soulping ([personal profile] soulping) wrote2014-06-06 12:07 am

ROBBERS BARGHEST vs COPS TAKSHAKA (ROUND 1)

[ when you exit your elevator, you find yourself in a simple room - there are a few bean bags for you to sit in, and a whiteboard as well as a few markers for any of your plans; a door leads to the rest of the floor. across the whole floor is another door - you know this door is to your opposition. but between these two doors are clutters of items - desks, pillars, chairs, everything to make this whole floor a great place to play hide-and-go-seek, to set traps, everything.

you may try to enter the room of your opposition, but you’ll find you can’t even open the door - for some reason, it’s just so heavy and impossible to open. but you can open your own door!

on the cop’s side, there is white chalk lining the side of the wall next to the cop’s door - it’s the jail cell, where robbers go when they’re caught. there is no way for robbers to step beyond these lines, unless one of their teammates comes to release them! ]
saburai: (thoughtful ♙ and through correct and)

Re: COP HQ

[personal profile] saburai 2014-06-07 02:42 am (UTC)(link)
If we block off exits, I imagine that would be fairly sufficient, so they would have nowhere to run.

[ Assuming nothing strange happens... ]

Whenever you're ready, I will be.
barrette: (♡ teeter dance。)

Re: COP HQ

[personal profile] barrette 2014-06-07 02:48 am (UTC)(link)
Let's get going! We'll catch as many robbers as we can, and then at least one of us needs to guard the prisoners.
saburai: ((ꆤ⍸ꆤ))

Re: COP HQ

[personal profile] saburai 2014-06-07 02:57 am (UTC)(link)
I don't mind keeping guard, when we need.
barrette: (♡ volt tackle。)

Re: COP HQ

[personal profile] barrette 2014-06-07 04:19 am (UTC)(link)
Then you're our guardswoman!
saburai: (ashamed ♙ courtesy and honor)

Re: COP HQ

[personal profile] saburai 2014-06-07 06:36 am (UTC)(link)
I will do my best to keep the criminals locked away tightly.