Protected by powerful walls that resist the invasions of creatures of darkness, the city of Whitewall remains a testament to the strength of a long-forgotten age. Though most of the technology running Whitewall has ceased working ages ago, the city has managed to maintain its independence, and the city itself is the largest in the North, having not once been conquered in its entire history, in spite of constant assault from undead and fae. The constant warring has instilled a sense of discipline across the city, as well: Whether rich or poor, everyone in the city is taught how to fight from a young age, because if and when another siege comes, it will take the efforts of everyone combined to fend it off.
The city itself is split into three districts, identified by how close they are to the single entrance into the city: Foretown, Midtown, and Afton. In recent times however, what used to be the ancient sewer system has become a slum district, known as Underton.
Foretown is the district closest to Whitewall's single entrance, and the only one that most tourists and merchants visit. As such, this is where the majority of craftsmen, shopkeepers, and merchants make their home, as well as the stables for those who have travelled a long way to reach here. Foretown can be considered to be the "face of the city": What happens here affects how other people see Whitewall, throughout Creation.
I imagine most travelers would want to fix it as well, since the damage will make it more difficult for them to leave. So it may not take much to convince them to help.
Civic: There have been vague reports of the Fae spotted outside the city. As a result, the city is actively requesting volunteers from all walks of life throughout the city. Getting someone you can control into a position of power will strengthen your influence throughout the city, as well as help keep the city safer.
District: The strong Air Season storms have rendered a portion of the only road to Whitewall unusable. As this directly affects the profit margins of most of Foretown, anyone that can put together a plan to help get it cleaned up will be rewarded.
Civic: The recent repeal of the Offenses to Civility laws take center-stage this time, especially as the winter seasons are the most common time when it's evoked. Some people argue that the repeal was a good thing, but the most obvious thing noticed is an increase in aggression in general, as the push for free speech is also being used to encourage trouble-makers to start fights. the search for some sort of solution to this problem is something that has to be approached by the city as a whole.
District: The Water Season marks the beginning of the slow time for business: There are few travellers willing to brave Northern winters without good cause. Of course, if you were to find a way to attract people to come to Whitewall even in the middle of the winter, all ears in Foretown will be listening to your opinions.
While we cannot alter the legal decision, we will institute a policy in which we reserve the right to evict any lodger who is involved in a physical altercation in order to help discourage such activities. No troublemakers are welcomed here.
As for the attractions...we are not an entertainment business, and so cannot do anything to "attract" potential customers. We will still offer competitive rates and a decent place to stay, but anything more is the duty of the business owners to implement, not us.
Your competitive rates do in fact, make a difference! You manage to make some contacts during it allowing you a bit more influence over the area.
Unfortunately, your request to evict lodgers involved in a physical altercation was lost in what's best described as a legal hiccup. Only time will tell what comes of it...
The legal system is at a standstill, as power blocks form over what the "correct" solution to the situation is. The opinions have been fused into roughly four power blocks: The first argues for stricter punishments, though what precisely those punishments are seem to have been lost in legalese. The second is an active attempt from the churches and branches of the military to encourage togetherness within the city once more. The third group argues for non-violent solutions to the problem: Banning them from shops and preventing them from causing too much trouble without hurting them. The fourth and final power block is pressing for a re-examination of the entire legal system, pushing for various changes that will make the laws slightly more transparent.
Which one a person supports in this time may mean the difference between taking power and losing a great deal of it.
INTRO
The city itself is split into three districts, identified by how close they are to the single entrance into the city: Foretown, Midtown, and Afton. In recent times however, what used to be the ancient sewer system has become a slum district, known as Underton.
ROUND 0
This is where you live.
What kind of organization do you operate?
DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
[ addressing the... air... ]
Miss Echo? Are we allowed to run our own stables, or do anything with them?
Re: DISCUSSION
Re: DISCUSSION
[ to Crane; ]
It looks like we could run stables to take advantage of the travelers that come in, or we could run a craft business. Which one do you wanna do?
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
TURN-IN
Re: TURN-IN
ROUND 1
0 Civic
1 District
2 Organizational
Discussion
Re: Discussion
Re: Discussion
Events
District: The strong Air Season storms have rendered a portion of the only road to Whitewall unusable. As this directly affects the profit margins of most of Foretown, anyone that can put together a plan to help get it cleaned up will be rewarded.
TURN-IN
Results
ROUND 2
R2 Discussion
Re: R2 Discussion
R2 Influence
1 District
2 Organizational
R2 Events
District: The Water Season marks the beginning of the slow time for business: There are few travellers willing to brave Northern winters without good cause. Of course, if you were to find a way to attract people to come to Whitewall even in the middle of the winter, all ears in Foretown will be listening to your opinions.
R2 Turn-In
Re: R2 Turn-In
As for the attractions...we are not an entertainment business, and so cannot do anything to "attract" potential customers. We will still offer competitive rates and a decent place to stay, but anything more is the duty of the business owners to implement, not us.
Re: R2 Turn-In
Unfortunately, your request to evict lodgers involved in a physical altercation was lost in what's best described as a legal hiccup. Only time will tell what comes of it...
You gain 1 District Influence.
ROUND 3
Discussion
Re: Discussion
Event
The first argues for stricter punishments, though what precisely those punishments are seem to have been lost in legalese.
The second is an active attempt from the churches and branches of the military to encourage togetherness within the city once more.
The third group argues for non-violent solutions to the problem: Banning them from shops and preventing them from causing too much trouble without hurting them.
The fourth and final power block is pressing for a re-examination of the entire legal system, pushing for various changes that will make the laws slightly more transparent.
Which one a person supports in this time may mean the difference between taking power and losing a great deal of it.
TURN-IN
Re: TURN-IN
Re: TURN-IN
Congratulations, you have helped support monthly town meetings for each district!
Final Score: 3 District Influence, 3 Organizational Influence (18 Points)
[Go to Endgame!]