The long path takes you to the central lobby of the asylum. The area is wide, with a high ceiling, and a god-awful amount of dust, dirt and general debris. But, oddly, other than the front counter where a clerk may have sat years and years ago, it is empty. Your footsteps echo as you enter.
3. No adrenaline is spent. You pick up....A BANDAGE! 7. 2 traps have been marked! You pass by a decrepit receptionist's desk. A broken phone suddenly rings, and a sign-in book that's been left open begins to ooze blood from the decayed pages. You are not affected.
The 20 points of ADRENALINE have been returned. ROLL AGAIN.
8. A trap has been marked! A fountain of blood geysers up from a spot in the floor as you pass by. You are not affected. 11. A trap has been marked! You pass by a set of closed, half-rotten doors; a foul pus seeps out from under the cracks. You are not affected.
The 20 points of ADRENALINE have been returned. ROLL AGAIN.
The short path leads to a series of secluded "treatment" rooms. Doors have been ripped almost completely off their hinges. Some rooms utilize thick panes of two-way glass; this is cracked in several places and smeared with gore. The padded walls are ripped and stained, while various (broken) examples of "correctional" equipment are scattered about.
Your HORROR MONITOR reacts thus:
1: Nothing. 3: Nothing. 4: SMELL, SIGHT, SOUND.
Choose how to spend your ADRENALINE (20 points per use).
4. 3 traps have been marked! Putrid mist floods in from the vents. You are unaffected. The tears in the padded walls suddenly multiply, as if torn by invisible claws. You are unaffected. With a crashing noise, a door hits the filthy ground. You are unaffected.
The 80 points of ADRENALINE are returned. ROLL AGAIN.
5. 2 traps have been marked! Nearby beds are suddenly soaked through with dark viscera. Several dirty syringes fly off a broken table to clatter loudly on the floor. You are unaffected.
The 40 points of ADRENALINE are returned. ROLL AGAIN.
8. A trap was marked! An apparition appears before you; a deranged woman hanging from the wall by the shackles on her wrists, sobbing and laughing. She vanishes a scarce few minutes after she appears. You are unaffected. A monster was avoided! A horde of GIANT LEECHES harmlessly pass you by.
The 40 points of ADRENALINE are returned. ROLL AGAIN (if you want to backtrack) or PROCEED TO AREA 3 if you're exiting.
The short path leads to the dimly-lit interior of a sprawling laboratory. Cages line the walls, as do beakers full of unknown liquids and indecipherable textbooks. Strange, runic symbols are everywhere, glowing with an unnatural light. The reek of blood and chemicals hangs in the air.
2. A trap was marked! The smell of rotten fruit and animal blood pervades the area. You are unaffected. A monster was triggered! A BONEHOUND claws at you as it darts past into the shadows. You suffer -60 HP and -150 BLEEDING! 3. A trap was marked! Symbols unknown to man and beast write themselves into the ceiling and floor. You are unaffected. A monster was triggered! A SLUDGEBLOB oozes along the wall, boils popping and teeth firing off like missiles. A foul gunk sprays on you, and you're peppered with the aforementioned teeth. You suffer +50 SHOCK, -60 HP, and -90 BLEEDING! 6. 2 traps were marked! A runic symbol starts to glow with an eerie light, but fails to blind you. A trap was marked! A chorus of unearthly voices begins to sing and chant. You are unaffected.
Team stats thus far: 140 HP, Adrenaline 110, 100 PULSE, NO BLEEDING
8. A monster was avoided! A BRAINCRAB skitters away into the shadows. 2 traps are marked! You can smell yourself decaying, rotting, the scent unbearable. You stand alone in a dark, empty void, utterly cut off from all light and warmth....for a few minutes. You are unaffected.
11. A monster was avoided! A BRAINCRAB skitters away out of sight. You are unaffected. A trap was marked! The screeching and yowling of animals, both dying and being born (created???) resounds throughout the area. You are unaffected. 12. A monster was triggered! A BRAINCRAB drops from above onto your head and jabs you hard in the base of the skull, scraping up your temples with several bony claws before skittering away out of sight. You suffer -30 HP and 150 BLEEDING! A trap was marked! A vision plays out before you, real as anything: a skeleton turning flesh, then decaying back again. You are unaffected.
AREA 1
Please comment here with each new roll.
Team stats thus far: 260 HP, Adrenaline 170, 50 PULSE, NO BLEEDING
Re: AREA 1
rolled: 5
spaces: 1, 3, 2, 7, 6
I guess Liter is wearing the goggles (and Cable and Castling too if they want??)
Re: AREA 1
Your HORROR MONITOR reacts thus:
1: Nothing.
3: SIXTH SENSE.
2: Nothing.
7: SIGHT, SOUND.
6: Nothing.
Choose how to spend your ADRENALINE (10 points per use).
Re: AREA 1
Re: AREA 1
3. No adrenaline is spent. You pick up....A BANDAGE!
7. 2 traps have been marked! You pass by a decrepit receptionist's desk. A broken phone suddenly rings, and a sign-in book that's been left open begins to ooze blood from the decayed pages. You are not affected.
The 20 points of ADRENALINE have been returned. ROLL AGAIN.
Re: AREA 1
i mean
rolls 6, going 8, 9, 11, 14
Re: AREA 1
8: SIGHT.
9. Nothing.
11: SMELL.
14. Nothing.
Choose how to spend your ADRENALINE (10 points per use).
