[As soon as you enter the game, you find yourself in a vast, seemingly endless forest. The wind blows cold and harsh, whistling through the trees, and you can barely see what’s in front of you. The only light in the area comes from the moon shining down upon you, mostly blocked by the thick branches twisting together overhead. In the distance, it's almost as if you can see and here flashes of movement, moments of sound (a wolf howling, the sound of crying, or even that of screams). Try as you might, you can't tell where any of these sounds come from... Perhaps it would be best to explore and find out. Stranger yet, you feel as if you must explore...
From here, you can go either left or right. The two paths are indistinguishable from each other.]
[After walking for a while, the trees become more sparse, until they disappear. All the while, it's as if you can feel somebody watching you...
You come to a corn field. The plants rise up high, past your head. Luckily, you can see an entrance not too far from where you stand. There isn’t a sound to be heard except the sounds of cicadas somewhere in the distance.
Do you enter? Strangely, you strongly feel as though you should.]
[Soon, you come to a large building. There isn’t much to be found on the outskirts of the place, but should you follow the urge to enter the space, you’ll find what once might have been a lobby of some kind. A layer of dust covers a plain tile floor, and there’s a receptionist’s desk near the entrance - of course, there’s nobody to be found behind it any longer.
What’s more notable than the look of the place, however, is the sound. As soon as you enter, a speaker high above crackles to life, and a feminine voice begins speaking.]
The doctor will see you now. The doctor will s̛͙̻̜͉͌̇̓͊̽͡ͅȩ̷̯̯̼̤̘̺̫̠ͤ̆̍̔͗͜ę̺̘̪̬͊̐͌ ̘͎̥͖ͭ̎͌̈́͋̌̐͛́y̶̸̡̘̮̪͉͔̥̑̑̃ö̶̴̺͇̮̥͖̩̆u̡̧̟͓̯̮ͤͧ̈́ͦ̽̈̆͘ ̘̥͕̙̍͒̾̓͛̌ͭ͑ͩ͢͞n̶̦̪̞ͫ̾̂o͖ͮ̂̒͒ͤ͗ͪ̉͞w͇̩̜͎̹̩̹̅̇̔.̰̤̳͖͔̫̣̭̟̓̃͊̿ͬ͞͡ ̨̠͙̺̖̹̠ͤͧ͋Ť̨̢̟͉̟͔͐̑̌hͨ̄̒̀̏ͥ̌҉̡͓͉e̛͔̯̰̖̭͚͚ͤ̈͆ͧ̀ ̢̤̖̥̮̮̮̞̊͒̀d̦ͥ̋́ͥ̽̃o͈̠̼̤̩̭ͯ̊̾̃̔ͩ͊̀c͙̠̲̞̭̤͒̇ͦͨ́͡t̘̣̬̙ͪ̈ó̸̠̟̳̭̪̖́̓̾̓̓̽̀ͅṙ̸̷͑͂ͣ̂ͩͭ̎҉̦̞̦͚̞̖ ͈̭͔̤̲̺̻̼͒ͥ͌̇͘w̷̸͎͈̥̞̺͗̊ͭ̆͛ì̻̬͙̜̜̝͍̳͗̌̋̽̓̉l͇̪̝̱̤̳̲͓̹ͥl̴͓͙͙̪̻̳̟͈͇̈̊̕ ̶̨̼̘̜̯̟̫̟̳̋͂s̴̪͍̺̄̿̇͛͂̓̚͟é͈͉̠̙̭ͭė̸̛̯̼̮͖͖̰̠̩̈ ̘̮̙̻̭͓̟͈̒ͭ̊̆ͯ̑̕͘y̸͍̜͍̼̫̣͚ͫͮ͑ͣ̏͟ͅo͎͍͎͑ͧͩ͛u̺̦ͮ͗̽ͪ̑͌̄͑-̜͖̬̼̲̯͕͚̍̓̀͢-͔͇͍̳̳̩̙̗̍
[The voice comes to a halt with a long, chilling scream, interrupted by an unhinged laugh - and then the sounds stop altogether, fading to an eerie silence.
There are two doors, one to the left and one to the right.]
[You enter the hallway. It's even filthier than the lobby. The windows are broken and poorly boarded up. Above the doorway, the words "PSYCH WARD" are written in what looks to be blood. Through the door, you can hear screams and sobs; it sounds like a great number or people are crying out for help.
Will you go to them, or will you look around beforehand?]
[You enter the hallway to the right. The interior is streaked with blood, and the air smells of it... Reeks of it, really. The scent of blood and decaying flesh is overwhelming. The door at the end of the hall hangs ajar, but it's too dark to see what lies inside the room. If you listen carefully, you can hear voices speaking inside. The word "SURGERY" is scrawled in blood above the door.
[As you enter, you can see where the stench of blood originated from. In the corner, there's a pile of corpses - all of them damaged in some way. Some are missing an arm or a leg. Some have their torsos split open and their intestines spread haphazardly across the pile. One of them even moans, still clinging to his last moments of life. On the other side of the room, you can see a cot with a figure in it... But the figure is completely covered with a cloth, impossible to see apart from their outline.
What may be more alarming to anyone who enters is the doctor standing above a patient. You can't see what's been done to the poor victim, but you can glimpse the doctor pull out a still beating heart from the man's chest cavity.]
Ah, excellent. And it appears... I have my next patients here to see me.
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[As soon as you enter the game, you find yourself in a vast, seemingly endless forest. The wind blows cold and harsh, whistling through the trees, and you can barely see what’s in front of you. The only light in the area comes from the moon shining down upon you, mostly blocked by the thick branches twisting together overhead. In the distance, it's almost as if you can see and here flashes of movement, moments of sound (a wolf howling, the sound of crying, or even that of screams). Try as you might, you can't tell where any of these sounds come from... Perhaps it would be best to explore and find out. Stranger yet, you feel as if you must explore...
