VANARA
[You're wading in a low river, trying to advance as fast as you can--is the apparent setup, anyways. There's a table in the center of the room with a die to roll--and as you do so the world moves around you like some kind of VR deal. Everything looks, smells, and even sounds real… but it can't actually hurt you.]
[A monitor is lit up on the table. It reads: '24 spaces remain.']
[A monitor is lit up on the table. It reads: '24 spaces remain.']

ROUND 1
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Do you want to roll the die?
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ROLL - 5
OBSTACLE: AN INEXPLICABLE WATERFALL THAT FLIES IN THE FACE OF PHYSICS
[You're going across the river, but the current is suddenly pulling you towards a sharp cliff that's appeared right in front of you. You can't see the river past it, but you hear the familiar rushing of water, the crashing of it against the rocks below. Somehow, you're about to go down a waterfall. It seems like even the laws of physics are against you since this is clearly impossible, but--what do you do?]
> Question the validity of this waterfall's existence
> Ride down it in a barrel
> Grab the rocks near the cliff and try to find a safe way down
> Run away
> Break into a killer guitar solo
Discuss
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Decision
Result
ROUND 2
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It seems like the ridiculous paid off there.
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...I don't have any proper responses to that.
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ROLL: 6
OBSTACLE: A GROUP OF SINGING CYBER FROGS SO AMAZINGLY COOL YOU HAVE TO STOP AND WATCH
[On a rocky outcropping in the river is a number of cybernetically enhanced frogs in tuxedos. Three have microphones, and the others have a small band put together. As they see you approach, the three fronttoads start snapping. The band kicks up a tune, and the most amazing three part harmony you've ever heard fills the air. It's positively mesmerizing--what do you do?]
> Stop and watch
> Plug your ears
> Try to fight them off with a convenient stick
> Run away
> Break into a killer guitar solo
Discuss
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Decision
Result
ROUND 3
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[ ow???? her knees?? ]
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[ At least it isn't a trauma game kneecapping... ]
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[ Or even a decent choice. ]
Maybe breaking out into a sweet guitar solo isn't always the right answer.
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Would you like to roll the die this time?
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ROLL - 4
OBSTACLE: RIVER RAPIDS
[What's a river without rapids? The water rushes faster in this part of the river, beating against rocks and swirling in a chaotic pattern of white rapids and swift currents. It ends a short distance ahead, but getting through it unscathed might be hard. Since you left your white water gear at home--what do you do?]
> Slow down and proceed carefully
> Try to rush through using the rapids as leverage
> Don't change your pace at all
> Run away
> Break into a killer guitar solo
Discuss
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decision
Result
ROUND 4
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Mmm...we just need to roll acceptable numbers for the next two turns. Knock on wood.
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ROLL - 6
YOU DID IT!!!
[Proceed to endgame]