Protected by powerful walls that resist the invasions of creatures of darkness, the city of Whitewall remains a testament to the strength of a long-forgotten age. Though most of the technology running Whitewall has ceased working ages ago, the city has managed to maintain its independence, and the city itself is the largest in the North, having not once been conquered in its entire history, in spite of constant assault from undead and fae. The constant warring has instilled a sense of discipline across the city, as well: Whether rich or poor, everyone in the city is taught how to fight from a young age, because if and when another siege comes, it will take the efforts of everyone combined to fend it off.
The city itself is split into three districts, identified by how close they are to the single entrance into the city: Foretown, Midtown, and Afton. In recent times however, what used to be the ancient sewer system has become a slum district, known as Underton.
The largest of the districts, Underton is a district spanning the ancient sewage systems. Underton is without a doubt the slums of Whitewall: This is where policing is weakest, and where those who are too poor, unskliled, or irritating to maintain a job in the main portion of the city. While strictly underground, Underton is also the only area of the city where the ancient technology Whitewall was built upon still works, resulting in mechanics being just as common as criminals: Perhaps more notable however, are Underton's public baths: As the only place with working technology, Underton is also the only place with access to the Baths, making Underton into the social center of the city.
[Let's think then. I am in the middle of the underground and the underground is a slum. Nobody polices here, and we have technology and we have mechanics and we have criminals.]
[Guess there's no one to yell at me if I try to clean it all up, right? But... what kind of organization...]
Civic: There have been vague reports of the Fae spotted outside the city. As a result, the city is actively requesting volunteers from all walks of life throughout the city. Getting someone you can control into a position of power will strengthen your influence throughout the city, as well as help keep the city safer.
District: The Air Season has always been known for its storms, but they're worse than usual this year -- in fact, they've gotten so bad that one of the many sewage pipes in Underton has burst, coating a large portion of the town in a stench that everyone would rather avoid. Repairs or cleanup are going to be necessary, and undoubtedly whoever manages to clean up the situation will earn a great deal of respect throughout Underton.
...So basically, then, we want to put one point of district influence into working on cleaning up the sewage pipes. We'll send support by letting them eat the pies (the smell may help stave off the stench, too! Who doesn't love a good pie?), and whatever workers we have will help too. Meanwhile, I can use my and water magic to help out with the stench! Magic is ultra-useful like that.
As for side projects... I'll use our remaining influence to try and spread word to other organizations that the Underpie is the most delicious pie on the planet.
To do that, we advertise with the engineers and the criminals both. No reason to discriminate, right?
--Wait, we can put other influence into Civic? Erm. In that case put everything into the civic project! We'll maneuver our own person into power by making sure he's the only real, credible officer to be chosen from. It's hard to make valid points when your political opponents throw pie in your face, right? So we'll just do that since I'm sure we have some friends in the criminal underworld who are a little bit overzealous. Mm... hitting people with pies is a little mean, but... well. I'm sure it's fine.
We need a slogan, too. Like 'Pies for Lies!' Yeah. Because they're not as trustworthy as our guy, so they should get pied in the face--that's how it works, right? Right!
And I'll clean up the underground pipes with cleaning and water magic without spending any influence.
...And the civic thing should be a good enough project by itself. Yes, let's do that instead.
Civic: The recent repeal of the Offenses to Civility laws take center-stage this time, especially as the winter seasons are the most common time when it's evoked. Some people argue that the repeal was a good thing, but the most obvious thing noticed is an increase in aggression in general, as the push for free speech is also being used to encourage trouble-makers to start fights. the search for some sort of solution to this problem is something that has to be approached by the city as a whole.
District: The Water Season always marks a very special time for Underton: As drug prices are taxed quite highly throughout Whitewall, a certain business becomes quite popular this time of year: Alcohol smuggling. Getting involved in the trade would be a huge boost to your influence, whether you help reduce the smuggling, or increase it.
You successfully clean what's left over after everyone else fixed the pipes! You don't get as much influence as them, but people acknowledge your contribution.
On the other hand, your ridiculous scheme actually manages to work! You gain one Civic influence from having your officer in the right place.
Put everything straight into abiding by our Civic duties. We need to both protect free speech while keeping everyone able to actually deal with Civility. Let's use our newfound power to push through a new law. We'll still allow disobedience and all of that, but the thing is there's an official law allowing it to be punishable by a pie to the face. That way the important stuff will still get through, but people who just want to stir up trouble will think better of it when they're covered in delicious apple. Nobody wants to fight after taking a pie to the face, right?
