[All the teams are ushered to their own tables, secluded somewhere in the depths of the garden. There's a pot of tea (because of course there is), a bowl of fresh-picked fruit, and a messy stack of blank papers and pencils. In the very center of the table is another piece of paper, this one with a very simple set of instructions written across the top.]
• As a team, create a list of story elements. This list must include:
-A setting -A hero -A villain -An object -A one-sentence quote
• General elements are usually better than overly-specific ones. No gaming the system! (Yeah, I'm looking at you, smartass.)
• That's it.
• So get goin' already!!
[OOC: You have 1 hour (7 PST/10 EST) to submit your list.]
Oh oh♥ What a splendid idea! Why should all the important roles go to the men, anyway~n ♥ A woman can be just as clever and just as much a hero as a man, can't she~♥
That would make her a decent foil off of that awful bandit, ne~n ♥ ... And of course, the object would be the secret family treasures belonging to the royal family ♥
Setting: A grand, fabulous palace in a wealthy kingdom ♥ Hero: Unexpectedly, the queen, who foils the dastardly villain with her cunning plans (that just happen to be executed by the lowly guards and soldiers) ♥ Villain: A stinky, nefarious bandit, well-known amongst all the kingdoms for his cruelty and uncouth behavior ♥ Object: The sacred family treasures, passed down from generation to generation ♥ One-sentence quote: "Everyone knows, in any game of chess -- No one beats the queen." ♥
[The paper with your list suddenly rolls up and disappears in a tiny puff of smoke. After a moment, another paper appears and drops on the table in its place, unrolling itself helpfully to reveal a new set of instructions.]
• Write a short story using the following elements:
-The place: The Desolate Kingdom - its people subdued and haunted by a never-ending winter. -The hero: A young pirate woman -The villain: A king -An important item: A "soul." -The line: "People like to invent monsters and monstrosities, so they seem less monstrous themselves."
• Stories will be judged by the other teams on the basis of both creativity and quality.
• So if you can't be good, ya' can at least try to be weird!!
[OOC: You have until 10 PST/1 EST to submit your stories! Have fun!]
The kingdom is in such a desolate, never-ending winter because the king has trapped the mother soul of the earth for his private amusements. Although the royal family, being related to the gods, always had a right to an audience with this spirit, using a spell of his design he bottled her up and whisked her away. Over time it became apparent that while all those around him would gradually age and die, he never did: possession of this spirit has also granted him near immortality. He only allows a very small fraction of the spirit to exit once every few years, just enough to keep the realm barely surviving. This is no secret, but with no clue where he has hidden the earth's spirit, the kingdom has no choice but to continue paying him their taxes and serving him, lest he let them all die.
This goes on for many years, centuries even. However, one day, a young pirate woman who returns from her ventures to find her family and old friends starving in the cold streets, decides to take matters into her own hands. She searches out one of the king's old advisers: a fellow quite nearly dead from old-age, replaced by a younger man, made bitter by his unwilling termination and being left to rot in his old age. He confirms her suspicion that the spirit is not kept in the palace, but cannot tell her where it is. He suggests she go in search of the spirits of each of the cardinal directions: only they are old enough to remember where the king may have hidden the spirit. However, he warns her that the king, with the powers bestowed on him by this spirit, has manufactured terrible monsters with awful powers to try to stop anyone from reaching them.
Undeterred, she steals a ship and goes off to find each of the spirits. Along the way, she collects a crew of rag-tag friends who help her guide the ship through the rough winter seas and evade the king's men, as well as defeat the monsters that lie in wait at her destinations. Each of the spirits are able to give her a clue, and after the fourth is obtained, she realizes that the king has hidden hidden the spirit away on some small island just east of the capital, right under everyone's noses! She returns with her ship, only to encounter the king's navy and a living monstrosity of both iron and flesh.
Through their wits and sheer strength, they are able to defeat the monster and blow a hole in the blockade keeping them back. However, her friends must remain behind and deal with the enemy forces, which continue to resist: alone, the pirate girl makes her way on a tiny ship to the shore, barely evading tiny monster spawn and shots fired. On the island, the pirate easily locates the spirit: she is trapped within a glowing mausoleum, warm to the touch.
Before she can open the doors, however, who should arrive but the King himself? He is armed and refuses to allow her the time to pick the lock of the chains barring the doors. Before their decisive battle, she tell him "People like to invent monsters and monstrosities, so they seem less monstrous themselves." She fights valiantly, but in the end though she defeats the king, she too is mortally wounded. As she opens the doors to the mausoleum housing the mother spirit, it blows through her. Her wounds are healed and her life restored as thanks, even as the king crumbles to naught but dust, before it goes on to finally bring the spring and summer that the world had been waiting for for hundreds of years.
I may have to miss this last round where teams judge. I have a meeting starting on the hour with my supervisor that I can't miss and it will probably take like an hour or something at least. I'm so sorry!
PART 1
• As a team, create a list of story elements. This list must include:
-A setting
-A hero
-A villain
-An object
-A one-sentence quote
• General elements are usually better than overly-specific ones. No gaming the system! (Yeah, I'm looking at you, smartass.)
• That's it.
• So get goin' already!!
[OOC: You have 1 hour (7 PST/10 EST) to submit your list.]
