Memories are always experienced in first-person like when seen through shard-viewing. However, like with shard viewing, although all feelings and sensations are intense, there is a sense of 'offness' to remind you that this isn't really you (even with the narration says 'you'); how much you might be affected will then depend on how it pings to your individual character.
Powers are on unless stated otherwise: some areas will specifically limit abilities.
Items on your character's person are also okay to bring.
Backtracking is allowed unless stated otherwise; you may return to the "hub" or nexus at any time, but not your starting point.
You're not alone; your character is paired with one other person. Please refer to this chart;the person in the seat across from your character will be their partner (this will be made explicit ICly soon…) Technically, your character does not/should not ever leave the area their partner should be in (so long as the other mun is presently also playing).
Each character will also possess a means through which to contact one another (usually a cell phone except in certain circumstances; please feel free to use the IC contact portion to communicate with PCs not within your range.
Death may occur. Should your character die, there is an in-heart revival mechanic.
Images of NPCs should be taken in tandem to character descriptions.
Location images are meant to add a loose approximation / flavor but shouldn't be taken too literally; BGM (when provided) is for OOC flavor.
Rules / Mechanics
Powers are on unless stated otherwise: some areas will specifically limit abilities.
Items on your character's person are also okay to bring.
Backtracking is allowed unless stated otherwise; you may return to the "hub" or nexus at any time, but not your starting point.
You're not alone; your character is paired with one other person. Please refer to this chart;the person in the seat across from your character will be their partner (this will be made explicit ICly soon…) Technically, your character does not/should not ever leave the area their partner should be in (so long as the other mun is presently also playing).
Each character will also possess a means through which to contact one another (usually a cell phone except in certain circumstances; please feel free to use the IC contact portion to communicate with PCs not within your range.
Death may occur. Should your character die, there is an in-heart revival mechanic.
Images of NPCs should be taken in tandem to character descriptions.
Location images are meant to add a loose approximation / flavor but shouldn't be taken too literally; BGM (when provided) is for OOC flavor.