From here, you can go either left or right. The two paths are indistinguishable from each other.]
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So hm.
Let's search around here first, then if there's nothing, we go left? We can climb up and see what we can find.
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[tilts his head towards Ed]
Why left?
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[draws his cloak around himself a bit more tightly and fights the urge to shiver]
Spooky.
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[After walking for a while, the trees become more sparse, until they disappear. All the while, it's as if you can feel somebody watching you...
You come to a corn field. The plants rise up high, past your head. Luckily, you can see an entrance not too far from where you stand. There isn’t a sound to be heard except the sounds of cicadas somewhere in the distance.
Do you enter? Strangely, you strongly feel as though you should.]
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. . .
Maybe we should've gone right.
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I think I prefered the woods.
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[Soon, you come to a large building. There isn’t much to be found on the outskirts of the place, but should you follow the urge to enter the space, you’ll find what once might have been a lobby of some kind. A layer of dust covers a plain tile floor, and there’s a receptionist’s desk near the entrance - of course, there’s nobody to be found behind it any longer.
What’s more notable than the look of the place, however, is the sound. As soon as you enter, a speaker high above crackles to life, and a feminine voice begins speaking.]
The doctor will see you now. The doctor will s̛͙̻̜͉͌̇̓͊̽͡ͅȩ̷̯̯̼̤̘̺̫̠ͤ̆̍̔͗͜ę̺̘̪̬͊̐͌ ̘͎̥͖ͭ̎͌̈́͋̌̐͛́y̶̸̡̘̮̪͉͔̥̑̑̃ö̶̴̺͇̮̥͖̩̆u̡̧̟͓̯̮ͤͧ̈́ͦ̽̈̆͘ ̘̥͕̙̍͒̾̓͛̌ͭ͑ͩ͢͞n̶̦̪̞ͫ̾̂o͖ͮ̂̒͒ͤ͗ͪ̉͞w͇̩̜͎̹̩̹̅̇̔.̰̤̳͖͔̫̣̭̟̓̃͊̿ͬ͞͡ ̨̠͙̺̖̹̠ͤͧ͋Ť̨̢̟͉̟͔͐̑̌hͨ̄̒̀̏ͥ̌҉̡͓͉e̛͔̯̰̖̭͚͚ͤ̈͆ͧ̀ ̢̤̖̥̮̮̮̞̊͒̀d̦ͥ̋́ͥ̽̃o͈̠̼̤̩̭ͯ̊̾̃̔ͩ͊̀c͙̠̲̞̭̤͒̇ͦͨ́͡t̘̣̬̙ͪ̈ó̸̠̟̳̭̪̖́̓̾̓̓̽̀ͅṙ̸̷͑͂ͣ̂ͩͭ̎҉̦̞̦͚̞̖ ͈̭͔̤̲̺̻̼͒ͥ͌̇͘w̷̸͎͈̥̞̺͗̊ͭ̆͛ì̻̬͙̜̜̝͍̳͗̌̋̽̓̉l͇̪̝̱̤̳̲͓̹ͥl̴͓͙͙̪̻̳̟͈͇̈̊̕ ̶̨̼̘̜̯̟̫̟̳̋͂s̴̪͍̺̄̿̇͛͂̓̚͟é͈͉̠̙̭ͭė̸̛̯̼̮͖͖̰̠̩̈ ̘̮̙̻̭͓̟͈̒ͭ̊̆ͯ̑̕͘y̸͍̜͍̼̫̣͚ͫͮ͑ͣ̏͟ͅo͎͍͎͑ͧͩ͛u̺̦ͮ͗̽ͪ̑͌̄͑-̜͖̬̼̲̯͕͚̍̓̀͢-͔͇͍̳̳̩̙̗̍
[The voice comes to a halt with a long, chilling scream, interrupted by an unhinged laugh - and then the sounds stop altogether, fading to an eerie silence.
There are two doors, one to the left and one to the right.]
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I think I almost prefer the corn maze. . .
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[You enter the hallway. It's even filthier than the lobby. The windows are broken and poorly boarded up. Above the doorway, the words "PSYCH WARD" are written in what looks to be blood. Through the door, you can hear screams and sobs; it sounds like a great number or people are crying out for help.
Will you go to them, or will you look around beforehand?]
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. . .
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[You enter the hallway to the right. The interior is streaked with blood, and the air smells of it... Reeks of it, really. The scent of blood and decaying flesh is overwhelming. The door at the end of the hall hangs ajar, but it's too dark to see what lies inside the room. If you listen carefully, you can hear voices speaking inside. The word "SURGERY" is scrawled in blood above the door.
Will you enter, or will you explore the hallway?]
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[god this doesn't seem much better than the psych ward tbh]
[EXAMINING THE HALLWAY FOR ANY STRAY ITEMS]
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[As you enter, you can see where the stench of blood originated from. In the corner, there's a pile of corpses - all of them damaged in some way. Some are missing an arm or a leg. Some have their torsos split open and their intestines spread haphazardly across the pile. One of them even moans, still clinging to his last moments of life. On the other side of the room, you can see a cot with a figure in it... But the figure is completely covered with a cloth, impossible to see apart from their outline.
What may be more alarming to anyone who enters is the doctor standing above a patient. You can't see what's been done to the poor victim, but you can glimpse the doctor pull out a still beating heart from the man's chest cavity.]
Ah, excellent. And it appears... I have my next patients here to see me.
[Just like that, the door slams shut behind you.]
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[IN THE DICK.]
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