- Magical abilities/special skills are OFF, items (weapons) brought with are ON. - Feel free to run around and revisit areas. - All injuries, if any, will be healed after the game - Group will travel as a unit and decide on things as a unit. - “Special abilities” will be granted and taken away as dictated in [ Flavor Text ] - Ping on plurk @ octazooka or gale on IRC for questions!
[ You are transported into a room that looks like the inside of a clock tower with little exceptions here and there. The first being a huge chair in the middle of it all and on that chair is someone who may or may not look familiar to you all. If you have seen her before, then clearly you can tell that there’s something wrong. As if nothing else about everything going on wasn’t a big enough clue.
It’s Gale. However, she’s not awake and seems to be asleep, peaceful almost? Except there’s something wrong about this entire situation…she doesn’t look like she’s very responsive and there are words written all over the walls and floor over and over: 𝕝𝕖𝕥 𝕞𝕖 𝕙𝕖𝕝𝕡. 𝕝𝕖𝕋 𝕞𝔼 ℍ𝔼𝕃ℙ. 𝕀 𝕎𝕒𝕟𝕋 𝕥𝕆 𝕙𝔼𝕝ℙ! ]
[ Stepping further in, you'll notice that the whole room is like a huge clock and Gale is directly in the middle of it all, suspended and asleep. Near the ledge that leads out towards her is what looks like a control panel with two shapes cut into it. Aside of the central ledge is are two paths, one at six and the other at twelve, leading into two different rooms.
[ Upon entering the room you are suddenly struck with a level of clarity that you never knew before. It’s hard to put your finger on first—everything sounds so clear? There’s faint clicking and whirring in the distance, you can’t see it but when you listen you can see it in your mind. Gears clicking, a clock ticking…
Tick tock. Tick. Tock…
And if that wasn’t enough to take in, you are now standing before an enormous maze with some writing on one of the walls that omits a faint pink aura. If you find yourself standing too close to the pink aura for some reason, all of your senses will begin to overload in direct proportion to how long you’re exposed to it. Dare not think of how it might make you feel if you were to walk in it. ]
( ooc/tl;dr;; your characters can now hear each other's feelings & thoughts + the hyper senses! basically everything inside or outside of brackets is fair game. )
[ There's only one room left and it's the obvious choice. In this room you find yourself in what looks like might be a mechanic’s room, possibly, if the mechanic was also someone who enjoyed clocks and all things circular. In the center of the room is the last item that you are searching for—headphones—however looks like there’s someone else here too.
[ But clearly not the same Gale. Are you ready for a Fight? But...how do you suppose you fight her? You are not armed with anything other than what you have came in with yourselves and unlike previously this Gale is unarmed and stands before you dressed in her Ratatoskr colors proudly. With only a minor exception—the words that had been written over everything—"𝕝𝕖𝕥 𝕞𝕖 𝕙𝕖𝕝𝕡." and "𝕀 𝕎𝕒𝕟𝕋 𝕥𝕆 𝕙𝔼𝕝ℙ!" are coiled around her, nearly covering her.
[ It seems as if your happy reunion and tearful exploration and reward will have to end before you’re comfortable with it. After Gale has awaken the surround area, the clock, the tower, everything… It will begin to crumble and fall away.
An exit appears—it’s not a hard decision to make as to what needs to happen next. Regardless of whether you’re quick or slow, the surround area will fall apart and you’ll find yourselves back in the tower where this all began.
The shadow is gone.
There is no need for this place. And yet, there still seems to be something linger...traces? It looks like this hasn't quite been the last stand for all of this. ]
RULES
- Feel free to run around and revisit areas.
- All injuries, if any, will be healed after the game
- Group will travel as a unit and decide on things as a unit.
- “Special abilities” will be granted and taken away as dictated in [ Flavor Text ]
- Ping on plurk @ octazooka or gale on IRC for questions!
