Oct. 1st, 2015

[You find yourself in an armory. There's benches, both to work at, and just to sit down. There's maps of star systems, planets, coordinates you don't really understand, no matter how long you look at them. And, yes, since it's an armory, there's armaments. Plenty of them. On one end of the room, there's four small chambers, each with an silhouette of person in a suit of armor over them:

One is a large, muscular person, holding a machine gun in their hands.
One is a much more diminutive person, manipulating a wrist-held device of some sort.
One is a person crouched down, holding a sword in both hands.
The last has no weapon, but instead has energy radiating from the palms of their hands.

If you step into one of these chambers, they'll open, and in a short time, you'll be augmented with the armor and weaponry of your chosen loadout. On the other side of the armory is a shooting range. If you step into one of the booths, holographic enemies will appear for you to practice your new weaponry on. Beyond that, you might as well relax. Things will get crazy soon enough.]
[You find yourself in an armory. There's benches, both to work at, and just to sit down. There's maps of star systems, planets, coordinates you don't really understand, no matter how long you look at them. And, yes, since it's an armory, there's armaments. Plenty of them. On one end of the room, there's four small chambers, each with an silhouette of person in a suit of armor over them:

One is a large, muscular person, holding a machine gun in their hands.
One is a much more diminutive person, manipulating a wrist-held device of some sort.
One is a person crouched down, holding a sword in both hands.
The last has no weapon, but instead has energy radiating from the palms of their hands.

If you step into one of these chambers, they'll open, and in a short time, you'll be augmented with the armor and weaponry of your chosen loadout. On the other side of the armory is a shooting range. If you step into one of the booths, holographic enemies will appear for you to practice your new weaponry on. Beyond that, you might as well relax. Things will get crazy soon enough.]
You find yourself on top of a building. There's no goodies, no sign of even the echo themselves, but the rooftop is a tiny greenspace complete with flowering bushes, a tiny pond, and a few cooing pigeons. It's a miniature garden overlooking a busy city.

Below you, the streets are packed with cars jammed in stop-and-go traffic. People throng the sidewalks as they walk to and fro, talking on their cell phones, looking at their watches, hurrying to catch a bus or train. Adjacent to you are yet more buildings, some towering far into the sky and decked with giant tv screens mounted to their sides. Blaring lights and music and moving pictures pierce the quiet of the cool twilight sky.

Take a moment to appreciate the peaceful modern life around you.


[ OOC: Welcome to your mingle! It will last an hour. While you're waiting for the game to start, you might want to be thinking on what you'd like your character's magical girl to look like and start building them up: you can use any of the following doll makers like this one, this one, or this one to start planning.


Please feel free to join the channel #makemeamahou for facilitating game play. ]