soulping ([personal profile] soulping) wrote2014-03-07 04:15 pm

AMALTHEA

[You exit the parlor through a doorway in your team's color and find yourself in some kind of entry hall. Aside from the one behind you, there are four doors - one on each of the side walls, and two opposite the entrance - each with an image carved into it. They're a bit hard to make out, however, since only one torch on the far wall is lit, lending the place a gloomy atmosphere. What you can see is that the room, once richly decorated, is now a mess; the walls are covered in peeling, royal purple wallpaper, and great swaths of the ceiling are coated with sticky cobwebs. The floor is covered with large marble tiles, inlaid with some kind of swirling design in glittering gold - but sadly, it too is out of shape. The tiles seem to shift a bit under your weight, and some of them are even missing altogether.

If you try the doors you'll find that all of them are locked, and no amount of manhandling can get them to budge.]

[OOC: This game is a treasure hunt/dungeon crawl! Your characters will be exploring the rooms they pass through and facing different challenges in each one. Some rooms will be exploratory, others will have specific rules! The goal is just to reach the end. Teams will be scored on things like teamwork, cleverness, creativity, etc.

Skills are ON, but there will be penalties if you mess up Knut's castle. He lives here, you know!]
codecmoment: (first law of equivalent exchange)

[personal profile] codecmoment 2014-03-08 12:18 am (UTC)(link)
[ Tapping the tiles with his boots, in case one loosens or crumbles. Maybe there's treasure or a secret doorway under some. ]
menially: (but I know that ★)

[personal profile] menially 2014-03-08 12:19 am (UTC)(link)
Careful, there...

[Said a bit sharply. He's not liking the looks of any of this.]
codecmoment: (people die when they are killed)

[personal profile] codecmoment 2014-03-08 12:20 am (UTC)(link)
I know I'll probably end up falling into the basement level.
menially: (to be proud ★)

[personal profile] menially 2014-03-08 12:22 am (UTC)(link)
[Laughs dryly.]

Well, let's try for something a little more... optimistic, alright?
codecmoment: (I'll take this potato chip)

[personal profile] codecmoment 2014-03-08 12:23 am (UTC)(link)
Let's peel off some of the wallpaper? Maybe there's a secret wall panel, or switch.

[ Or 1000000000000 spiders. ]

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codecmoment: (Do you poop?)

[personal profile] codecmoment 2014-03-08 12:25 am (UTC)(link)
[ ... he keeps shifting them around, eventually actually using his hands to lift them. ]

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menially: (who understands the secret ☼)

Re: ROOM 1 - FOUR DOORS

[personal profile] menially 2014-03-08 12:27 am (UTC)(link)
[Quietly walking over to examine the torch, seeing if it's removable and if there are any others on the walls... '-']
menially: (but I know that ★)

Re: ROOM 1 - FOUR DOORS

[personal profile] menially 2014-03-08 12:42 am (UTC)(link)
[He's flustered as he tries to light the other torches, blowing his bangs out of his face.]

No good. Guess we're stuck with this for right now.

[Walking close enough to try and see the right-hand wall's door in the light of the torch.]

Re: ROOM 1 - FOUR DOORS

[personal profile] menially - 2014-03-08 00:53 (UTC) - Expand
unguilded: (pain delivers me)

Re: ROOM 2 - THE PATH OF DANGER

[personal profile] unguilded 2014-03-08 02:58 am (UTC)(link)
Ah-- crap!

[ well he doesn't have his Guild speed and strength back yet. But his skills with swordfighting and martial arts at least give him some movement? ]

We can't go back either-- we have to make a run for it and try to avoid it all. Follow me!

[ he quickly sprints forward first, eyes darting around everywhere. The floor, the walls, the ceiling, trying to time movements of things he can spot and either jumping, rolling or swerving through, around and over things as best he can, hoping the others are close behind him. ]
codecmoment: (The balls are inert.)

[personal profile] codecmoment 2014-03-08 02:59 am (UTC)(link)
[ Otacon has SEEN this shit done before.

From a safe distance.

So really Rook is just acting as a meat shield here, but he's thin and good at weaving around things. ]
menially: (MORE FAITO)

[personal profile] menially 2014-03-08 03:07 am (UTC)(link)
This is suicide--

[Said as he covers his head with his arms, doing his best to use what speed he has - nothing special, but some of his regained skills offers him some fluidity from a combat style meant to strike and dodge.

Right now, dodging would be in his best interest. He's also keeping rather low, flanking alongside Rook.]

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unguilded: (the fuck?)

Re: ROOM 3

[personal profile] unguilded 2014-03-08 05:38 am (UTC)(link)
[ looks down at his hands... ]

We're ... rats?

[ glancing over to the cage, attention easily captured! And heads over to it. ]

Hey-- what is it?
codecmoment: (Ponytails turn me on.)

[personal profile] codecmoment 2014-03-08 05:39 am (UTC)(link)
Aw, this is actually pretty cute.

[ Squeak squeak. ]
menially: (factory air-conditioned ☼)

[personal profile] menially 2014-03-08 05:41 am (UTC)(link)
Cute, huh...

[Too distracted over the fact that I LOOK LIKE A GIANT MOUSE WHAT THE HELL. He's hesitantly following behind Rook, glancing up warily at the giant furniture.]

...What in the world...
unguilded: (too soon to run)

Re: ROOM 3

[personal profile] unguilded 2014-03-08 06:13 am (UTC)(link)
She?

[ LOOKING ... AROUND THE ROOM. ]

Who?
codecmoment: (The balls are inert.)

[personal profile] codecmoment 2014-03-08 06:15 am (UTC)(link)
... is there a cat.

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