RATATOSKR & OMETOTCHTLI
[You exit the parlor through a doorway in your team's color and find yourself in some kind of entry hall. Aside from the one behind you, there are four doors - one on each of the side walls, and two opposite the entrance - each with an image carved into it. They're a bit hard to make out, however, since only one torch on the far wall is lit, lending the place a gloomy atmosphere. What you can see is that the room, once richly decorated, is now a mess; the walls are covered in peeling, royal purple wallpaper, and great swaths of the ceiling are coated with sticky cobwebs. The floor is covered with large marble tiles, inlaid with some kind of swirling design in glittering gold - but sadly, it too is out of shape. The tiles seem to shift a bit under your weight, and some of them are even missing altogether.
If you try the doors you'll find that all of them are locked, and no amount of manhandling can get them to budge.]
[OOC: This game is a treasure hunt/dungeon crawl! Your characters will be exploring the rooms they pass through and facing different challenges in each one. Some rooms will be exploratory, others will have specific rules! The goal is just to reach the end. Teams will be scored on things like teamwork, cleverness, creativity, etc.
Skills are ON, but there will be penalties if you mess up Knut's castle. He lives here, you know!]
If you try the doors you'll find that all of them are locked, and no amount of manhandling can get them to budge.]
[OOC: This game is a treasure hunt/dungeon crawl! Your characters will be exploring the rooms they pass through and facing different challenges in each one. Some rooms will be exploratory, others will have specific rules! The goal is just to reach the end. Teams will be scored on things like teamwork, cleverness, creativity, etc.
Skills are ON, but there will be penalties if you mess up Knut's castle. He lives here, you know!]

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He barely makes it, grabbing the chandelier and holding on for dear life as it swings wildly from one end of the room to the other.]
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Unless this is a candle/torch chandelier then uh he will toss down a candle/torch to Roxy while he is at this.]
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[Gonna head downstairs and see what's down the chasm.]
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At the very, very bottom of the chasm, there's something...weird. It's pale red, and maybe it's the distance playing tricks on your eyes, but it seems to be moving slightly, up and down.]
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[Unbending the end of the paper clip and JUMPING DOWN, aiming for the mid point of the fall and will use extended end to stab into a floor-and-or-wall to stop there and get a closer look.]
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I could catch ya if you want to join me.
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You hook into the floor of the study/roof of the library. From your closer vantage point you can see that it's DEFINITELY moving, like something living. You can also see that the pale red turns darker and kind of shimmers around the edges...like scales.]
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[So if I unfold this paperclip completely, can I poke it?]
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The moving thing makes a brief, low growling noise and quiets again.]
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[I can work with that. Folding paperclip and jumping the rest of the way to search. Along with Kilo after helping him down.]
[Will give the Thing space, but if no copper thing, will EXAMINE it to see if it might be inside it.]
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[And how pleased he is to say that.]
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