EPONA + KASHA
[As you stand around waiting for something to happen, you begin to feel something pressing on you, vaguely...as though a heavy blanket has been draped around your shoulders, although there's still nothing there. You close your eyes for just a moment - just a blink - and then-
The floor drops. You go plummeting downwards, or so it seems; you can't quite tell, because suddenly everything is pitch dark and you feel like you're falling, falling, falling...]
The floor drops. You go plummeting downwards, or so it seems; you can't quite tell, because suddenly everything is pitch dark and you feel like you're falling, falling, falling...]

RULES
• There will be four rooms. They will be run in a semi-exploradora format, although "exploration" is not the actual goal. In that sense, it is more like a heart or shadow game.
• The game takes place in a nightmare/mindscape formed by Knut, so that no one can actually get hurt from what happens. However, your characters will not know this. Everything that happens will seem completely real, despite being occasionally vague and absurd in the way that dreams are. Stuff will only seem weird after they wake up!
• This means that anyone who comes late or leaves early will simply appear or vanish and their fellow players won't really find it odd, because again: dreams. (In other words, don't worry too much about it.)
• People may get hurt during the course of the game! It IS a nightmare, after all. But no matter how bad an injury is, the character will only feel it in a conceptual way; like they're remembering the pain rather than actually experiencing it. This will seem normal at the time. Dreams!!!
• Powers are ON but characters will not realize this unless they actively make an attempt to use them. And certain rooms will prevent them from doing even that!
• These rules are all OOC. Your characters do not know what is going on.
• However, this does not exclude the possibility that they might eventually figure it out. That's up to you.
ROOM 1
As everyone sits up and looks around, you see that you are in a small, dingy room. The floors and walls are rough-cut stone that is cracked and crumbling, covered in grime and mold, and there's an inch of filthy, stinking water covering half of the floor. One wall is covered entirely in thick steel bars like a prison cell. Although you can make out your dimly lit surroundings well enough, immediately beyond the bars you can see nothing but a solid wall of darkness.
There is a buzzing in the back of your mind and you feel weak and tired, sapped of any power and strength.
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Unyu? What's going on?!
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[She doesn't get up right away, breathing heavily]
K-Knut, cut it out! This isn't funny!
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like the genius he is, Shroom immediately goes for the bars and tries pulling on them (???) because this is damn near his worst nightmare right here. ]
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it's completely irrational, but he'll just keep yanking, weak as he is. how much of a bloodied mess will he make himself before he finally gives up? we just don't know. ]
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ROOM 2
If you were at Knut's capture the flag game, you might recognize it from there. It's completely overgrown, the ornate headstones and statues are falling apart, and there's a thick, thick layer of fog on the ground. You stand in a small clearing in front of one grave which looks much less run-down than the others. How did you get here? You don't know. You don't even think to question it at first. Your thoughts are almost as foggy as you surroundings.
Your heartbeat pounds unusually loud in your ears, and you hear muffled footsteps in the distance that never get any closer.
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[Looks around]
H-Hello...?
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[This is some horror level shit here]
I feel like a ghost is going to jump out and attack me...
[Goes to check out the graces]
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ROOM 3
But the door is locked. It won't open, no matter how much you rattle the knob or pound on it. You can hear voices behind it, that you recognize as belonging to your team. You can't make out the individual words, but they sound happy- and every now and then you think you recognize your own name, followed by jeering laughter. No matter how much you knock or call for them, they ignore your pleas and the door still won't open. And you know, deep in your soul, that it will never open for you again.
You turn away and find yourself facing a wall of people. The crowd presses and jostles around you, leaving you smothered and seperated from the group (what group? There's no one here but you, is there? You came into this game alone and you failed alone, didn't you-). You are surrounded on all sides by a mass of figures whose faces you can't quite make out, their features all blurring and sliding together. They speak to each other, but the words are totally incomprehensible to you.
And nothing you do is able to get their attention. They ignore you completely as though you aren't even there.
Well, that's only right, isn't it? You shouldn't be there, and you aren't there, not really...not in any way that actually matters. You're just taking up space from someone who deserves it more, aren't you? Everyone has more important things to do than bother with you, more important people, why would they ever need YOU?
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Yeah, yeah, nobody likes me, everyone hates me, I'm gonna go eat worms.
Where's the exit?
[LOOKS AROUND]
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[Approaching the lone figure slowly]
... Hello?
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She stops dancing abruptly when you address her, looking over her shoulder with a curious blink.]
Well! Hello there. I didn't know I was expecting any more company today.
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no subject
In the darkness you think, for just a moment, that you can feel a cold hand gently brushing the hair from your face.
Then you wake.]