soulping ([personal profile] soulping) wrote2014-03-03 03:10 pm

GULGULLANA

[ you're ushered into a tiny break room, which is SURPRISINGLY WELL LIT! There's some chairs, a single table, fountain pens and inkwells, and a box of (stale) donuts. ]

[ on the table is a single sheet of paper, with the following questions:


TEAM NAME (if made up of multiple teams, choose a new one):

1.) What would you say your skills, as a team are?

2.) How would you define suffering?

3.) How far are you willing to go to achieve victory?

4.) Where do you see yourselves in five years?

5.) What are your team's weaknesses?

6.) What accomplishment are you most proud of?

7.) Tell me about a time you made a mistake.

8.) If you saw another employee stealing from the company, what would you do?

9.) Describe your team.

10.) What motivates you?

11.) What makes you uncomfortable?

12.) Can you say: 'Peter Pepper Picked a Pickled Pepper' and cross-sell a washing machine at the same time?

13.) If I came to your house for dinner, what would you prepare for us?

14.) Calculate the angle of two clock hands when time is 11:50.

15.) Has a member of your team ever killed another living creature? Did they enjoy it?
pronounced: (pic#6626059)

Re: ROUND 2

[personal profile] pronounced 2014-03-04 01:45 am (UTC)(link)
[ wow what.... what is this even. nothing in her mind actually comprehends this ]
Edited 2014-03-04 01:46 (UTC)
doublechecks: (pic#5324164)

[personal profile] doublechecks 2014-03-04 01:48 am (UTC)(link)
[ ...he can. sort of. understand just what's going on here, but that's the extent of it. ]

Maybe we should just increase the budget by a bit. Enough to break-even at least.
pronounced: (pic#6626010)

[personal profile] pronounced 2014-03-04 01:50 am (UTC)(link)
Do you think so? I can't understand any of this.

[ BUT IT SOUNDS GOOD TO HER ]
doublechecks: (Lelouch | Hm...)

[personal profile] doublechecks 2014-03-04 01:51 am (UTC)(link)
Basically, the point is to make things better like Diz said, but then there's the fact that our decisions might affect a lot of people if we do it randomly like that.
pronounced: (pic#6626015)

[personal profile] pronounced 2014-03-04 01:54 am (UTC)(link)
From the question alone, whatever we decide effects the various employees as well as enforces... Who do we prioritize in this sort of situation?

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debate_avenger: (This is the way it should be)

Re: ROUND 2

[personal profile] debate_avenger 2014-03-04 01:48 am (UTC)(link)
[Well, I kind of have experience in this category in my memory, so.]

Basically, we're being asked to choose whether or not to improve the situation, and how to improve it.
Edited 2014-03-04 01:51 (UTC)
pronounced: (pic#6690519)

Re: ROUND 2

[personal profile] pronounced 2014-03-04 01:51 am (UTC)(link)
I'm getting that, but I have a feeling it's a lot more complicated than it seems.
debate_avenger: (There's no point listening to you.)

Re: ROUND 2

[personal profile] debate_avenger 2014-03-04 01:52 am (UTC)(link)
It is, yeah. Part of the problem is that as mentioned before, the Echo's stance is that deaths are supposed to happen. We also have to assume that whatever we do affects what other teams are doing, too.
pronounced: (pic#6626020)

Re: ROUND 2

[personal profile] pronounced 2014-03-04 01:58 am (UTC)(link)
I said I was going to protect Epona somehow so whatever we decide must not harm any of the other teams in any way possible. If the other teams are represented by the employees or even by the products then there must be a balance for this.

Re: ROUND 2

[personal profile] debate_avenger - 2014-03-04 02:03 (UTC) - Expand

Re: ROUND 2

[personal profile] pronounced - 2014-03-04 02:05 (UTC) - Expand
doublechecks: (pic#5324167)

[personal profile] doublechecks 2014-03-04 01:56 am (UTC)(link)
I'm all for increasing our worker and enforcer's welfare, but I'm not sure if prioritizing them would result in a good thing or a bad thing.

[ ... ]

Or we could always focus on the machines and ignore the people, safety in handling procedures means less death, right?
debate_avenger: (Default)

[personal profile] debate_avenger 2014-03-04 01:57 am (UTC)(link)
I was thinking of a 2:1:1 mix, with 50% of whatever we raise going to equipment maintenance, 25% going to lower-level employees, and 25% going to enforcers, myself. We can adjust the percentages as needed, but if we're going to raise the budget, we shouldn't just focus on one thing.
Edited 2014-03-04 01:58 (UTC)
pronounced: (pic#6540964)

[personal profile] pronounced 2014-03-04 02:04 am (UTC)(link)
And the drawbacks from raising the budget?

[ because that sounds too reasonable to her for it to work out so nicely... ]
Edited 2014-03-04 02:04 (UTC)
debate_avenger: (This is the way it should be)

[personal profile] debate_avenger 2014-03-04 02:06 am (UTC)(link)
Most likely, the extra budget will come out of us.

[Interpret that as you will.]
pronounced: (pic#6690504)

[personal profile] pronounced 2014-03-04 02:10 am (UTC)(link)
[ and it's something that she just silently considers ]

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doublechecks: (Lelouch | Weeelll...)

[personal profile] doublechecks 2014-03-04 02:06 am (UTC)(link)
We'd need to make more profit so we can stay in business.

[ as simple as that. ]
hardertheyfall: (Where do old people come from?)

[personal profile] hardertheyfall 2014-03-04 02:08 am (UTC)(link)
We can't make any profit if our workers are working less and things are breaking.

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pronounced: (pic#6625996)

[personal profile] pronounced 2014-03-04 02:09 am (UTC)(link)
I'm sure there would be other ways for that. If I'm understand this concept, we're only one part of a much bigger chain.
doublechecks: (pic#5324644)

[personal profile] doublechecks 2014-03-04 02:06 am (UTC)(link)
[ after considering Cross' suggestion. ]

Personally, I'd think a 1:2:1 would be better suited, we can have the worker's morale going up, which might lead to less protection needed.

Also, the added budget can go to teaching them so they could learn more about the machines in order to maintain it themselves.
hardertheyfall: (Can white people go to jail?)

[personal profile] hardertheyfall 2014-03-04 02:07 am (UTC)(link)
Maybe we can make the rewards contingent on the workers learning more about the machines? If you can repair what you work with you get a bigger raise.
debate_avenger: (Default)

[personal profile] debate_avenger 2014-03-04 02:10 am (UTC)(link)
Practical. We can save on maintenance costs by pushing them to the employees.
doublechecks: (pic#5324164)

[personal profile] doublechecks 2014-03-04 02:10 am (UTC)(link)
Yes, the more satisfied they are, the more willing they are to work. That could work too.

[ hm...! ]
pronounced: (pic#7274421)

[personal profile] pronounced 2014-03-04 02:17 am (UTC)(link)
I also agree, this alongside Wipe's idea doesn't too bad for everyone involved.

[ not like she has any business sense but. ]
hardertheyfall: (Lesbians eat cheese?)

[personal profile] hardertheyfall 2014-03-04 02:01 am (UTC)(link)
Maybe there's something we can do in the middle. If we raise the workers wages, then the Enforcers shouldn't have to enforce as much and they can do without some of their equipment.
doublechecks: (pic#5320307)

[personal profile] doublechecks 2014-03-04 02:07 am (UTC)(link)
...Hm, I think I like where this is going.

[ Considers it!!! ]