BARGHEST
[You exit the parlor through a doorway in your team's color and find yourself in some kind of entry hall. Aside from the one behind you, there are four doors - one on each of the side walls, and two opposite the entrance - each with an image carved into it. They're a bit hard to make out, however, since only one torch on the far wall is lit, lending the place a gloomy atmosphere. What you can see is that the room, once richly decorated, is now a mess; the walls are covered in peeling, royal purple wallpaper, and great swaths of the ceiling are coated with sticky cobwebs. The floor is covered with large marble tiles, inlaid with some kind of swirling design in glittering gold - but sadly, it too is out of shape. The tiles seem to shift a bit under your weight, and some of them are even missing altogether.
If you try the doors you'll find that all of them are locked, and no amount of manhandling can get them to budge.]
[OOC: This game is a treasure hunt/dungeon crawl! Your characters will be exploring the rooms they pass through and facing different challenges in each one. Some rooms will be exploratory, others will have specific rules! The goal is just to reach the end. Teams will be scored on things like teamwork, cleverness, creativity, etc.
Skills are ON, but there will be penalties if you mess up Knut's castle. He lives here, you know!]
If you try the doors you'll find that all of them are locked, and no amount of manhandling can get them to budge.]
[OOC: This game is a treasure hunt/dungeon crawl! Your characters will be exploring the rooms they pass through and facing different challenges in each one. Some rooms will be exploratory, others will have specific rules! The goal is just to reach the end. Teams will be scored on things like teamwork, cleverness, creativity, etc.
Skills are ON, but there will be penalties if you mess up Knut's castle. He lives here, you know!]

no subject
no subject
fine okay getting up. but he's not gonna like it. ]
Try knockin' on the walls? See if one spot sounds more hollow.
no subject
[STEP 1: ASCERTAIN WHETHER GEORGE, THE PAPERWEIGHT, IS STILL WITH THEM.
STEP 2: METHODICALLY RUNNING HIS HANDS OVER THE WALLS AND KNOCKING.]
no subject
The walls are constructed of heavy, solid stone, with no obvious openings or hollow spots. It's fairly run down though, so there are various chips and crumbled parts that could possible used as handholds.]
no subject
no subject
Think ya can handle it this time?
no subject
[one day i'm getting back my pakour and then i'll run up these walls!!!
LETS CLIMBING.]
no subject
no subject
no subject
no subject
no subject
no subject
no subject
no subject
How stable does that ceiling look if, theoretically, one were to try and take out a wall.]
no subject
no subject
Until, in the distance, far above you, you hear an ominous rumble.]
no subject
no subject
no subject
A giant cube...
A giant cube that is descending upon you as we speak...
WAIT, WHAT.]
[ooc: Giant blocks are falling on you! Every round, one block will fall. The room is (metaphorically) a 5x5 unit grid like this, and the blocks are 2x2x2 cubes. The blocks can and will stack, even if they only share one square, because physics has no place within these walls. Thread out actions, but let me know when you're done and choose where your characters are ultimately standing each round (ie: Bob is standing in A1, Bill is standing in C4) and hope that the blocks don't land on you! Multiple characters can share a square. The goal is to get out of the room through the opening in the wall, 10 units up. Good luck!
One "unit" is three feet. So the room is 15x15 feet, and the blocks are 6 feet cubed. The opening is 30 feet up.]
no subject
[Planting both his hands on the most crumbled looking area on the walls, takes a deep breath in, and frosts over the wall. Letting the frost sink into the cracks and begin to expand, turning the already weakened bricks brittle.]
Guys, kick the wall out.
no subject
[ does he look like he has any muscle on him like seriously.
but okay, kicking the goddamn wall. ]
no subject
it's a good thing she actually has super strength ]
Hey, but won't he get mad if we break his castle...
no subject
Usage: "Did you see Ratatoskr, they totally titanicked and wiped everyone out in that trauma game."
"Barghest decided to go titanic on the exploradora."
"That strategy went down like the titanic."
See also: Kyriakos' favorite hobby.]
no subject
With a hefty penalty for property damage, maybe, but you'll still be out.
Unfortunately, your metaphor is also appropriate in that as soon as a big enough hole is broken in the wall, a stream of water shoots out and sprays you all in the face.]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)