[As soon as you enter the game, you find yourself in a vast, seemingly endless forest. The wind blows cold and harsh, whistling through the trees, and you can barely see what’s in front of you. The only light in the area comes from the moon shining down upon you, mostly blocked by the thick branches twisting together overhead. In the distance, it's almost as if you can see and here flashes of movement, moments of sound (a wolf howling, the sound of crying, or even that of screams). Try as you might, you can't tell where any of these sounds come from... Perhaps it would be best to explore and find out. Stranger yet, you feel as if you must explore...
From here, you can go either left or right. The two paths are indistinguishable from each other.]
[heading right, you find that the path narrows, as though the trees are slowly beginning to close in on you. It makes it difficult to walk as a group, and soon you have to go one by one, or else a branch may smack you in the face.
As you proceed, however, you begin to feel a prickle on the back of your neck, as though something's watching your group as they walk along. The temperature begins to drop, the further you get, until you can see your breath misting out in front of you - but just barely.
And then you see it, up ahead and just to the side of the path - a light, moving slowly through the trees, almost hovering there. It seems to tempt you to follow it, to leave the path and go with it between the low-hanging branches.
You can either follow the tempting light, or remain on the path]
[You follow the light, it leading you far from the main path. This brings you to a vast stretch of highway... But all the cars on this road are stopped. Some even look damaged or dismantled by something.
Between the cars, you can see people moving... Or are they people? They seem to move awfully slowly, and their posture is simply atrocious.
[you decide to follow the path, and thankfully, the path widens as you come to a roped off road. Nothing seems to be stopping you from proceeding, and squinting through the darkness ahead, you see the faint outlines of a chain link fence.
Of course, that light from earlier is there again, off the path and in the trees. And like before, you’re welcome to follow it]
[you arrive at the fence - a gate, actually, with a gap wide enough for you and your team to slip through. Whether you attempt to squint through the darkness, or use the flashlight, you realize very quickly you’ve found yourself in a graveyard, and one that mother nature has decided to reclaim for herself.
The path you followed ends at the gates, grass and vines growing over what once was paved stone. Trees grow here and there, their trunks growing around gravestones and tombs, some through them, leaving behind broken stone. Roots twist up around old, stone benches, other gravestones, and lay over what once must have been light poles; nature was not gentle when it took back this place, and it shows. The only thing that seems to be left alone is a well, just within the reach of your flashlight.
But what’s even more disturbing are the open graves, some that even look as though they’ve been dug out recently. In fact, there’s one right next to the entrance and, peering in, you can see the decomposed remains of whoever was buried there.
Watch your step - who knows what would happen were you to trip and fall into one of them. The only visible way out is the way you came in, however the graveyard does extend beyond what you can see]
[the path picks up again, and luckily, the trees appear to be thinning out. You find yourself on a driveway and, following it up, you come across a well-lit, two story home. A large, white fence surrounds the property, with the fencing itself trailing off into the woods on either side. It looks as though you have to go through the house to continue.
But through the windows, you see movement - someone's home, perhaps? You’d better knock before you simply walk in]
You find yourself standing in a foyer; to your left are a set of stairs that go upstairs, and to your right is a combination living/dining room. Ahead of you is a short hallway that leads to a door that leads to the cellar]
no subject
[As soon as you enter the game, you find yourself in a vast, seemingly endless forest. The wind blows cold and harsh, whistling through the trees, and you can barely see what’s in front of you. The only light in the area comes from the moon shining down upon you, mostly blocked by the thick branches twisting together overhead. In the distance, it's almost as if you can see and here flashes of movement, moments of sound (a wolf howling, the sound of crying, or even that of screams). Try as you might, you can't tell where any of these sounds come from... Perhaps it would be best to explore and find out. Stranger yet, you feel as if you must explore...
From here, you can go either left or right. The two paths are indistinguishable from each other.]
no subject
[SIGHS]
no subject
No snakes for Yato to piss off this time, I hope.
