The short path leads to a series of secluded "treatment" rooms. Doors have been ripped almost completely off their hinges. Some rooms utilize thick panes of two-way glass; this is cracked in several places and smeared with gore. The padded walls are ripped and stained, while various (broken) examples of "correctional" equipment are scattered about.
2. A trap has been marked! A nearby electric chair sparks and zaps loudly without warning, despite the wires being frayed and connected to nothing. You are unaffected. You receive...A SEDATIVE! (No adrenaline was spent for this.) 4. 3 traps have been marked! Putrid mist floods in from the vents. You are unaffected. The tears in the padded walls suddenly multiply, as if torn by invisible claws. You are unaffected. With a crashing noise, a door hits the filthy ground. You are unaffected. 5. 2 traps have been marked! The gore smeared upon the glass thickens and spreads, frantic handprints appearing in the gunk. You are unaffected. A pained scream from nowhere erupts through the entire area. You are unaffected.
The 140 points of ADRENALINE are returned. ROLL AGAIN.
7. You receive....A MEDKIT! 8. A trap was marked! An apparition appears before you; a deranged woman hanging from the wall by the shackles on her wrists, sobbing and laughing. She vanishes a scarce few minutes after she appears. You are unaffected. A monster was avoided! A horde of GIANT LEECHES harmlessly pass you by.
The 40 points of ADRENALINE are returned. Proceed to AREA 3.
Re: AREA 2
Your HORROR MONITOR reacts thus:
1: Nothing.
2: SIXTH SENSE, SOUND.
3: Nothing.
4: SMELL, SIGHT, SOUND.
5: SIGHT, SOUND.
Choose how to spend your ADRENALINE (20 points per use).
Re: AREA 2
4: Mark all
5: Mark both
we are grade-A sissies
Re: AREA 2
2. A trap has been marked! A nearby electric chair sparks and zaps loudly without warning, despite the wires being frayed and connected to nothing. You are unaffected. You receive...A SEDATIVE! (No adrenaline was spent for this.)
4. 3 traps have been marked! Putrid mist floods in from the vents. You are unaffected. The tears in the padded walls suddenly multiply, as if torn by invisible claws. You are unaffected. With a crashing noise, a door hits the filthy ground. You are unaffected.
5. 2 traps have been marked! The gore smeared upon the glass thickens and spreads, frantic handprints appearing in the gunk. You are unaffected. A pained scream from nowhere erupts through the entire area. You are unaffected.
The 140 points of ADRENALINE are returned. ROLL AGAIN.
Re: AREA 2
6, 7, 8, 9, (exit!)
Re: AREA 2
6: Nothing.
7: SIXTH SENSE.
8: SIXTH SENSE, SIGHT.
9: Nothing.
Choose how to spend your ADRENALINE (20 points per use).
Re: AREA 2
8: Mark both
Re: AREA 2
7. You receive....A MEDKIT!
8. A trap was marked! An apparition appears before you; a deranged woman hanging from the wall by the shackles on her wrists, sobbing and laughing. She vanishes a scarce few minutes after she appears. You are unaffected. A monster was avoided! A horde of GIANT LEECHES harmlessly pass you by.
The 40 points of ADRENALINE are returned. Proceed to AREA 3.