alectryon / cats / epona
You appear in a near-empty room. But you are not alone—your team is here, and another. Mirrors line the walls on all sides. Reflected in those mirrors are--
Not you.
Flickering in and out of the mirrors are images: flashes of reds, blues, greens; trees and fields and water; faces you know – all of the "reflections" are images of Kyriakos as you know it.
But it seems so far away—covered in a thick layer of grime.
Those of you whose mirrors are in danger of fading away on the outside know instinctively that you can't simply return. At least, not as you are in your current state. Anyone who looks at them will notice that their forms seem somehow insubstantial, almost see-through. More over: you feel emptied of something, something essential. Whatever it is that makes you care, that keeps you tethered to your very existence has weakened—is in fact failing.
Those of you in the room not in danger of losing yourself understand already that you must aid these people in finding both a new source of strength, new, stronger connections – and clearing the way back home.
Not you.
Flickering in and out of the mirrors are images: flashes of reds, blues, greens; trees and fields and water; faces you know – all of the "reflections" are images of Kyriakos as you know it.
But it seems so far away—covered in a thick layer of grime.
Those of you whose mirrors are in danger of fading away on the outside know instinctively that you can't simply return. At least, not as you are in your current state. Anyone who looks at them will notice that their forms seem somehow insubstantial, almost see-through. More over: you feel emptied of something, something essential. Whatever it is that makes you care, that keeps you tethered to your very existence has weakened—is in fact failing.
Those of you in the room not in danger of losing yourself understand already that you must aid these people in finding both a new source of strength, new, stronger connections – and clearing the way back home.

INSTRUCTIONS
ROUND ONE
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[Yes Pearl, jokes will make it better.]
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Chalices......one for each of us. I wonder...
[stepping toward them]
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( softly as he looks at a chalice. he's even more ghostlike than usual. )
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Yukine--!
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In the shadow's accursed name.
Had just happened.
Give him a second, teammates, he needs to collect his calm after just dying for the second time in as many days. ]
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ROUND ONE CONCLUSION
There is a sound, like a water droplet hitting a hard surface in a quiet room, and one of the mirrors ripples like the surface of a pond, and an arched exit forms, spreading up from the ground, revealing sunlight and grass on the other side. You feel an invisible tug to go outside—and perhaps you should bring your chalice with you... ]
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ROUND TWO
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Okay, adventure game logic time. [She stares at the chalice in her hand, and goes to use it to scoop up some water.]
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How does that river look, up close? ]
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( because there is literally no other feasible option here. going to scoop up some water. )
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Would you like to reflect some painful feelings, too?
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either way, he's headed towards the river with a chalice or someone carrying a chalice if they see him first]
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ROUND TWO CONCLUSION
If you haven't tried it already, you feel a compulsion to fill your glass with some of that crisp, refreshing water. ]
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ROUND THREE
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fills chalice, to sip river water...??? ]
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ROUND FOUR
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/2
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EVENT CONCLUSION
There is the sound of something ringing. Bells? Chimes? It's a little like the sounds that you hear whenever there is a good end party, however each note of the song that plays seems to shake off more of the remaining dirt and dust. The mirror separating you from Kyriakos begins to shimmer, lose its transparency, and disappears... leaving you free to step through and return to the people who nearly lost you.... ]
[ ooc: exit to endgame once Jeff posts it ]