AMALTHEA
[You exit the parlor through a doorway in your team's color and find yourself in some kind of entry hall. Aside from the one behind you, there are four doors - one on each of the side walls, and two opposite the entrance - each with an image carved into it. They're a bit hard to make out, however, since only one torch on the far wall is lit, lending the place a gloomy atmosphere. What you can see is that the room, once richly decorated, is now a mess; the walls are covered in peeling, royal purple wallpaper, and great swaths of the ceiling are coated with sticky cobwebs. The floor is covered with large marble tiles, inlaid with some kind of swirling design in glittering gold - but sadly, it too is out of shape. The tiles seem to shift a bit under your weight, and some of them are even missing altogether.
If you try the doors you'll find that all of them are locked, and no amount of manhandling can get them to budge.]
[OOC: This game is a treasure hunt/dungeon crawl! Your characters will be exploring the rooms they pass through and facing different challenges in each one. Some rooms will be exploratory, others will have specific rules! The goal is just to reach the end. Teams will be scored on things like teamwork, cleverness, creativity, etc.
Skills are ON, but there will be penalties if you mess up Knut's castle. He lives here, you know!]
If you try the doors you'll find that all of them are locked, and no amount of manhandling can get them to budge.]
[OOC: This game is a treasure hunt/dungeon crawl! Your characters will be exploring the rooms they pass through and facing different challenges in each one. Some rooms will be exploratory, others will have specific rules! The goal is just to reach the end. Teams will be scored on things like teamwork, cleverness, creativity, etc.
Skills are ON, but there will be penalties if you mess up Knut's castle. He lives here, you know!]

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I'll take the left, then! I don't know if there's anything on the couch, but the table might have something on it.
[ peering over at the couch and table. Are there things on either of them that can be seen? ]
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And to the far left, a ball of fuzzy black fur, napping in front of the stove.]
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Whatever you do, you might want to be quiet. Judging from the slowly twitching tail, that is not a stuffed animal.]
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While Otacon looks around, Rook hangs close to the doorway. Not too close to the cat, but not too far either. ]
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We need a way up to see if there's something to open the refrigerator with.
[ peeking over to the cat, and then reaching for the cupboard to caaaaarefully open one of the doors to see what's inside. ]
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Inside, the cupboard is well stocked! Plenty of cans and boxes. Both can be moved, though the cans require teamwork.]
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Just in case!
[ and then helping with a can! ]
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What if we accidentally drop the can while trying to stack it?
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Maybe we can do a couple and then I can boost you up? Or vice versa.
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[ ONTO THE NEXT CAN! Until we can stack them high enough that boosting the rest of the way is possible. ]
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There's a few appliances, like a toaster, coffee maker, and microwave. There's also a utensil rack hanging above one counter that holds a spaghetti fork, a deep ladle, a flat wooden spoon, and a metal spatula. Finally, there's a sink with a few dirty dishes in it.]
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That would work!
Depending on where the cheese is inside, we could bring the ladle too, to reach it.
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of course, if you do that, you're going to abruptly wake someone up.]
Mreow?
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