SIGN IN
Dandelion
Roxy
Sol
Starlight
Kaito
Aoko
Crown
TIGER
LOSERS
Fuse
Coyote
Cascade
Lyncis
Knight
Sabre
A TOWER
It’s Gale. However, she’s not awake and seems to be asleep, peaceful almost? Except there’s something wrong about this entire situation…she doesn’t look like she’s very responsive and there are words written all over the walls and floor over and over: 𝕝𝕖𝕥 𝕞𝕖 𝕙𝕖𝕝𝕡. 𝕝𝕖𝕋 𝕞𝔼 ℍ𝔼𝕃ℙ. 𝕀 𝕎𝕒𝕟𝕋 𝕥𝕆 𝕙𝔼𝕝ℙ! ]
Re: A TOWER
Of course, Gale. You can help.
[Can she approach Gale?]
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THE CLOCK
[ Stepping further in, you'll notice that the whole room is like a huge clock and Gale is directly in the middle of it all, suspended and asleep. Near the ledge that leads out towards her is what looks like a control panel with two shapes cut into it. Aside of the central ledge is are two paths, one at six and the other at twelve, leading into two different rooms.
What do you do? ]
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WITH HAIRPIN IN HAND...
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WITH HEADPHONES IN HAND...
DECISION
Turn in time @ 10:30 PM EST (or sooner) ]
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THE MAZE
Tick tock. Tick. Tock…
And if that wasn’t enough to take in, you are now standing before an enormous maze with some writing on one of the walls that omits a faint pink aura. If you find yourself standing too close to the pink aura for some reason, all of your senses will begin to overload in direct proportion to how long you’re exposed to it. Dare not think of how it might make you feel if you were to walk in it. ]
( ooc/tl;dr;; your characters can now hear each other's feelings & thoughts + the hyper senses! basically everything inside or outside of brackets is fair game. )
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DECISION
Draw me your path :)
You have until 11:35 PM EST ]
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A BREEZE
It’s Gale. ]
O̥͇̮͕̜͓̗̱̙̠͙̭̙h͙͓͉͇̰̜̝̩̫̟!̝̜̥͙̥̝ ̲̟̫̖̼̟H̰͓͚̲̳͈e̪̜̰̘̤̫͚͇̙͍̦͙̜ͅl̖̭͔̙̞̱ͅl̩̮̝̩͓̫̹̘̬͕̬͕̪͉̪̼̺ͅo̯̟̩͎̜͚̞̺̲̝̭̩̜͈̻̫̟̟ ̼̦̻̖͇͉̣̪̣͖̫͈͔E̘̥̱̥v̠̩͉͙̙ͅe̗̺̝̳̣͕̤r̻͕̟̘͕͉̤̝̠̣̫ͅy̞̱̫̦͖̯̮̱̝̬̻o̪̰͙̣̫͇͎̻n̹̜̙͇̼̺̼̳̹̤̖̙̫e͉͍̭̟̟̬͕̠̺̝!̠͚̺͔͔͇̖̱̯͈̠̼̗͙̪̦ͅ
[ But clearly not the same Gale. Are you ready for a Fight? But...how do you suppose you fight her? You are not armed with anything other than what you have came in with yourselves and unlike previously this Gale is unarmed and stands before you dressed in her Ratatoskr colors proudly. With only a minor exception—the words that had been written over everything—"𝕝𝕖𝕥 𝕞𝕖 𝕙𝕖𝕝𝕡." and "𝕀 𝕎𝕒𝕟𝕋 𝕥𝕆 𝕙𝔼𝕝ℙ!" are coiled around her, nearly covering her.
Do you attack? ]
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CRUMBLES
An exit appears—it’s not a hard decision to make as to what needs to happen next. Regardless of whether you’re quick or slow, the surround area will fall apart and you’ll find yourselves back in the tower where this all began.
The shadow is gone.
There is no need for this place. And yet, there still seems to be something linger...traces? It looks like this hasn't quite been the last stand for all of this. ]