( heavy damage to the robot’s body causes electricity to spark freely. she remains on fire, producing noxious fumes that make one’s eyes tear up and one’s skin itch. but this is not the worst of it, not even close. as the pale, peachy covering that was her "skin" droops and sags away from her cheekbones, revealing teeth sharp like a shark’s and high metal cheek bones, something dark seems to swim up in those artificial eyes. Something neither organic nor inorganic. )
P-PluCk YoU bY HaNd…
( her jaw opens disproportionately wide to her head and, jerking robotically, she swings the monstrosity that is left of her head and fist at her attackers, still somehow inhumanely quick despite being on her literal and figurative last leg. )
[ Roll 1 or 2 to determine if you get HEADBUTTED (1) or PUNCHED (2). Characters who are headbutted will, in the moments before being subjected to the blow, find themselves face-to-face with her EVIL EYE, which fills them with a powerful sense of fear and the compulsion to RUN AWAY. Characters who are punched will suffer from nausea, double-vision, and dizziness. These effects will disappear at the end of the battle. ]
BOSS ACTION
P-PluCk YoU bY HaNd…
( her jaw opens disproportionately wide to her head and, jerking robotically, she swings the monstrosity that is left of her head and fist at her attackers, still somehow inhumanely quick despite being on her literal and figurative last leg. )
[ Roll 1 or 2 to determine if you get HEADBUTTED (1) or PUNCHED (2). Characters who are headbutted will, in the moments before being subjected to the blow, find themselves face-to-face with her EVIL EYE, which fills them with a powerful sense of fear and the compulsion to RUN AWAY.
Characters who are punched will suffer from nausea, double-vision, and dizziness.
These effects will disappear at the end of the battle. ]