TAKSHAKA
[You exit the parlor through a doorway in your team's color and find yourself in some kind of entry hall. Aside from the one behind you, there are four doors - one on each of the side walls, and two opposite the entrance - each with an image carved into it. They're a bit hard to make out, however, since only one torch on the far wall is lit, lending the place a gloomy atmosphere. What you can see is that the room, once richly decorated, is now a mess; the walls are covered in peeling, royal purple wallpaper, and great swaths of the ceiling are coated with sticky cobwebs. The floor is covered with large marble tiles, inlaid with some kind of swirling design in glittering gold - but sadly, it too is out of shape. The tiles seem to shift a bit under your weight, and some of them are even missing altogether.
If you try the doors you'll find that all of them are locked, and no amount of manhandling can get them to budge.]
[OOC: This game is a treasure hunt/dungeon crawl! Your characters will be exploring the rooms they pass through and facing different challenges in each one. Some rooms will be exploratory, others will have specific rules! The goal is just to reach the end. Teams will be scored on things like teamwork, cleverness, creativity, etc.
Skills are ON, but there will be penalties if you mess up Knut's castle. He lives here, you know!]
If you try the doors you'll find that all of them are locked, and no amount of manhandling can get them to budge.]
[OOC: This game is a treasure hunt/dungeon crawl! Your characters will be exploring the rooms they pass through and facing different challenges in each one. Some rooms will be exploratory, others will have specific rules! The goal is just to reach the end. Teams will be scored on things like teamwork, cleverness, creativity, etc.
Skills are ON, but there will be penalties if you mess up Knut's castle. He lives here, you know!]

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You wanna play more, Angel?
[ turns around to give her more noserubs ]
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Angel, happy to have a playmate, completely ignores Swan in favor of pushing at Sparrow again and then rolling over cutely. The whole thing is super adorable.
MEANWHILE. Swan heads into the kitchen. There's counters with cupboards underneath to the right, and a refrigerator to the left.]
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The fridge has all the essentials, including a cheese drawer. And through the fogged glass you can see a block of tasty cheddar!]
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Huh. How does he get down now? It's not like he can go to spirit form now that he's carrying something...
Oh well. Time to try jumping down to the floor with the cheese in his hands! If he gets hurt, this game isn't safety-proofed enough and he can yell at Knut for it.]
Re: ROOM 3
With an epic leap, you dive to the floor! The block of cheese unbalances you slightly but you end up hitting the ground and rolling into a perfect crouch. Success!
You feel like you got cheated out of some dramatic background music there.]
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Anyway, he's gonna lug the block of cheese back out of the kitchen only to see--
--tiny Sparrow in a tiny rat costume playing with a giant fuzzy kitten.
The cheese falls from his limp hands as he faints from the cuteness.]
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...Swan?
[ did you really just ]
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[Slowly staggering back to his feet.]
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I got tired from carrying that cheese.
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I don't think I believe you.
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