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
no subject
[heading right, you find that the path narrows, as though the trees are slowly beginning to close in on you. It makes it difficult to walk as a group, and soon you have to go one by one, or else a branch may smack you in the face.
As you proceed, however, you begin to feel a prickle on the back of your neck, as though something's watching your group as they walk along. The temperature begins to drop, the further you get, until you can see your breath misting out in front of you - but just barely.
And then you see it, up ahead and just to the side of the path - a light, moving slowly through the trees, almost hovering there. It seems to tempt you to follow it, to leave the path and go with it between the low-hanging branches.
You can either follow the tempting light, or remain on the path]
no subject
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
no subject
[You follow the light, it leading you far from the main path. This brings you to a vast stretch of highway... But all the cars on this road are stopped. Some even look damaged or dismantled by something.
Between the cars, you can see people moving... Or are they people? They seem to move awfully slowly, and their posture is simply atrocious.
Will you stay to search, or will you leave?]
no subject
Uh oh.
no subject
I wonder what those guys are up to...? Are they old?
[why are they moving so slowly]
no subject
We need to get away from here.
no subject
Hello! Are you all alright?
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
...
no subject
[you decide to follow the path, and thankfully, the path widens as you come to a roped off road. Nothing seems to be stopping you from proceeding, and squinting through the darkness ahead, you see the faint outlines of a chain link fence.
Of course, that light from earlier is there again, off the path and in the trees. And like before, you’re welcome to follow it]
no subject
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
no subject
I don't see anyone...
(no subject)
no subject
no subject
[you arrive at the fence - a gate, actually, with a gap wide enough for you and your team to slip through. Whether you attempt to squint through the darkness, or use the flashlight, you realize very quickly you’ve found yourself in a graveyard, and one that mother nature has decided to reclaim for herself.
The path you followed ends at the gates, grass and vines growing over what once was paved stone. Trees grow here and there, their trunks growing around gravestones and tombs, some through them, leaving behind broken stone. Roots twist up around old, stone benches, other gravestones, and lay over what once must have been light poles; nature was not gentle when it took back this place, and it shows. The only thing that seems to be left alone is a well, just within the reach of your flashlight.
But what’s even more disturbing are the open graves, some that even look as though they’ve been dug out recently. In fact, there’s one right next to the entrance and, peering in, you can see the decomposed remains of whoever was buried there.
Watch your step - who knows what would happen were you to trip and fall into one of them. The only visible way out is the way you came in, however the graveyard does extend beyond what you can see]
no subject
N-No way.... did someone dig up all these graves...?
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
no subject
Oh...
no subject
Eugh...
[ . . . kicks a rock down at the corpse.
just, y'know. to see if anything happens. ]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
no subject
[the path picks up again, and luckily, the trees appear to be thinning out. You find yourself on a driveway and, following it up, you come across a well-lit, two story home. A large, white fence surrounds the property, with the fencing itself trailing off into the woods on either side. It looks as though you have to go through the house to continue.
But through the windows, you see movement - someone's home, perhaps? You’d better knock before you simply walk in]
no subject
Yato is not really in the habit of knocking before entering places, Mushy may have to remind him before he just waltzes in. ]
(no subject)
(no subject)
(no subject)
(no subject)
no subject
I think... we might be okay...?
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
no subject
[You step inside.
You find yourself standing in a foyer; to your left are a set of stairs that go upstairs, and to your right is a combination living/dining room. Ahead of you is a short hallway that leads to a door that leads to the cellar]
no subject
FOOD HERE. ]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
(no subject)
...
...
...
...
(no subject)
(no subject)
...
...
...
...
...
...
...
...
(no subject)
(no subject)
no subject
so he is going to head upstairs! ]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
...
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
...
...
...
...
...
...
...
...
...
no subject
Yatooooo! Mushyyyy?! Where are you guys?
(no subject)
(no subject)
(no subject)
(no subject)