But! To do that, we have to plan. We'll use our guy and our underground friends to drum up support. We'll call it the 'Pie law bylaw' to give it a catchy title that everyone can remember. It's a fair and balanced solution that'll give us what we want-and even better my organization would be more than happy to offer a discount on any sudden governmental call for pies. Everyone wins! We'll lobby for it with flash mobs where a bunch of people show up, hand out pies with pamphlets talking about how great the plan is, and vanish.
And of course, pie to the face for the opponents. PIES FOR LIES is still a valid strategy.
M-meanwhile, I guess I can help by trying to put a stop to the alcohol smuggling. Since alcohol has water in it, I should be able to use my water manipulation spells to help in searching for contraband by trying to pull all the water in a vehicle into an orb in my hand. You can't drink pure alcohol, after all, you'd ruin the taste.
And I guess any other free time we have will be spent selling pies around the Under. [Nodnod.]
you have successfully locked down the government, congratulations! Unfortunately, it will be hard to tell if your plan went through until the situation's resolved.
Also unfortunately, you didn't manage to put a significant dent in the alcohol smuggling ring, which seems to be growing by the day. You gain some respect for what little you did manage, however.
The legal system is at a standstill, as power blocks form over what the "correct" solution to the situation is. The opinions have been fused into roughly four power blocks: The first argues for stricter punishments, though what precisely those punishments are seem to have been lost in legalese. The second is an active attempt from the churches and branches of the military to encourage togetherness within the city once more. The third group argues for non-violent solutions to the problem: Banning them from shops and preventing them from causing too much trouble without hurting them. The fourth and final power block is pressing for a re-examination of the entire legal system, pushing for various changes that will make the laws slightly more transparent.
Which one a person supports in this time may mean the difference between taking power and losing a great deal of it.
So... let's see... we could pick one of the sides to see who to go with and just go with them. Or, we could hedge our bets and pick all four sides at once.
Here's the plan. Step one, convert three organization points into a district point, then also convert three district points into a civil point.. That'll put me at 2-1-0, with one civil unspent.
Step two, use my one remaining point of civil influence not to support any one side but to get all sides involved to purchase and eat my pies, and to make sure the key parts of their legislation all have the same provision in them: an incredibly lucrative contract ensuring that our pies are the endorsed and official pie of the entire city. We'll change our lobbying to support that, via flash pie mobs again. Since we don't have any enemies we don't need to worry about pieing anyone in the face, either.
Oh... and I'll talk to the requisite people personally. No matter who you are, you can't say no to a pie and a smiling face, right? Especially when that smiling face can conjure more pies as necessary, and even make them do tricks with gravity spells.
INTRO
The city itself is split into three districts, identified by how close they are to the single entrance into the city: Foretown, Midtown, and Afton. In recent times however, what used to be the ancient sewer system has become a slum district, known as Underton.
ROUND 0
This is where you live.
What kind of organization do you operate?
ROUND 1
0 Civic
1 District
2 Organizational
ROUND 2
ROUND 3
Discussion
TURN-IN
Re: Discussion
[Guess I'm on my own.]
[Let's think then. I am in the middle of the underground and the underground is a slum. Nobody polices here, and we have technology and we have mechanics and we have criminals.]
[Guess there's no one to yell at me if I try to clean it all up, right? But... what kind of organization...]
Re: TURN-IN
We are a baking organization that makes delicious pies.
Delicious. Pies.
Re: Discussion
Miss! Is it possible at all that anyone on any of the teams is going to get hurt?
Re: Discussion
Re: Discussion
Discussion
Events
District: The Air Season has always been known for its storms, but they're worse than usual this year -- in fact, they've gotten so bad that one of the many sewage pipes in Underton has burst, coating a large portion of the town in a stench that everyone would rather avoid. Repairs or cleanup are going to be necessary, and undoubtedly whoever manages to clean up the situation will earn a great deal of respect throughout Underton.
TURN-IN
Re: TURN-IN
As for side projects... I'll use our remaining influence to try and spread word to other organizations that the Underpie is the most delicious pie on the planet.
To do that, we advertise with the engineers and the criminals both. No reason to discriminate, right?
