TIAMAT/ALECTRYON

( roots twist around your legs to yank through the swamp water into. . . oh yes, another swamp. wonderful!! everyone loves the swamp! at least there is civilisation here. you've found yourself in a quaint little village with a fancy new set of duds and. . .?
ah, yes. this stranger that you immediately recognise as your squad captain. )

Re: ROUND THREE / ROUND TWO RESULTS
Then, we should discuss how exactly we're going to approach turn three. I think we should figure out how to break the game, given the time we have.
Re: ROUND THREE / ROUND TWO RESULTS
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This is the Caretaker's game, why're we tryin' ta break it?
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He just said that our choices had weight.
So... I'm just making a different choice.
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...I'm willing to be one of the ones to go meet with the others, since there's some risk involved.
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Ain't a lotta people in any of the other teams that can take me down.
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Now just ta get everyone else ta agree.
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[BANDITS ARE NPCS RIGHT IT'S OKAY TO PETRIFY NPCS]
Re: ROUND THREE / ROUND TWO RESULTS
Besides, if they're bandits, I'd use petrify. Blind ain't gonna stop them fer long, but petrify'd mean we could get in and deal with them before they turn back.
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[rubs the back of his head with a frown]
Save petrify, in case we decide we've gotta use it on one of the other teams.
Use blizzard.
Re: ROUND THREE / ROUND TWO RESULTS
So... Blizzard may be best.
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[freezes now, like he isn't so sure he likes his suggestion anymore. that only lasts a moment before he grumps]
Why would the Cats be bandits? Caretaker wouldn't force them into a role like that one, right?
Re: ROUND THREE / ROUND TWO RESULTS
But assumptions are bad. [Nodnod.]
Either way, we should use our talisman this round, and create the anti bandit alliance while we're temporarily invincible.
Re: ROUND THREE / ROUND TWO RESULTS
[assumptions are very bad, so he doesn't rule out the possibility]
I think we should wait to try'n create an anti-bandit alliance in the next round. The talisman that protects us will be useless if we trek outside of the village, since it's only a barrier around the village, yeah? Even if we attack the bandits, we might not necessarily be welcome if we don't have proof of our goodwill.
But if we attack the bandits first, and then use that as proof of goodwill, then our attempts at negotiating an anti-bandit alliance might work out better.
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You made breaking the game sound boring.
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Of course breaking it would be boring.
Re: ROUND THREE / ROUND TWO RESULTS