You crowd into the elevator, which, thankfully, has enough capacity for twenty five people and thus is not actually crowded at all right now. To the left of the door are the buttons: door open, door close, and floor numbers. Only Basement Level D and Ground Floor are lit right now.
Towards the back of the elevator is a flat-screen console.
A quick tap brings up — whups, no, it’s gone. Instead you get a screen that reads thus: “The Emergency Override System, hacked with love courtesy of your friend, Control. I’ve simplified the system, all you need to do on your end is press the button.”
In the center of the screen, one on top of the other, are two touchscreen buttons: “Drop the Insurgents” and “Don’t.”
((Please make your decision within 30 ooc minutes!))
[I would actually be fine killing them if they were BAD PEOPLE but we have not seen or met them so I don't wanna murder based on the mysterious voices words]
Then let's not. I don't think anyone here wants to.
With a shudder and pleasant, cheerful jingle, the elevator begins to move steadily up. A few minutes later, with another jingle, the doors slide open …
BASEMENT LEVEL D — MEDLAB 002 — ELEVATOR
Towards the back of the elevator is a flat-screen console.
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But this was pulled up.
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In the center of the screen, one on top of the other, are two touchscreen buttons: “Drop the Insurgents” and “Don’t.”
((Please make your decision within 30 ooc minutes!))
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[But the cute girl with the flower likes things being alive.]
[So.]
We don't have to kill them, right?
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[This is in no way because I figure you wouldn't want to do it and am just trying to impress the cute girl.]
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Then let's not. I don't think anyone here wants to.
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You're almost there.
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"Sheesh. Good thing we got away from my asshole neighbor so quickly."
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Yeah, lucky. You, you okay?
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I'm good. I'll be better once we're out of here and back in the fresh air.
Do you have a name?
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[Catching her breath THAT THING WAS HEAVY]