alectryon.
[ You find yourself in an interrogation room, one in relative shambles - the one-way mirror across the room is intact, but the one light above the table flickers on and of at random.
You're alone at first, but soon someone bursts into the room. At a glance it's evident that this person is meant to be a detective, as they're dressed in a trenchcoat and deerstalker hat.
They walk across the table from you and slam their hands down on the table. ]
Are you ready to talk now, "Rooster"?
You're alone at first, but soon someone bursts into the room. At a glance it's evident that this person is meant to be a detective, as they're dressed in a trenchcoat and deerstalker hat.
They walk across the table from you and slam their hands down on the table. ]
Are you ready to talk now, "Rooster"?

REFERENCE - CHOICES GUIDE.
RULES.
▶ You are a criminal who worked 4 jobs with other criminals, and have now been picked up to be interrogated about those four jobs. Your responses to interrogation as well as those of your former partners will determine how much time you will spend in jail.
▶ In-game, your two options are to stay silent (cooperate) or to betray and give the detective information about your partner's involvement (defect). Each has its own risks and rewards.
▶ Your whole team (whether 1 person or all 6/7) will pick one choice per round.
▶ The time you spend in jail will accumulate over the four rounds - if you earn +10, +7, +2, +0, you will wind up with an overall sentence of +19 years in jail.
▶ Round 1 is from 2-3pm, Round 2 is from 3:10-4:10pm, Round 3 is from 4:20-5:20pm, and Round 4 is from 5:30-6:30pm. All times are in PST.
▶ Failure to submit a choice for a round by the deadline will (in true VLR fashion) default you into picking cooperate. I will try to remind people once after the deadline, but if I cannot reach you or I don't get a reply soon I will freeze the round and move on. The game won't work if people get held up.
▶ Please refer to the choices guide to see how many years in jail you would earn based on yours and your partner team's choice.
▶ Any ooc questions can be directed to
ROUND 1 - vs. tiamat.
"We know all about the bank heist...we know you and "Dragon" were the two who broke in and stole the million dollars, and we can prove it."
"Now..there are a few ways ways we could do this. We're interrogating "Dragon" right now, so if he rolls over and confesses about your involvement and you say nothing, we'll be able to get you for ten years in jail. Of course, if the opposite happens - you confess and he says nothing - then he gets the ten years, and you walk."
"What happens if you both confess, then? We'll have enough evidence from both of your testimonies to put you both away for 7 years in prison. Of course, if neither you nor "Dragon" admit anything, we still have enough other evidence for both of you to spend two years behind bars."
"So...what do you say? Are you willing to confess?"
DISCUSSION
Re: DISCUSSION
Man, what are the odds...
Re: DISCUSSION
Re: DISCUSSION
Either way, I say we should tell the cop everything. There's no reason to think they won't do the same, and that will mitigate our damage.
Re: DISCUSSION
But yes, that would make sense. Either way we'll walk out okay. Do you know the other team, though?
Re: DISCUSSION
And no, I don't know the "dragon" team from a hole in the wall. Which means that I don't think we'll be ruining any friendships if we act strategically, either.
Re: DISCUSSION
Re: DISCUSSION
No, I don't know if they're the type to trust others or if they're the type to play to win. Your guess is as good as mine on that.
Re: DISCUSSION
Since we'll be here for a while, what else do you know about the other teams?
Re: DISCUSSION
As for the other teams...not a whole lot, but some. We have an alliance of sorts with Epona, I think, and we have a weaker alliance with Barghest because hurting them means hurting Arim. So they'd be less likely to betray us, I think. Takshaka apparently got upset because we hit them hard in a game, and while one of the cats took the blame for us he's not sure that they won't retaliate against us as well. And on that note, I promised Commandant Lion we'd try to leave him unharmed whenever possible.
...Oh, and Ratatoskr was nice to us in the last game, so they're not too bad. But the rest of the teams I don't really care much about.
Re: DISCUSSION
He's going to have pick up the slack, he guesses. ]
I see! Did you see Lion around this game?
Re: DISCUSSION
TURN-IN.
turn-in is due by 3pm PST. failure to turn-in will result in a cooperate vote for your team. ]
Re: TURN-IN.
RESULTS.
ROUND 2 - vs. gulgallana.
"You know, the bank heist isn't the only thing we know about....we know about the kidnapping you and "Cow" organized, and we're planning to arraign you for that as well."
"Of course...the same caveats as before apply. It really comes down to whether or not you can trust "Cow" to keep his mouth shut."
"So...what do you say? Are you willing to confess?"
DISCUSSION.
Re: DISCUSSION.
Re: DISCUSSION.
Re: DISCUSSION.
Re: DISCUSSION.
Re: DISCUSSION.
...What do you want to do in this case? Defect again, since we don't know what they'll choose?
Re: DISCUSSION.
Re: DISCUSSION.
TURN-IN.
turn-in is due by 4:10pm PST. failure to turn-in will result in a cooperate vote for your team. ]
Re: TURN-IN.
RESULTS.
ROUND 3 - vs. epona.
"We have "Horse" here as well...my men picked up enough information to connect the two of you to the drug smuggling operation we've been trying to bust. The question is, which one of you will talk first?"
"Probably doesn't need to be said, but the same stipulations apply here. How much time you're going to spend in jail depends on whether either of you talk. Can you really trust "Horse" not to rat you out?"
"So...what do you say? Are you willing to confess?"
DISCUSSION.
Re: DISCUSSION.
TURN-IN.
turn-in is due by 5:20pm PST. failure to turn-in will result in a cooperate vote for your team. ]
Re: TURN-IN.
RESULTS.
ROUND 4 - vs. ratatoskr.
"And, last but certainly not least...we recently got a big break in the Kyriakos Murders case. Evidence points to it being a two-man job...and sources tell me that you and "Rat" were the two to do it."
"Like before, what I can nail you with depends on how cooperative you and "Rat" are...but surely you're willing to give me information to save your own neck, aren't you?"
"So...what do you say? Are you willing to confess?"
DISCUSSION.
Re: DISCUSSION.
[ Well, crossing Epona off of her Not-Shit-List... ]
On one hand...rats were friendly at the last game, and it would be really good for us to make more friends. On the other...I don't know if I should risk another betrayal.
But then again...losing this harmless game now might be better for the future, if we ever have to play a dangerous version of the prisoner's dilemma. Hm.
[ WOW DILEMMA INDEED... ]
Re: DISCUSSION.
...I don't even know if it's possible to win with 17 years, even if I managed to get the "Serves Them Right" outcome. So...I guess trying to forge alliances is more useful...
[ ...and also less likely to get her yelled at by arim, sob. ]
TURN-IN.
turn-in is due by 6:30pm PST. failure to turn-in will result in a cooperate vote for your team. ]
Re: TURN-IN.
RESULTS.
[ to endgame! ]