From what I gathered.
[hovering kinda close to you now, oops]
[hovering kinda close to you now, oops]
Neither do I.... but according to a woman, her games are considered like a butterfly effect. So we should choose our moves carefully.
I don't know these teams very well [or at all], do you think they'll cooperate?
[smiles kinda wryly]
That's not quite the same thing, is it?
That's not quite the same thing, is it?
There's no need to apologize, Miss Citrine.
...It looks like the majority's leaning towards no.
...It looks like the majority's leaning towards no.
Is there a reason you feel you can't?
[PAUSES.] I don't have any experience with her games.... I can't say one way or another.
[PAUSES.] I don't have any experience with her games.... I can't say one way or another.
Um...well, not unless someone dies...
[ she shakes her head ]
Maybe we will. But there was this really bad game. And we couldn't agree, so we actually...a lot of people died and got really hurt because of it. So we eventually had to learn to agree so we couldn't kill any more...
I'm sorry! I want to believe we can work it out though! I want us to be able to agree! So we should try to get everyone to cooperate!
[ she shakes her head ]
Maybe we will. But there was this really bad game. And we couldn't agree, so we actually...a lot of people died and got really hurt because of it. So we eventually had to learn to agree so we couldn't kill any more...
I'm sorry! I want to believe we can work it out though! I want us to be able to agree! So we should try to get everyone to cooperate!
I think that's unlikely.
...Alright, if you feel that's best.
...Alright, if you feel that's best.
Aren't knights about protecting others, and not following commands?
[also Citrine you're like 12]
[also Citrine you're like 12]
Okay....then that's good!
[ smiling; she's fine! ]
I'm glad we can agree, then. I was really thinking it might be awful for a moment, huh...?
[ smiling; she's fine! ]
I'm glad we can agree, then. I was really thinking it might be awful for a moment, huh...?

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