DISCUSSION
Re: DISCUSSION
It seems our team has no interest in games, hmmn~ ♥ Shall we do this on our own, then~n? ♥
Re: DISCUSSION
no subject
Iyaa~n ♥ Let's see, let's see~ ♥ A setting, a hero, a villain, an object, and a one-sentence quote ♥ Surely that can't be so difficult~n ♥
no subject
Iyaa~n ♥ The setting must be somewhere impressive! ♥ Gorgeous! ♥ Truly fit for a battle! ♥ Perhaps a castle, or a palace? ♥
no subject
Perfect ♥ A palace with plenty of guards to ward off the enemy, no? ♥
no subject
The villain must be a nefarious mastermind ♥ The kind you love to hate!
/2
Oh~n ♥ In that case, I'm sure they've done terrible, awful things ♥ Perhaps some king bandit out to steal all the palace's finery ♥
no subject
no subject
So then our hero should be some soldier then ♥ A no-name under-dog, perhaps ♥ Or even the brave captain of the guard? ♥
no subject
[ a moment of pause ]
no subject
How entirely droll ♥
Who wants to hear a story about a brave but brainless soldier ♥ Our hero should have brains and class! ♥
no subject
How about the queen then~n ♥
no subject
Oh oh♥ What a splendid idea! Why should all the important roles go to the men, anyway~n ♥ A woman can be just as clever and just as much a hero as a man, can't she~♥
no subject
That would make her a decent foil off of that awful bandit, ne~n ♥ ... And of course, the object would be the secret family treasures belonging to the royal family ♥
no subject
So now we just need a quote!!! ♥
no subject
no subject
This would be easier if we had a teammate or two, wouldn't it ♥
[ SHE DOESN'T KNOW ANY FUCKING QUOTES she's only a day old and has literally no memories. ]
no subject
no subject
no subject
TURN IN
no subject
Hero: Unexpectedly, the queen, who foils the dastardly villain with her cunning plans (that just happen to be executed by the lowly guards and soldiers) ♥
Villain: A stinky, nefarious bandit, well-known amongst all the kingdoms for his cruelty and uncouth behavior ♥
Object: The sacred family treasures, passed down from generation to generation ♥
One-sentence quote: "Everyone knows, in any game of chess -- No one beats the queen." ♥
PART 2
• Write a short story using the following elements:
-The place: The Desolate Kingdom - its people subdued and haunted by a never-ending winter.
-The hero: A young pirate woman
-The villain: A king
-An important item: A "soul."
-The line: "People like to invent monsters and monstrosities, so they seem less monstrous themselves."
• Stories will be judged by the other teams on the basis of both creativity and quality.
• So if you can't be good, ya' can at least try to be weird!!
[OOC: You have until 10 PST/1 EST to submit your stories! Have fun!]
DISCUSSION
Re: DISCUSSION
Well ♥ We shan't be playing like that again ♥
[ TOO MUCH EFFORT ]
TURN IN
no subject
This goes on for many years, centuries even. However, one day, a young pirate woman who returns from her ventures to find her family and old friends starving in the cold streets, decides to take matters into her own hands. She searches out one of the king's old advisers: a fellow quite nearly dead from old-age, replaced by a younger man, made bitter by his unwilling termination and being left to rot in his old age. He confirms her suspicion that the spirit is not kept in the palace, but cannot tell her where it is. He suggests she go in search of the spirits of each of the cardinal directions: only they are old enough to remember where the king may have hidden the spirit. However, he warns her that the king, with the powers bestowed on him by this spirit, has manufactured terrible monsters with awful powers to try to stop anyone from reaching them.
Undeterred, she steals a ship and goes off to find each of the spirits. Along the way, she collects a crew of rag-tag friends who help her guide the ship through the rough winter seas and evade the king's men, as well as defeat the monsters that lie in wait at her destinations. Each of the spirits are able to give her a clue, and after the fourth is obtained, she realizes that the king has hidden hidden the spirit away on some small island just east of the capital, right under everyone's noses! She returns with her ship, only to encounter the king's navy and a living monstrosity of both iron and flesh.
Through their wits and sheer strength, they are able to defeat the monster and blow a hole in the blockade keeping them back. However, her friends must remain behind and deal with the enemy forces, which continue to resist: alone, the pirate girl makes her way on a tiny ship to the shore, barely evading tiny monster spawn and shots fired. On the island, the pirate easily locates the spirit: she is trapped within a glowing mausoleum, warm to the touch.
Before she can open the doors, however, who should arrive but the King himself? He is armed and refuses to allow her the time to pick the lock of the chains barring the doors. Before their decisive battle, she tell him "People like to invent monsters and monstrosities, so they seem less monstrous themselves." She fights valiantly, but in the end though she defeats the king, she too is mortally wounded. As she opens the doors to the mausoleum housing the mother spirit, it blows through her. Her wounds are healed and her life restored as thanks, even as the king crumbles to naught but dust, before it goes on to finally bring the spring and summer that the world had been waiting for for hundreds of years.
whups--
I may have to miss this last round where teams judge. I have a meeting starting on the hour with my supervisor that I can't miss and it will probably take like an hour or something at least. I'm so sorry!