EPONA + DAWON
Welcome to Jambudvipa!
Well, specifically, Gangaridai, a jungle region in the easternmost part of the subcontinent of Jambudvipa, which is currently under the rule of the semi-native Gurkhani Empire. It's a ~*strange and mystical land*~...well, at least to all of you.
You, the RESEARCHERS, are here from The United Empire, in order to explore new lands and go where no man has gone before! Your goal is to learn as much as is possible about the flora, fauna, and culture of this place, and maybe even convince the Gurkhani emperor to allow you to stay in his court!
The trials that await you and how you handle them will determine the fate of the region, and perhaps the entire nation, in the years to come...
Well, specifically, Gangaridai, a jungle region in the easternmost part of the subcontinent of Jambudvipa, which is currently under the rule of the semi-native Gurkhani Empire. It's a ~*strange and mystical land*~...well, at least to all of you.
You, the RESEARCHERS, are here from The United Empire, in order to explore new lands and go where no man has gone before! Your goal is to learn as much as is possible about the flora, fauna, and culture of this place, and maybe even convince the Gurkhani emperor to allow you to stay in his court!
The trials that await you and how you handle them will determine the fate of the region, and perhaps the entire nation, in the years to come...

RULES
RESEARCHERS - Can receive DETAILED INFORMATION about up to three subjects in a round.
ROUND ONE
You are, of course, not the first foreigners to arrive on these shores. The United Empire has sent several ships and advance parties already, but the Gurkhani have been less than accepting of them. This time, however, it'll be different.
You've already commandeered an old base camp at the edge of the jungle, and the ship you came on has a wide array of carpentry, mining (including a few sticks of dynamite!), and construction tools, but very little supplies. There's a quarry not too far away, even.
You need to set to work improving the camp to defend it in case you are attacked. Currently, a few natives from a nearby village are watching you and your crew as you prepare.
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Oh! You think so?
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-We teach them secret handshakes out of friendship!
-We hunt and fish and forage for ourselves, as well, using the materials found to fortify the camp!
-We do our research in the meantime, asking them if they have any stories or anything about the place they want to tell us!
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ROUND TWO
The people here seem to be a lot more okay with you than you'd been expecting -- a talk with the village's ruler should help to figure out why. Other than that, points of interest are the healer, a leper that the villagers consider to be possessed and lives on the outskirts, and some frenzied yelling coming from deeper in the jungle.
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Oh, oh, and... um..... maybe ask about the leopard! [LEPER]
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-Rebuild/fix all the shrines and altars, getting the leper to help out and apologize to the DEVAS for being disrespectful so he's not a leper anymore! Once that's done, everyone pays tribute to the DEVAS with nice fruit baskets and some heartfelt prayers and apologies, and explain that the Emperor's being a jerk and no one really forgot them! It's just hard when he's really pushing his agenda on everyone... So we want their forgiveness!
-Peacekeep the fighting and try to calm both the scouts and the hunters down! Explain that it's just a misunderstanding and that nobody needs to fight, the traps weren't meant for them! If they're still really mad, the scouts and the hunters can split a few animals and apologize and call it even, right?
-Chat up the villagers while we're working on the shrines and maybe try to chat up the scouts and see what's going on with them, too.
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ROUND THREE
Do you accept? If not, what do you do?
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Um... carefully. [MUSHROOM, PROTECT HER]
ROUND FOUR
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