AMALTHEA
[ The Traveler steps in front of all of you, her arms raised dramatically! ]
Today, we take the first step of a very, very long journey together! This dream belongs to a young man, a criminal and his gang who on an otherwise normal heist has gotten in way over his head! Normally, this would be a nightmare, full of blood and death and abject horror!
Fortunately, I have taken the liberty of altering this dream so that it is completely safe and above all, fun! It would not do to have your first foray into the world of unreality to be so unwelcoming! The goal of this game is to survive, reach the end, and solve the mystery...
The mystery of the Train Tracker!
Today, we take the first step of a very, very long journey together! This dream belongs to a young man, a criminal and his gang who on an otherwise normal heist has gotten in way over his head! Normally, this would be a nightmare, full of blood and death and abject horror!
Fortunately, I have taken the liberty of altering this dream so that it is completely safe and above all, fun! It would not do to have your first foray into the world of unreality to be so unwelcoming! The goal of this game is to survive, reach the end, and solve the mystery...
The mystery of the Train Tracker!

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[THIS SEEMS LIKE A GREAT THING.]
Interesting... Survival and mysteries are two of my favorite things.
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You're in the dinner car of your team's train, where some very clearly high-class people are mingling...for the most part. There's some people up at the bar that you can tell are LESS THAN SCRUPULOUS. Also, one of them is apparently a cowboy? It's 1931, for godssakes.
The cowboy appears to be telling the young nervous man a story. Something about a TRAIL TRACKER, that appears on trains to murder everyone, at which point the train vanishes...obviously a urban legend, but the nervous man proceeds to FLIP THE FUCK OUT ABOUT IT, and runs off out of the car, insisting that he needs to find the young conductor to warn him that everyone on the train is going to die.
The moment he vanishes, you hear the sound of a pistol firing, and people start to panic. Welp.
OBVIOUS EXITS ARE EAST.
> ]
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Pardon me, can you go into detail about that trail tracker?
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[ >start heading for the obvious exit ]
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CAR 2
OBVIOUS EXITS ARE WEST, EAST, and NORTH.
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[> Engage the black suits.]
Pardon me, could you play a number for us?
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Re: CAR 2
Why are you searching for the young conductor?
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CAR 2.5
There is a CELLO CASE leaning against the wall, and also a DELICIOUS MEAL on the table in the center. ]
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[FLAILING FOREVER PUT ME DOWN PUT ME DOWN.]
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CAR 2 V. 2
OBVIOUS EXITS are EAST, WEST, and NORTH. ]
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CAR 3
SUDDENLY, a man in a white suit carrying a pistol walks in. The nervous man cries.
OBVIOUS EXITS ARE EAST AND WEST.
BELT is COVERED IN STICKERS AND BOOZE.
> ]
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[I'm a ghost that makes me invincible right?]
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just gonna question Hottub while Belt beats the crap out of that not psychopath ]
Where did you say this conductor guy was?
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CAR 4 - ROOF
...Seems really hard to climb across, though. One wrong step would mean death.
OBVIOUS EXITS ARE DOWN and EAST. ]
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[If not I have people to clear out in the train.]
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CAR 4
The RATHER LARGE MAN scowls, but the sound of MACHINE GUNS intensifies, and suddenly he's skipping down the hall towards you, singing about how EXCITED he is.
I ASSUME YOU'RE JUST GOING TO SHOOT HIM.
THERE'S A LADY IN 4.5, TOO YOU'RE GOING TO SHOOT HER TOO AREN'T YOU
Obvious exits are EAST, WEST, and NORTH. ]
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[Yes. I'm going to shoot the both of them.]
[Are they carrying any good loot/is there any in 4.5? Also where are the machine gun sounds coming from.]
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CAR 5
SOME MYSTERIOUS THINGS HAPPENING ON THIS TRAIN?
BELT continues to be COVERED IN BULLSHIT.
Obvious exits are WEST, EAST, NORTH, and WINDOW.
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[he sounds fascinated, but is staying away from that window]
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CAR 6
The NERVOUS MAN is staring in ABJECT TERROR. ]
H-he's dead! I'm too late, the Train Tracker already got him!
[ HOTTUB BLEMISH CRIES. ]
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...Perhaps my theory was wrong.
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