You move around the main hospital room to take the shorter path through the more private treatment rooms - "where the magic happens," as Sepsis herself would say. "Treatment" seems to consist of straps on walls and rusty, archaic drills, needles, and god knows what else. The room hums with an old, electric sound.
Both spaces are correctly marked, but only one ping can be marked for either. All adrenaline is returned!
The room is suddenly filled with the screaming of the damned whom once were "treated" here. The sound is deafening, all of them in pain and calling for help.
The sixth sense was not an item, but a MONSTER. Blood urchins begin to grow from the walls, spitting sharp needles at the group.
-100 HP, +150 PULSE. Due to Henwen's ABSURDLY HIGH BLEEDING RESISTANCE they do not get any Bleeding status!
Team stats thus far: 175 HP, 70 ADRENALINE, 200 PULSE, NO BLEEDING. On Space 9.
no subject
Nothing happens so far. Roll again.
no subject
Going 4-5-6-8-9!
no subject
Space 5 pings for SMELL and SOUND.
Space 6 pings for SIXTH SENSE.
Space 8 pings for VISUAL and SMELL.
Do you mark any spaces? Adrenaline cost to mark one ping: 30.
no subject
Damn our shitty Adrenaline!]
..Marking 5 and 8.
no subject
The room is suddenly filled with the screaming of the damned whom once were "treated" here. The sound is deafening, all of them in pain and calling for help.
The sixth sense was not an item, but a MONSTER. Blood urchins begin to grow from the walls, spitting sharp needles at the group.
-100 HP, +150 PULSE. Due to Henwen's ABSURDLY HIGH BLEEDING RESISTANCE they do not get any Bleeding status!
Team stats thus far: 175 HP, 70 ADRENALINE, 200 PULSE, NO BLEEDING. On Space 9.
no subject
Rolled a 6.
Proceeding to EXIT.
no subject
Team stats thus far: 175 HP, 70 ADRENALINE, 200 PULSE, NO BLEEDING.