soulping ([personal profile] soulping) wrote2014-03-07 04:15 pm

AMALTHEA

[You exit the parlor through a doorway in your team's color and find yourself in some kind of entry hall. Aside from the one behind you, there are four doors - one on each of the side walls, and two opposite the entrance - each with an image carved into it. They're a bit hard to make out, however, since only one torch on the far wall is lit, lending the place a gloomy atmosphere. What you can see is that the room, once richly decorated, is now a mess; the walls are covered in peeling, royal purple wallpaper, and great swaths of the ceiling are coated with sticky cobwebs. The floor is covered with large marble tiles, inlaid with some kind of swirling design in glittering gold - but sadly, it too is out of shape. The tiles seem to shift a bit under your weight, and some of them are even missing altogether.

If you try the doors you'll find that all of them are locked, and no amount of manhandling can get them to budge.]

[OOC: This game is a treasure hunt/dungeon crawl! Your characters will be exploring the rooms they pass through and facing different challenges in each one. Some rooms will be exploratory, others will have specific rules! The goal is just to reach the end. Teams will be scored on things like teamwork, cleverness, creativity, etc.

Skills are ON, but there will be penalties if you mess up Knut's castle. He lives here, you know!]
codecmoment: (first law of equivalent exchange)

[personal profile] codecmoment 2014-03-08 10:06 pm (UTC)(link)
I'm fine going along out in the open. But if he's really adamant about staying inside, he might not actually make a good ally - in fact, he might just run off.
unguilded: (I can run now)

[personal profile] unguilded 2014-03-08 10:18 pm (UTC)(link)
True, but let's at least find something he can use to get out with, that he can keep hidden away in there. I want to at least give him ... the means to leave if he makes the choice to.

I'll take the left, then! I don't know if there's anything on the couch, but the table might have something on it.

[ peering over at the couch and table. Are there things on either of them that can be seen? ]
codecmoment: (Default)

[personal profile] codecmoment 2014-03-09 12:36 am (UTC)(link)
[ Proceeding to run ahead on the open path, so they can hurry up and make SOME progress before the cat shows up. Still hoping the cat is... stuffed... or just gently licks them. ]
codecmoment: (> put it in)

[personal profile] codecmoment 2014-03-09 01:16 am (UTC)(link)
[ Yes because he's gonna be the brave one and put himself in harm's way. ]
codecmoment: (Bang.)

[personal profile] codecmoment 2014-03-09 01:28 am (UTC)(link)
[ Starts mapping out a little map in his head - try to climb onto the counters, and perhaps there is some cheese set out. If not, find any objects that can be used to open the fridge, since he is small and wimpy (wimpier than usual) now. ]
unguilded: (the chainsaws and tits are here!)

[personal profile] unguilded 2014-03-09 02:07 am (UTC)(link)
[ reaching for the remote to see how heavy it is-- if he can carry it (since he's not an actual mouse at least) he'll take it with him to follow behind Otacon on the chance he'll need to make any kind of noise with it.

While Otacon looks around, Rook hangs close to the doorway. Not too close to the cat, but not too far either. ]
codecmoment: (Contract?)

[personal profile] codecmoment 2014-03-09 02:20 am (UTC)(link)
[ ... yeah but he needs some way to get footing to climb these things, given he is a wimpy man in a fluffy suit and not a mountain climber with gear. Or a real rat. Waving Rook over, hopefully because his teammate has some idea. ]
unguilded: (king hunt)

[personal profile] unguilded 2014-03-09 02:31 am (UTC)(link)
[ heading on over to him! Quietly. And whispering. ]

We need a way up to see if there's something to open the refrigerator with.

[ peeking over to the cat, and then reaching for the cupboard to caaaaarefully open one of the doors to see what's inside. ]
codecmoment: (> put it in)

[personal profile] codecmoment 2014-03-09 03:09 am (UTC)(link)
[ Grabbing onto a can, then. Something sturdy to climb. ]
unguilded: (in the wind)

[personal profile] unguilded 2014-03-09 03:11 am (UTC)(link)
[ '-'... moving one box before joining Otacon, angling it against a corner and leaving a small space just in case they need to hide behind it. ]

Just in case!

[ and then helping with a can! ]
codecmoment: (how can you say you love her)

[personal profile] codecmoment 2014-03-09 03:29 am (UTC)(link)
[ Contemplating stacking... then in barely a whisper: ]

What if we accidentally drop the can while trying to stack it?
unguilded: (quiet move)

[personal profile] unguilded 2014-03-09 03:34 am (UTC)(link)
Then we'll be in trouble! But we need to get up there...

Maybe we can do a couple and then I can boost you up? Or vice versa.
codecmoment: (first law of equivalent exchange)

[personal profile] codecmoment 2014-03-09 03:54 am (UTC)(link)
Sure. We can make them like a stairway.
unguilded: (knock knock)

[personal profile] unguilded 2014-03-09 03:59 am (UTC)(link)
Okay!

[ ONTO THE NEXT CAN! Until we can stack them high enough that boosting the rest of the way is possible. ]
codecmoment: (people die when they are killed)

[personal profile] codecmoment 2014-03-09 04:11 am (UTC)(link)
[ Eyes the spatula. That could be used to pry the fridge door open. ]
unguilded: (and learn to fly)

[personal profile] unguilded 2014-03-09 04:15 am (UTC)(link)
[ follows his gaze. ]

That would work!

Depending on where the cheese is inside, we could bring the ladle too, to reach it.

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