soulping ([personal profile] soulping) wrote2014-03-07 03:39 pm

GULGALLANA & TIAMAT

[You exit the parlor through a doorway in your team's color and find yourself in some kind of entry hall. Aside from the one behind you, there are four doors - one on each of the side walls, and two opposite the entrance - each with an image carved into it. They're a bit hard to make out, however, since only one torch on the far wall is lit, lending the place a gloomy atmosphere. What you can see is that the room, once richly decorated, is now a mess; the walls are covered in peeling, royal purple wallpaper, and great swaths of the ceiling are coated with sticky cobwebs. The floor is covered with large marble tiles, inlaid with some kind of swirling design in glittering gold - but sadly, it too is out of shape. The tiles seem to shift a bit under your weight, and some of them are even missing altogether.

If you try the doors you'll find that all of them are locked, and no amount of manhandling can get them to budge.]

[OOC: This game is a treasure hunt/dungeon crawl! Your characters will be exploring the rooms they pass through and facing different challenges in each one. Some rooms will be exploratory, others will have specific rules! The goal is just to reach the end. Teams will be scored on things like teamwork, cleverness, creativity, etc.

Skills are ON, but there will be penalties if you mess up Knut's castle. He lives here, you know!]
carptricks: (isn't never quite enough)

Re: ROOM 6

[personal profile] carptricks 2014-03-09 04:35 am (UTC)(link)
Maybe this is the treasure that guy was talking about before the game started. Either way, I'm gonna keep a hold of this.

[pocketing it as he examines the room some more]
debate_avenger: (This is the way it should be)

Re: ROOM 6

[personal profile] debate_avenger 2014-03-09 04:36 am (UTC)(link)
It could also be a key for the treasure, of course. Either way, we'll need to keep watch for more from here on.
carptricks: (Believe in the magic)

Re: ROOM 6

[personal profile] carptricks 2014-03-09 04:54 am (UTC)(link)
Heh, I agree.

Though taking more pressing concerns into account, I have no idea how to get out of this room.
debate_avenger: (Default)

Re: ROOM 6

[personal profile] debate_avenger 2014-03-09 04:57 am (UTC)(link)
The clue is probably in the second half of that carving, I would guess...

[That doesn't actually answer anything, though...]

We either need a way to make it more clear, or find something that matches that other half.
carptricks: (Default)

Re: ROOM 6

[personal profile] carptricks 2014-03-09 05:02 am (UTC)(link)
I don't think we're gonna find anything to make it clearer. It's too worn for that.

But maybe there's something we're missing. . .

[knocking on the stone floor, heyo]
debate_avenger: (This is the way it should be)

Re: ROOM 6

[personal profile] debate_avenger 2014-03-09 05:05 am (UTC)(link)
I'll do another check on the other walls, then. It helps to know what we're looking for.