The long path takes you to the central lobby of the asylum. The area is wide, with a high ceiling, and a god-awful amount of dust, dirt and general debris. But, oddly, other than the front counter where a clerk may have sat years and years ago, it is empty. Your footsteps echo as you enter.
THE HORROR MONITOR ON FUDOU'S FACE GIVES THE FOLLOWING WARNINGS:
Space 7 pings for SOUND. Space 11 pings for SMELL. Space 12 pings for SOUND. Space 13 pings for SIXTH SENSE.
DO YOU MARK ANY SPACES? Adrenaline cost per mark: 10.
I like to keep my preferrial open. [Sounds teasing like he's looking for a hot babe, but looking the room over. He hands over the goggles though!] Guess it's all in your hands 🎵.
[LESS DANGER HAHA.... Putting on a stupid face regardless of his feelings though.]
That's what they say. It can't be that bad if they're only throwing...mutated cauliflower...? Did anyone catch what that thing was? Geez! I know this is supposed to be scary, but that's no reason to offend my eyes!
The long path means you are walking through the area patients would be "resting," on rows upon rows of hospital beds. there are plenty of rotten chairs scattered around, tipped and some even smashed against walls. Each bed and chair has straps on them. There are drains all over the cold concrete floor. Stained plastic sheets lay over a few of the empty (?) beds.
This seems to be Sepsis' laboratory - with plenty of space to stack books, old desks, and jars upon jars of wriggling (?!) samples up and around into a maze of mess and macabre. The far left wall seems to be glowing slightly. The whole place stinks of rot and waste - garbage, urine, and feces. In fact, is that... a pile of it in one of the corners?
At least her main laboratory shelves, counters, tables and instruments are somewhat clean. Somewhat.
Space 2 pings for SMELL. Space 8 pings for SOUND. Space 14 pings for SIXTH SENSE and SMELL.
AREA 1
Please comment here with each new roll.
Team stats thus far: 210 HP, Adrenaline 170, 50 PULSE, NO BLEEDING
Re: AREA 1
ROLLED: 6
SPACES CHOSEN: 2, 7, 9, 11, 12, 13
Fudou will wear the goggles!
Tell me of I'm doing this wrong, will edit!!
LONG PATH
The long path takes you to the central lobby of the asylum. The area is wide, with a high ceiling, and a god-awful amount of dust, dirt and general debris. But, oddly, other than the front counter where a clerk may have sat years and years ago, it is empty. Your footsteps echo as you enter.
THE HORROR MONITOR ON FUDOU'S FACE GIVES THE FOLLOWING WARNINGS:
Space 7 pings for SOUND.
Space 11 pings for SMELL.
Space 12 pings for SOUND.
Space 13 pings for SIXTH SENSE.
DO YOU MARK ANY SPACES? Adrenaline cost per mark: 10.
Re: LONG PATH
no i mean uh
He's gonna tag all but the sixth sense warning! So using 30 Adrenaline.
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DISCUSSION
Re: DISCUSSION
[Holding them up! Any takers??]
Re: DISCUSSION
[He's holding his hand out for them, though.]
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Guess they can't make them cool looking, huh?
Re: DISCUSSION
What're you talking about?
They're definitely cool.
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AREA 2
Please comment here with each new roll.
Team stats thus far: 160 HP, Adrenaline 170, 100 PULSE, NO BLEEDING, Items: MED KIT (10 HP).
DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
That's what they say. It can't be that bad if they're only throwing...mutated cauliflower...? Did anyone catch what that thing was? Geez! I know this is supposed to be scary, but that's no reason to offend my eyes!
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Maybe we can find some more items along the way, too.
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Re: AREA 2
ROLLED: 3
SPACES CHOSEN: 1, 4, 5
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Space 5 gives off a SOUND ping.
20 Adrenaline to mark it.
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AREA 3
Please comment here with each new roll.
Team stats thus far: 170 HP, Adrenaline 170, 200 PULSE, NO BLEEDING.
**stats
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I LOVE YOU
/touches butt
DISCUSSION
Re: DISCUSSION
Let's do that.
[Just gonna stick closer to you, though.]
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Re: AREA 3
SPACES CHOSEN: 2, 8, 14, 15, 16
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At least her main laboratory shelves, counters, tables and instruments are somewhat clean. Somewhat.
Space 2 pings for SMELL.
Space 8 pings for SOUND.
Space 14 pings for SIXTH SENSE and SMELL.
30 adrenaline/mark.
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