Ometotchtli/Ratatoskr
RULES:
• In this game you take control of a post-apocalyptic community attempting to build itself up over the course of one year, before the mysterious Frost Shepherds arrive to end the game. The goal is to rebuild the community through creative responses, and to survive!
• Every turn represents two months. The Frost Shepherds will arrive in the second winter - You need to be prepared!
• There will be eight seasons total.
• During each turn, a player draws a card. The characters discuss which response to answer, and turn in an answer. This answer will develop what happens to the community over the years.
• You can also submit an action for the community to take every round! This shouldn't be overly complicated*, and you can't magically make up resources - You'll need to rely on what you've got, and your answers to the cards.
• Drawing a card: Every card contains information and choices you can make. Here's an online card shuffler you can use.
Only draw the suit of cards that matches the season:
Hearts = Spring
Diamonds = Summer
Clubs = Autumn
Spades = Winter.
Do not repeat cards! If you get the same card twice, re-roll.
• Failure to build defences against the Frost Shepherds, improve the community or make all resources necessary for survival abundant by the last round will land you in trouble.
*If it is, you might not like where the action goes.
Your runner is Cycles.
• In this game you take control of a post-apocalyptic community attempting to build itself up over the course of one year, before the mysterious Frost Shepherds arrive to end the game. The goal is to rebuild the community through creative responses, and to survive!
• Every turn represents two months. The Frost Shepherds will arrive in the second winter - You need to be prepared!
• There will be eight seasons total.
• During each turn, a player draws a card. The characters discuss which response to answer, and turn in an answer. This answer will develop what happens to the community over the years.
• You can also submit an action for the community to take every round! This shouldn't be overly complicated*, and you can't magically make up resources - You'll need to rely on what you've got, and your answers to the cards.
• Drawing a card: Every card contains information and choices you can make. Here's an online card shuffler you can use.
Only draw the suit of cards that matches the season:
Hearts = Spring
Diamonds = Summer
Clubs = Autumn
Spades = Winter.
Do not repeat cards! If you get the same card twice, re-roll.
• Failure to build defences against the Frost Shepherds, improve the community or make all resources necessary for survival abundant by the last round will land you in trouble.
*If it is, you might not like where the action goes.
Your runner is Cycles.

ROUND 1
There is a nearby lake to the east, inhabited by a tame kraken.
Some farmlands to the north, though the land is poor and the food they produce is very little.
To the west are some natural salt deposits in the face of the valley, though they are difficult to reach. Prey animals inhabit the nearby area, but they are few and far between.
Your community has a small legion of spear-wielding warriors to defend it, but even without them your community is currently invulnerable...because there is literally nothing else in the area yet, so there's nothing to hurt you. Yet. This is where your band of survivors has settled to try and rebuild away from the danger of the Jackals. ]
We do have family in the community! Everyone is a family. Sure, there's peeps we prefer amongst our family, but at the end of the day, we all got each others backs. It's a bit makeshift, but an adopted family is one you choose, and it's those kind of bonds that are made of steel. Even if some might be black sheep, doesn't make 'em any less part of the family.
Gonna put together some tools and going to set up a mine for salt! Taking time to make sure the mine is safe. Four weeks!
Abundant Resources
• Invulnerability
• Salt
• Hope
Scarce Resources
• Prey animals
• Food
DISCUSSION
Re: DISCUSSION
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CARD DRAW
Re: CARD DRAW
Re: CARD DRAW
ACTION / ANSWER TURN IN
Re: ACTION / ANSWER TURN IN
ROUND 2
As the season comes to a close, the Jackals return to launch another attack on the community. They are successfully repelled, but the threat remains. Your invulnerability has been lost!
Abundant Resources
• Salt
• Hope
Scarce Resources
• Prey animals
• Food
DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
CARD DRAW
Re: CARD DRAW
Re: CARD DRAW
ACTION / ANSWER TURN IN
Re: ACTION / ANSWER TURN IN
ROUND 3
Abundant Resources
• Salt
• Hope and community spirit
Scarce Resources
• Prey animals
• Food
DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
CARD DRAW
Re: CARD DRAW
Re: CARD DRAW
ACTION / ANSWER TURN IN
Re: ACTION / ANSWER TURN IN
ROUND 4
The rest of the season is dedicated to a massive food-gathering effort, which pays off thanks to your new community goal of self-sufficiency.
Abundant Resources
• Salt
• Community spirit
• Food
Scarce Resources
• Prey animals
• Submarines
DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
CARD DRAW
Re: CARD DRAW
Re: CARD DRAW
ACTION / ANSWER TURN IN
Re: ACTION / ANSWER TURN IN
ROUND 5
Abundant Resources
• Salt
• Community spirit
• Food
• Defense
Scarce Resources
• Prey animals
• Submarines
DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
CARD DRAW
Re: CARD DRAW
Re: CARD DRAW
ACTION / ANSWER TURN IN
Re: ACTION / ANSWER TURN IN
ROUND 6
Abundant Resources
• Salt
• Community pride
• Food
• Defense
Scarce Resources
• Prey animals
• Submarines
DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
CARD DRAW
Re: CARD DRAW
Re: CARD DRAW
ACTION / ANSWER TURN IN
Re: ACTION / ANSWER TURN IN
ROUND 7
The dice areSHEER LUCK is on your side, and your search turns up a storage room full of weapons - swords and arrows.Abundant Resources
• Salt
• Community pride
• Food
• Defense
• Weapons
• Drinkable water
Scarce Resources
• Prey animals
• Submarines
DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
CARD DRAW
Re: CARD DRAW
Re: CARD DRAW
ACTION / ANSWER TURN IN
Re: ACTION / ANSWER TURN IN
ROUND 8
Okay, sure, that happened. You found some more at the bottom of the lake and repaired them, or maybe they started breeding or something. Who knows.
You spend the rest of the season digging your escape routes, although some of the community thinks you're crazy.
[ All goes black... ]
YOU HAVE ESCAPED THE FROST SHEPHERDS AND SURVIVED. PLEASE PROCEED TO END GAME.