--Wait, we can put other influence into Civic? Erm. In that case put everything into the civic project! We'll maneuver our own person into power by making sure he's the only real, credible officer to be chosen from. It's hard to make valid points when your political opponents throw pie in your face, right? So we'll just do that since I'm sure we have some friends in the criminal underworld who are a little bit overzealous. Mm... hitting people with pies is a little mean, but... well. I'm sure it's fine.
We need a slogan, too. Like 'Pies for Lies!' Yeah. Because they're not as trustworthy as our guy, so they should get pied in the face--that's how it works, right? Right!
And I'll clean up the underground pipes with cleaning and water magic without spending any influence.
...And the civic thing should be a good enough project by itself. Yes, let's do that instead.
R2 Discussion
R2 Influence
3 District
2 Organizational
R2 Events
District: The Water Season always marks a very special time for Underton: As drug prices are taxed quite highly throughout Whitewall, a certain business becomes quite popular this time of year: Alcohol smuggling. Getting involved in the trade would be a huge boost to your influence, whether you help reduce the smuggling, or increase it.
R2 Turn-In
Re: TURN-IN
On the other hand, your ridiculous scheme actually manages to work! You gain one Civic influence from having your officer in the right place.
Re: R2 Turn-In
Put everything straight into abiding by our Civic duties. We need to both protect free speech while keeping everyone able to actually deal with Civility. Let's use our newfound power to push through a new law. We'll still allow disobedience and all of that, but the thing is there's an official law allowing it to be punishable by a pie to the face. That way the important stuff will still get through, but people who just want to stir up trouble will think better of it when they're covered in delicious apple. Nobody wants to fight after taking a pie to the face, right?
But! To do that, we have to plan. We'll use our guy and our underground friends to drum up support. We'll call it the 'Pie law bylaw' to give it a catchy title that everyone can remember. It's a fair and balanced solution that'll give us what we want-and even better my organization would be more than happy to offer a discount on any sudden governmental call for pies. Everyone wins! We'll lobby for it with flash mobs where a bunch of people show up, hand out pies with pamphlets talking about how great the plan is, and vanish.
And of course, pie to the face for the opponents. PIES FOR LIES is still a valid strategy.
M-meanwhile, I guess I can help by trying to put a stop to the alcohol smuggling. Since alcohol has water in it, I should be able to use my water manipulation spells to help in searching for contraband by trying to pull all the water in a vehicle into an orb in my hand. You can't drink pure alcohol, after all, you'd ruin the taste.
And I guess any other free time we have will be spent selling pies around the Under. [Nodnod.]
Re: R2 Turn-In
Also unfortunately, you didn't manage to put a significant dent in the alcohol smuggling ring, which seems to be growing by the day. You gain some respect for what little you did manage, however.
You gain 1 Organizational Influence.
Discussion
Event
The first argues for stricter punishments, though what precisely those punishments are seem to have been lost in legalese.
The second is an active attempt from the churches and branches of the military to encourage togetherness within the city once more.
The third group argues for non-violent solutions to the problem: Banning them from shops and preventing them from causing too much trouble without hurting them.
The fourth and final power block is pressing for a re-examination of the entire legal system, pushing for various changes that will make the laws slightly more transparent.
Which one a person supports in this time may mean the difference between taking power and losing a great deal of it.
TURN-IN
Re: TURN-IN
Here's the plan. Step one, convert three organization points into a district point, then also convert three district points into a civil point.. That'll put me at 2-1-0, with one civil unspent.
Step two, use my one remaining point of civil influence not to support any one side but to get all sides involved to purchase and eat my pies, and to make sure the key parts of their legislation all have the same provision in them: an incredibly lucrative contract ensuring that our pies are the endorsed and official pie of the entire city. We'll change our lobbying to support that, via flash pie mobs again. Since we don't have any enemies we don't need to worry about pieing anyone in the face, either.
Oh... and I'll talk to the requisite people personally. No matter who you are, you can't say no to a pie and a smiling face, right? Especially when that smiling face can conjure more pies as necessary, and even make them do tricks with gravity spells.
Re: TURN-IN
This seemed like a good idea at first, as you gain influence as a result!
...You immediately lose it and more when your support of bills 1 and 3 become public.
But hey, people still have to buy pies from you, so it won't be long before you return to a position of power.
Final Score: 1 Organizational Influence (1 Point)
[Go to Endgame!]