Re: AREA 1
Re: AREA 1
8. A trap has been marked! A fountain of blood geysers up from a spot in the floor as you pass by. You are not affected.
11. A trap has been marked! You pass by a set of closed, half-rotten doors; a foul pus seeps out from under the cracks. You are not affected.
The 20 points of ADRENALINE have been returned. ROLL AGAIN.
DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Yeah. It could get us done faster but I don't know if it'll be worth it...
Re: DISCUSSION
Re: DISCUSSION
So, long path then?
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
AREA 2
Please comment here with each new roll.
Team stats thus far: 260 HP, Adrenaline 170, 50 PULSE, NO BLEEDING
- (1) BANDAGE
Re: AREA 2
Re: AREA 2
Yeah, we can risk it I think.
Re: AREA 2
taking 1,3,4
Re: AREA 2
Your HORROR MONITOR reacts thus:
1: Nothing.
3: Nothing.
4: SMELL, SIGHT, SOUND.
Choose how to spend your ADRENALINE (20 points per use).
Re: AREA 2
Re: AREA 2
4. 3 traps have been marked! Putrid mist floods in from the vents. You are unaffected. The tears in the padded walls suddenly multiply, as if torn by invisible claws. You are unaffected. With a crashing noise, a door hits the filthy ground. You are unaffected.
The 80 points of ADRENALINE are returned. ROLL AGAIN.
Re: AREA 2
Re: AREA 2
5: SIGHT, SOUND.
6. Nothing.
Choose how to spend your ADRENALINE (20 points per use).
Re: AREA 2
should have been 60 points not 80, sorry
5. 2 traps have been marked! Nearby beds are suddenly soaked through with dark viscera. Several dirty syringes fly off a broken table to clatter loudly on the floor. You are unaffected.
The 40 points of ADRENALINE are returned. ROLL AGAIN.
Re: should have been 60 points not 80, sorry
AREA 2
8: SIXTH SENSE, SIGHT.
9: Nothing.
Choose how to spend your ADRENALINE (20 points per use).
Re: AREA 2
Re: AREA 2
8. A trap was marked! An apparition appears before you; a deranged woman hanging from the wall by the shackles on her wrists, sobbing and laughing. She vanishes a scarce few minutes after she appears. You are unaffected. A monster was avoided! A horde of GIANT LEECHES harmlessly pass you by.
The 40 points of ADRENALINE are returned. ROLL AGAIN (if you want to backtrack) or PROCEED TO AREA 3 if you're exiting.
AREA 3
Please comment here with each new roll.
Team stats thus far: 260 HP, Adrenaline 170, 50 PULSE, NO BLEEDING
- (1) BANDAGE
Re: AREA 3
rolled a 4
1,2,3,6
Re: AREA 3
Your HORROR MONITOR reacts thus:
1: Nothing.
2: SIXTH SENSE, SMELL.
3: SIXTH SENSE, SIGHT.
6: SIGHT, SOUND.
Choose how to spend your ADRENALINE (30 points per use).
Re: AREA 3
Re: AREA 3
2. A trap was marked! The smell of rotten fruit and animal blood pervades the area. You are unaffected. A monster was triggered! A BONEHOUND claws at you as it darts past into the shadows. You suffer -60 HP and -150 BLEEDING!
3. A trap was marked! Symbols unknown to man and beast write themselves into the ceiling and floor. You are unaffected. A monster was triggered! A SLUDGEBLOB oozes along the wall, boils popping and teeth firing off like missiles. A foul gunk sprays on you, and you're peppered with the aforementioned teeth. You suffer +50 SHOCK, -60 HP, and -90 BLEEDING!
6. 2 traps were marked! A runic symbol starts to glow with an eerie light, but fails to blind you. A trap was marked! A chorus of unearthly voices begins to sing and chant. You are unaffected.
Team stats thus far: 140 HP, Adrenaline 110, 100 PULSE, NO BLEEDING
- (1) BANDAGE
Re: AREA 3
going to 8...............
Re: AREA 3
8. SIXTH SENSE, SMELL, SIGHT.
Choose how to spend your ADRENALINE (30 points per use).
Re: AREA 3
Re: AREA 3
8. A monster was avoided! A BRAINCRAB skitters away into the shadows. 2 traps are marked! You can smell yourself decaying, rotting, the scent unbearable. You stand alone in a dark, empty void, utterly cut off from all light and warmth....for a few minutes. You are unaffected.
All ADRENALINE has been returned. ROLL AGAIN.
Re: AREA 3
11,12 then we out!!
Re: AREA 3
11. SIXTH SENSE, SOUND.
12. SIXTH SENSE, SIGHT.
Choose how to spend your ADRENALINE (30 points per use).
Re: AREA 3
Re: AREA 3
11. A monster was avoided! A BRAINCRAB skitters away out of sight. You are unaffected. A trap was marked! The screeching and yowling of animals, both dying and being born (created???) resounds throughout the area. You are unaffected.
12. A monster was triggered! A BRAINCRAB drops from above onto your head and jabs you hard in the base of the skull, scraping up your temples with several bony claws before skittering away out of sight. You suffer -30 HP and 150 BLEEDING! A trap was marked! A vision plays out before you, real as anything: a skeleton turning flesh, then decaying back again. You are unaffected.
Congratulations, you've survived.
PROCEED TO ENDGAME.
FINAL TEAM STATS: 110 HP, Adrenaline 80, 100 PULSE, 110 BLEEDING
- (1) BANDAGE