DOGS
You are in what looks to be a large operating room (actually cleaned and sterilized!). In the center is a standard operating table, and on either side are two... humanoid beings. Alchemical automatons, made out of metal, flesh, wire, a paper substance - all kinds of substances put together. Their cold, dead black eyes gaze at you. Staring. Empty.
Along the edges of the room are large tubes - containers filled with an odd fluid. Most are empty, except for two - in two are body parts.
Along the edges of the room are large tubes - containers filled with an odd fluid. Most are empty, except for two - in two are body parts.

RULES
Goals:
1. Build a body: Head, Torso, Arms, Legs, and a Heart.
2. The quality of the parts are Excellent, Normal, and Poor. You want the best quality body for your creation!
Each automaton can do one task per round. Delegate!
Part quality can be increased!
Tasks for the automatons:
- Steal part from another team: there is a 20% chance of failure, and organ quality upon successful theft is 40% Poor, 30% Normal, 10% Excellent.
- Collect parts: there is a 10% chance of failure, and organ quality upon successful collection is 40% Poor, 30% Normal, 20% Excellent.
- Improve quality: automatons can spend a turn making a selected part better! There is a 5% chance of failure. If the part is Poor quality, there is a 5% chance of it going directly to Excellent quality.
- Trade: Send an automaton to another team to trade organs! Tell it the message you want it to relay and which part to bring with it. THE OTHER TEAM DOES NOT HAVE TO ACCEPT, and the automaton will return with the part it had.
ROUND 1
DISCUSS
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[ someone is oohing and aahing at everything in the room like only a nerd engineer can ]
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[ He's not that impressed, really. He thinks HIS robot body was way more interesting. ]
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What do you think the other teams will do? If we get duplicates, should we attempt to trade them away?
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[ nodding! ]
It seems like a good practice.
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What is the best way to win this sort of 'game'? I do not think I was very good at the last two. Not that I would want to be good at a hideous game about physical injury.
TURN IN
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ROUND 2
Automaton 2 returns from their venture with Good Legs! They look they were frozen recently. In storage...?
Current parts:
Good Arms, Good Legs x2, Poor Torso
DISCUSS
Re: DISCUSS
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The trade would benefit us, of course. Which team do we send it to trade with? And for what?
TURN IN
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Automaton 2 can go collect.
SPECIAL ROUND
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ROUND 3
Automaton 2 returns from their venture with Poor Head! This is mushy and smells pretty bad.
Current parts:
Good Arms, Good Legs x2, Poor Torso, Poor Head
DISCUSS
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[ She was totally here the whole time and was not AFK doing drastic apartment searches. ]
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... it stinks.
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I suppose I can do it...
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I am most decidedly not human! And therefore whatever sickness they can catch, I won't catch. Hopefully. Probably!
TURN IN
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ROUND 4
Automaton 2 returns from their venture with Poor Head! This is mushy and smells pretty bad.
Current parts:
Good Arms, Good Legs x2, Poor Torso, Poor Heart, Poor Headx2
DISCUSS
Re: DISCUSS
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Let us finish this game.
TURN IN
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END
Current parts:
Good Arms, Good Legs x2, Good Heart, Good Head, Poor Torso, Poor Head
As Barghest has successfully assembled a complete body, the best parts are selected. The two automatons pull out each of the five parts and place them on the central operating table, both gathering around it to slowly tug and stitch and sew... and the body gives a low groan of pain and suffering before everyone is ejected from the room.