soulping ([personal profile] soulping) wrote2015-01-13 03:48 pm

AMALTHEA/HENWEN

RULES:

• In this game you take control of a post-apocalyptic community attempting to build itself up over the course of one year, before the mysterious Frost Shepherds arrive to end the game. The goal is to rebuild the community through creative responses, and to survive!

• Every turn represents two months. The Frost Shepherds will arrive in the second winter - You need to be prepared!

• There will be eight seasons total.

• During each turn, a player draws a card. The characters discuss which response to answer, and turn in an answer. This answer will develop what happens to the community over the years.

• You can also submit an action for the community to take every round! This shouldn't be overly complicated*, and you can't magically make up resources - You'll need to rely on what you've got, and your answers to the cards.

• Drawing a card: Every card contains information and choices you can make. Here's an online card shuffler you can use.

Only draw the suit of cards that matches the season:
Hearts = Spring
Diamonds = Summer
Clubs = Autumn
Spades = Winter.

Do not repeat cards! If you get the same card twice, re-roll.

• Failure to build defences against the Frost Shepherds, improve the community or make all resources necessary for survival abundant by the last round will land you in trouble.

*If it is, you might not like where the action goes.

Your runner is Rikki.
letstalk: (and let's go for a ride)

[personal profile] letstalk 2015-01-13 10:16 pm (UTC)(link)
What if it's ghosts?
queencrimson: (pic#8036473)

[personal profile] queencrimson 2015-01-13 10:20 pm (UTC)(link)
It's certainly plausible.

[THINKING.] Perhaps the ghosts of those who'd settled here before us. They might have warnings to give.
letstalk: (and let's go for a ride)

[personal profile] letstalk 2015-01-13 10:25 pm (UTC)(link)
What if everyone gets scared, though?
queencrimson: (pic#8072746)

[personal profile] queencrimson 2015-01-13 10:27 pm (UTC)(link)
Then we can make a project about people learning to be brave, can't we? A trial of courage.
letstalk: (25)

[personal profile] letstalk 2015-01-13 10:33 pm (UTC)(link)
Oh, I guess...
letstalk: (and let's go for a ride)

[personal profile] letstalk 2015-01-13 10:39 pm (UTC)(link)
What would the trial be?
queencrimson: (Waking up in the fog)

[personal profile] queencrimson 2015-01-13 10:40 pm (UTC)(link)
Just stay and talk to them, without getting scared. Naturally, ghosts are a little bit scary and cryptic, but if you're brave enough, wouldn't they be able to tell us all kinds of useful things?
letstalk: (25)

[personal profile] letstalk 2015-01-13 10:42 pm (UTC)(link)
That's true!
queencrimson: (pic#8072756)

[personal profile] queencrimson 2015-01-13 10:44 pm (UTC)(link)
Like where to find food.

[SHE'S NOTICED, SUNSTONE.]
letstalk: (and let's go for a ride)

[personal profile] letstalk 2015-01-13 10:48 pm (UTC)(link)
I like food.
queencrimson: (I will never fall down)

[personal profile] queencrimson 2015-01-13 10:48 pm (UTC)(link)
[Giggling.] We'll make sure to have a big lunch when the game is over.
letstalk: (nor am I a dirty dragon)

[personal profile] letstalk 2015-01-13 10:49 pm (UTC)(link)
[ uwaaa ]

Really?!
queencrimson: (pic#8072755)

[personal profile] queencrimson 2015-01-13 10:50 pm (UTC)(link)
Yes. I'll talk to Waldemar [Or go kill a goddamn bear for you] about it as soon as we get back.
letstalk: (nor am I a dirty dragon)

[personal profile] letstalk 2015-01-13 10:55 pm (UTC)(link)
[ I have killed so many bears already between me and Hydra we've ruined this ecosystem ]

Thanks, Carnelian! Thanks a lot!
queencrimson: (I will never fall down)

[personal profile] queencrimson 2015-01-13 10:57 pm (UTC)(link)
[I'm pretty sure 'bears all the way down' was a pretty screwed ecosystem to begin with tbh]

You're welcome, Sunstone.