GULGALLANA & TIAMAT
[You exit the parlor through a doorway in your team's color and find yourself in some kind of entry hall. Aside from the one behind you, there are four doors - one on each of the side walls, and two opposite the entrance - each with an image carved into it. They're a bit hard to make out, however, since only one torch on the far wall is lit, lending the place a gloomy atmosphere. What you can see is that the room, once richly decorated, is now a mess; the walls are covered in peeling, royal purple wallpaper, and great swaths of the ceiling are coated with sticky cobwebs. The floor is covered with large marble tiles, inlaid with some kind of swirling design in glittering gold - but sadly, it too is out of shape. The tiles seem to shift a bit under your weight, and some of them are even missing altogether.
If you try the doors you'll find that all of them are locked, and no amount of manhandling can get them to budge.]
[OOC: This game is a treasure hunt/dungeon crawl! Your characters will be exploring the rooms they pass through and facing different challenges in each one. Some rooms will be exploratory, others will have specific rules! The goal is just to reach the end. Teams will be scored on things like teamwork, cleverness, creativity, etc.
Skills are ON, but there will be penalties if you mess up Knut's castle. He lives here, you know!]
If you try the doors you'll find that all of them are locked, and no amount of manhandling can get them to budge.]
[OOC: This game is a treasure hunt/dungeon crawl! Your characters will be exploring the rooms they pass through and facing different challenges in each one. Some rooms will be exploratory, others will have specific rules! The goal is just to reach the end. Teams will be scored on things like teamwork, cleverness, creativity, etc.
Skills are ON, but there will be penalties if you mess up Knut's castle. He lives here, you know!]

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Now, the chandelier. . .
[standing as close to the edge as he can, without causing more of it to crumble away, Kaito then tosses their makeshift rope towards the chandelier in an attempt to hook the rope around it and pull it closer to them. That way they can use it to swing across!]
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[ Colour Cut impressed. Kaito is really useful here, like dang, where would they be without him. ]
Think it's okay to hold all three of us, though?
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I think so. Grab onto it tightly, all right? And don't let go while we're moving.
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[ Holding on but turning to Kaito this time. ]
Don't push us suddenly this time. Actually count properly.
[ Yeah, he's still butthurt about being pushed when he wasn't ready. ]
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Sure, sure. One, two. . .
[pause]
Three!
[and this time he doesn't push off until he knows Cut is ready]
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[ Let's hope they get over properly, jump off at the right point to get to other side. ]
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[THEY'RE ALL HANGING ON TIGHTLY TOO and. hoping they don't fall]
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You'd sure better hold on tight. The chandelier is sturdy enough to hold all their weights, but it groans terrifyingly as they swing over the gap- god I hope none of you look down, it's a barf-worthy view.
But with the extra momentum from pulling it back first, and going at the same time, the chandelier swings plenty far enough to reach to the other side!]
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[letting out a sigh of relief when they make it to the other end!]
Ha! See? Easy. ♥
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Not something I want to do again, but there's the door. Let's hope this is the last of this obstacle course crap.
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[through the door /o/]
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