GULGALLANA
These dressing rooms are simple, but comfortable! A large, circular couch curls around a table, atop of which you find a bowl of fruit. There's a water cooler in one corner, and in the other there is a small, private booth.
Should you check out the booth, you'll find nothing inside except for a comfortable armchair. Oh, and it's completely soundproof. Completely.
Should you check out the booth, you'll find nothing inside except for a comfortable armchair. Oh, and it's completely soundproof. Completely.

ROUND 1 - QUESTIONS
Re: ROUND 1 - QUESTIONS
Now then, two questions. Now, how do we want to play this?
Re: ROUND 1 - QUESTIONS
Re: ROUND 1 - QUESTIONS
If we're really trying to win, we would probably need to ask very personal questions or questions that they'll refuse to answer for one reason or another.
Alternatively, we can try to avoid giving other teams opportunities to score points by refusing to offer any questions in the first place. It's unusual for a competition to just let us pass a turn, but it seems like an option this time for some reason.
Re: ROUND 1 - QUESTIONS
Re: ROUND 1 - QUESTIONS
[Sigh...]
Well, for starters, let's go with something that would at least be a little insightful, and ask the echoes how they would have set Kyriakos up if they were in the Queen's position.
Re: ROUND 1 - QUESTIONS
I'm afraid I'll have to follow your lead on this one, little lady. [ It's hard to know what counts as personal when you have so little experience. ] But that sounds like a good start to me.
Re: ROUND 1 - QUESTIONS
no subject
It does seem we can ask teams as a whole if we wish, instead of targeting individuals ... that has potential.
no subject
SUBMISSION
2: Tiamat: What problems does your team have, and how do you think you can improve your team's teamwork?
3: Henwen: Describe the most foolproof trap you can think of, then describe how to bypass said trap.
ROUND TWO
Who do you admire and what do you admire most about them?
[Decide as a group how to answer all questions given to the team as a whole, whether you're going to answer as a group or appoint a spokesperson, and whether you're going to answer in public or private!]
Re: ROUND TWO
I'll answer them all in public.
[And just in case I have to say the answers now...]
The kinds of competitions I like are ones where you have to think. Does anyone remember the one where we had to run a farm and decide the best way to run it? And we could go for either growing plants, making money, or digging up lots of fossils? We lost that one, but it was lots of fun, trying to predict what everyone else would go for, and find the best option. Nafuna's games early on were a lot like that, too: You weren't directly competing with people, but how well you did depended on how you thought about your situation. I think we only managed to win two of Nafuna's competitions but, I'm pretty confident we were at least just short of winning.
On the other hand, if you mean games in general... I'm fond of simulation and strategy games, personally. Things that let you enjoy planning, putting your plans to work, and seeing how they turn out. It helps keep your mind sharp.
As for who I admire... Of course nobody's going to be surprised if I say Yumika. I could probably talk for hours about all the things I admire about her, so I'll try to keep it limited to just a few things. Most of all, I admire her kindness. Someone said that the surest test of character is what you do once you've lost everything, and when she lost everything she was trying for... She sang. She reached out to other people to protect them and help fight in a war that nobody believed we had any chance of winning.... And she turned it around. She managed to save billions of lives by herself. And in spite of that, she never left any of us behind, even someone who was useless like me. She let me stay with her, even when she could have left me behind at any time.
ROUND THREE
[Once you're ready to turn in your private answers, please make a new comment titled submission! If you want to give your answer publicly, go here.]