AMALTHEA
[ The paths lead to a room -- well not a room. A clearing of trees, wherein a large oaken table sits in the center, with chairs for every member present. ]
[ In the center of the table, there is a deep-set burning flame. At each chair, glass stones glisten. ]
[ In the center of the table, there is a deep-set burning flame. At each chair, glass stones glisten. ]

ROUND ONE
A list of people appears on the table in front of you. ]
DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
...
...
...
...
...
...
Re: DISCUSSION
I confess, I haven't made more than a few acquaintances yet.
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
...
...
...
...
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
...
...
...
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
TURN-IN
Re: TURN-IN
Fuse - Gulgallana
Ishiyama - Alectryon
ROOK
1 on Kelvin from Ometotchtli
1 on Ishiyama from Alectryon
Re: TURN-IN
Fenrir - Vanara
Argus - Barghest
Re: TURN-IN
1 to Fuse (Gulgallana)
1 to Ishiyama (Alectryon)
Re: TURN-IN
1 Chimera (Vanara)
1 Laurel (Dawon)
Re: TURN-IN
Chrome (Gulgallana)
Ishiyama (Alectryon)
ROUND TWO
An updated list of people appears on the table in front of you. ]
DISCUSSION
Re: DISCUSSION
Ah, three stones again. That's very good.
Re: DISCUSSION
So Obsidian from Henwen and Gladis from Dawon, definitely...
[HE'S SO ANGRY STRESSED HE MIGHT HAVE TO PUNCH SOMETHING AFTER THIS.]
I think Cowboy's pretty new, from Ratatoskr, but whaddyou guys think?
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Hmm...
Chrome, since we can play on each other, would you consider Striker or Lady? The rest of us can start to cover the others who didn't get any in the last round. And then work on the rest from there based on the numbers.
[Still ... there are so many not above three. That's. Concerning.]
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
I will play one for Gladis, and my otehr two stones will go to some of the people who only have 1 point.
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Turn-In
Re: Turn-In
1 to Gladis (Dawon)
1 to Cowboy (Ratatoskr)
Re: Turn-In
Rook
Re: Turn-In
Re: Turn-In
Re: Turn-In
ROUND THREE
[ New lists. ]
DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Re: DISCUSSION
Turn-In
Re: Turn-In
END
[ You may choose your injury to make it a bit more fun to play with. ♥
Examples:
4-5: missing large body part, major stab wound that needs quick attention, serious senses missing, internal problems...
6-7: missing small body parts, broken bones, serious wound, a single sense missing...
8-9: smaller broken bones, small cuts, migraines...
10+: YOU get nothing. Sorry. ]