RATATOSKR & OMETOTCHTLI
[You exit the parlor through a doorway in your team's color and find yourself in some kind of entry hall. Aside from the one behind you, there are four doors - one on each of the side walls, and two opposite the entrance - each with an image carved into it. They're a bit hard to make out, however, since only one torch on the far wall is lit, lending the place a gloomy atmosphere. What you can see is that the room, once richly decorated, is now a mess; the walls are covered in peeling, royal purple wallpaper, and great swaths of the ceiling are coated with sticky cobwebs. The floor is covered with large marble tiles, inlaid with some kind of swirling design in glittering gold - but sadly, it too is out of shape. The tiles seem to shift a bit under your weight, and some of them are even missing altogether.
If you try the doors you'll find that all of them are locked, and no amount of manhandling can get them to budge.]
[OOC: This game is a treasure hunt/dungeon crawl! Your characters will be exploring the rooms they pass through and facing different challenges in each one. Some rooms will be exploratory, others will have specific rules! The goal is just to reach the end. Teams will be scored on things like teamwork, cleverness, creativity, etc.
Skills are ON, but there will be penalties if you mess up Knut's castle. He lives here, you know!]
If you try the doors you'll find that all of them are locked, and no amount of manhandling can get them to budge.]
[OOC: This game is a treasure hunt/dungeon crawl! Your characters will be exploring the rooms they pass through and facing different challenges in each one. Some rooms will be exploratory, others will have specific rules! The goal is just to reach the end. Teams will be scored on things like teamwork, cleverness, creativity, etc.
Skills are ON, but there will be penalties if you mess up Knut's castle. He lives here, you know!]

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Do you have a preference for a door?
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Front left.
[Gonna try it!]
[I suppose it's reasonable to assume no magical skills?]
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Nope, not budging. Puzzle it is. Start pulling and pressing on things? [Looking at the gold pattern again, looking to see if a tile stands out.]
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((ooc: sorry i fell asleep at the computer but here now o/))
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[Also, yes, checking the other doors and no dice.]
If it's not the obvs solution, it's the sneaky one.
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[Checking the carving on the front left door with the torch and pushing on it.]
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suspiciously easily.]
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[Time to move the tiles until lines match up.]
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One of each brawn and brain
Between those two you will find
If it's a challenge is more vexing than you desire. . ?
Take the shortcut's end can right
With . . . within? more of its test time.
Two path sing design
The left row can be quite far
But once aren't hard?"
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Anyways, what's with you dude? You're in a downer mood.
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