TIAMAT
[You step into a very comfy, cozy room! A log fire is burning in the hearth, protected by a metal grate patterned with silver rose briars. In the center of the room is a glass table, surrounded by comfy chairs and couches in your team’s color. There is a window, but it’s completely fogged over . . . from the outside.
At the start of the game you’ll find the following items on top of the table:
- a sealed envelope labelled “Instructions.”
- a large glass orb containing 15 team-colored gems. This is in the very center of the table, and cannot be moved, broken, or tampered with in any way. A plaque at the bottom reads “Bank."
- 6 indestructible cards, currently blank.
- 3 grooves in the glass, each just the right size for you to slot one of those cards into.]
At the start of the game you’ll find the following items on top of the table:
- a sealed envelope labelled “Instructions.”
- a large glass orb containing 15 team-colored gems. This is in the very center of the table, and cannot be moved, broken, or tampered with in any way. A plaque at the bottom reads “Bank."
- 6 indestructible cards, currently blank.
- 3 grooves in the glass, each just the right size for you to slot one of those cards into.]

INSTRUCTIONS
Cards have a point value of between 1 and 10.
Teams may play no less than 1 but no more than 3 cards per round. Each card must target a different team, unless it is Paired. If a team refuses to play, two cards will be randomly selected from their hand and played against them.
Cards only affect one person unless explicitly stated otherwise. Effects will last at least until endgame unless explicitly stated otherwise.
If two teams target each other with Attack Cards in the same round, both cards are negated. You cannot target the same team twice in a row.
There are 3 types of cards!
Defense Cards
Attack Cards - Successful attacks are how you earn points!
Paired Cards - Cards of this type can only be played alongside another Attack Card.
Once per round, a team may also:
Discard their hand and draw six cards from the deck. (5 points)
Buy a lottery ticket. (3 points)
Buy a shield that protects them from all damage for one round. (25 points)
QUESTIONS
ROUND 1
Hand:
INVERSE. (10) Those under the effect of Inverse will become their True Hearts — their innermost selves, their core; the very essence of who they are.
BLIND. (9) See no evil; this card Inflicts blindness.
SILENCE. (4) Speak no evil. Or anything at all — those afflicted with Silence cannot make a sound.
JIGSAW. (8) One person’s memory will be projected for their entire team to see. The memory will be significant.
SHADOW. (10) Those under the effects of Shadow will feel a presence at their back, visible but intangible, whispering for all to hear — their Shadow, built of all of their repressed thoughts and desires.
DISCUSSION
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SUBMIT
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INVERSE. (10) Those under the effect of Inverse will become their True Hearts — their innermost selves, their core; the very essence of who they are. - Epona
JIGSAW. (8) One person’s memory will be projected for their entire team to see. The memory will be significant. - Takshaka
SHADOW. (10) Those under the effects of Shadow will feel a presence at their back, visible but intangible, whispering for all to hear — their Shadow, built of all of their repressed thoughts and desires. - Ratatotskr
RESULTS
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SILENCE. (4) Speak no evil. Or anything at all — those afflicted with Silence cannot make a sound.
PROSOPAGNOSIA. (8) Complete inability to recognize the faces of people or objects, no matter how familiar they are.
((OOC: Unless explicitly stated otherwise, only one person per card will be afflicted! For example, if you find that one HICCUPS! card has been played against you, one teammate will begin hiccuping uncontrollably! If one HICCUPS! and one JELLY LEGS! have been played against you, one will be hiccuping and another will have a sudden case of very wobbly legs. Decide between yourselves who takes what.))
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ROUND 2
Hand:
INVERSE. (10) Those under the effect of Inverse will become their True Hearts — their innermost selves, their core; the very essence of who they are.
REFLECT. If successfully played against a team that targeted you, all damage and effects will be reflected.
JIGSAW. (8) One person’s memory will be projected for their entire team to see. The memory will be significant.
BLIND. (9) See no evil; this card Inflicts blindness.
SILENCE. (4) Speak no evil. Or anything at all — those afflicted with Silence cannot make a sound.
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So all three of our attacks hit!
We should Blind someone, and Jigsaw someone, and Inverse someone.
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SUBMIT
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SILENCE. (4) Speak no evil. Or anything at all — those afflicted with Silence cannot make a sound. - Alectryon
REFLECT. If successfully played against a team that targeted you, all damage and effects will be reflected. - Amalthea
RESULTS
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DISCLOSURE. (8) The irresistible compulsion to reveal one significant secret or piece of themselves that they have been holding back, and to elaborate if pressed.
ENTWINE. (8) This card targets two individuals on the opposing team. The afflicted will find themselves empathically linked.
((OOC: Unless explicitly stated otherwise, only one person per card will be afflicted! For example, if you find that one HICCUPS! card has been played against you, one teammate will begin hiccuping uncontrollably! If one HICCUPS! and one JELLY LEGS! have been played against you, one will be hiccuping and another will have a sudden case of very wobbly legs. Decide between yourselves who takes what.))
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ROUND 3
Hand:
INVERSE. (10) Those under the effect of Inverse will become their True Hearts — their innermost selves, their core; the very essence of who they are.
JIGSAW. (8) One person’s memory will be projected for their entire team to see. The memory will be significant.
SUMMER SUN. (3) Everything is coming up roses. Those afflicted are optimistic and trusting to the extreme, unable to see the negative in anything.
SHARDLESS. (6) The afflicted will loss all access to regained skills.
ITCHING POWDER. (1) Suddenly and inexplicably itching powder.
DISCUSSION
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...Shardless, Jigsaw, and Summer Sun.
Does anyone have any problems with that?
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