BARGHEST
[You exit the parlor through a doorway in your team's color and find yourself in some kind of entry hall. Aside from the one behind you, there are four doors - one on each of the side walls, and two opposite the entrance - each with an image carved into it. They're a bit hard to make out, however, since only one torch on the far wall is lit, lending the place a gloomy atmosphere. What you can see is that the room, once richly decorated, is now a mess; the walls are covered in peeling, royal purple wallpaper, and great swaths of the ceiling are coated with sticky cobwebs. The floor is covered with large marble tiles, inlaid with some kind of swirling design in glittering gold - but sadly, it too is out of shape. The tiles seem to shift a bit under your weight, and some of them are even missing altogether.
If you try the doors you'll find that all of them are locked, and no amount of manhandling can get them to budge.]
[OOC: This game is a treasure hunt/dungeon crawl! Your characters will be exploring the rooms they pass through and facing different challenges in each one. Some rooms will be exploratory, others will have specific rules! The goal is just to reach the end. Teams will be scored on things like teamwork, cleverness, creativity, etc.
Skills are ON, but there will be penalties if you mess up Knut's castle. He lives here, you know!]
If you try the doors you'll find that all of them are locked, and no amount of manhandling can get them to budge.]
[OOC: This game is a treasure hunt/dungeon crawl! Your characters will be exploring the rooms they pass through and facing different challenges in each one. Some rooms will be exploratory, others will have specific rules! The goal is just to reach the end. Teams will be scored on things like teamwork, cleverness, creativity, etc.
Skills are ON, but there will be penalties if you mess up Knut's castle. He lives here, you know!]

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STICKS ALL THE THINGS ON ALL THE RODS. Waiting to see if anything happens.]
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she's starting to look pretty visibly tired. ]
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Then again, there's only one bar left, so, you know, why not just break the door down like a bunch of thugs. We seem to have a theme going here.]
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Finish it.
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[ call him handsome, lepus. ]
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FINE HE'LL GO LOOK FOR IT HIMSELF!!!!!!
Diving to search for the missing piece.]
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Searching under the closest chunk of stone.]
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You scare a whole bunch more fish as you search, so congrats you actually got to harass some animals in this route.]
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Anyway hauling it out, and going to finally complete the mural before just. thumping down.
TOO TIRED, CAN'T MOVE, DONE.]
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just cooperate enough to get back onto his back, ok. make it easier on him. ]
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...for breaking the wall and lowering the water, otherwise this would have been harder.
The final bar opens and the door unlocks! MOVING ON.]