TAKSHAKA
[You exit the parlor through a doorway in your team's color and find yourself in some kind of entry hall. Aside from the one behind you, there are four doors - one on each of the side walls, and two opposite the entrance - each with an image carved into it. They're a bit hard to make out, however, since only one torch on the far wall is lit, lending the place a gloomy atmosphere. What you can see is that the room, once richly decorated, is now a mess; the walls are covered in peeling, royal purple wallpaper, and great swaths of the ceiling are coated with sticky cobwebs. The floor is covered with large marble tiles, inlaid with some kind of swirling design in glittering gold - but sadly, it too is out of shape. The tiles seem to shift a bit under your weight, and some of them are even missing altogether.
If you try the doors you'll find that all of them are locked, and no amount of manhandling can get them to budge.]
[OOC: This game is a treasure hunt/dungeon crawl! Your characters will be exploring the rooms they pass through and facing different challenges in each one. Some rooms will be exploratory, others will have specific rules! The goal is just to reach the end. Teams will be scored on things like teamwork, cleverness, creativity, etc.
Skills are ON, but there will be penalties if you mess up Knut's castle. He lives here, you know!]
If you try the doors you'll find that all of them are locked, and no amount of manhandling can get them to budge.]
[OOC: This game is a treasure hunt/dungeon crawl! Your characters will be exploring the rooms they pass through and facing different challenges in each one. Some rooms will be exploratory, others will have specific rules! The goal is just to reach the end. Teams will be scored on things like teamwork, cleverness, creativity, etc.
Skills are ON, but there will be penalties if you mess up Knut's castle. He lives here, you know!]

Re: ROOM 3
[ INVESTIGATE THE EDGES OF THE DESK? ]
Re: ROOM 3
Alternately, there's a trashcan on one side that would cut the distance in half if you use it as a step to the floor. Or you can try using what's on the desk to help you.]
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
she only has the wisest plan possible, i assure you. ]
Re: ROOM 3
What are you planning...]
Re: ROOM 3
then she will unroll an ungodly amount of tape and start lowering the ring of tape over the table edge... down, down, down... until it hopefully either a: reaches the floor or b: gets close enough to the floor she can jump.
she's being creative okok. ]
Re: ROOM 3
A clatter that echoes through the room, and is followed by a sudden shuffling noise, and a soft, distant:]
Meow?
Re: ROOM 3
i have a pointy paperclip. bring it on, cat. ]
Re: ROOM 3
Once on the floor, the door to the kitchen is straight ahead. To the left, a couch and an end table. To the right, the door, a TV, and a recliner facing it.
How will you proceed?]
Re: ROOM 3
this is actually pretty exciting...! ]
Re: ROOM 3
You pitter-patter across the floor, heading straight for the doorway without fear! The atmosphere is tense, but as you make it halfway across without incident you start to let down your guard. This seems easy enough...you're almost there now...
A mere foot from the door, a fuzzy black face suddenly peeks around the corner, eyes fixed right on Sparrow.]
Mew?
Re: ROOM 3
Hello! You're Angel, right?
Re: ROOM 3
[You're not making any threatening movements yet, so the kitten pads into the living room to sniff at you curiously. She is a tiny (though certainly much less so from your current perspective), fuzzy black thing with a pink bow around her neck. A terrifying hellbeast indeed.]
Re: ROOM 3
only to sneeze, i'm sorry he's allergic to cats]
Re: ROOM 3
she smiles and holds still to allow for investigating, even making sure Angel doesn't scratch her nose on the paperclip! ]
I'm Sparrow!
Re: ROOM 3
She gets a good thorough sniffing of everyone close enough to do so and then. Puts a paw on Sparrow and pushes curiously. Can I play with this???
She might knock you over, sorry.]
Re: ROOM 3
Don't do that! We need to get some cheese from the kitchen!
[ she tries to stand up and pet the kitty's nose. ]
Re: ROOM 3
She tries to bat at Sparrow a little more, but is happily distracted by nosepets. She starts to purr and still doesn't seem to understand anything you're saying, but she's not stopping you or eating you or anything.]
Re: ROOM 3
Re: ROOM 3
she'll pet Angel for a little longer before continuing toward the kitchen door. ]
We'll be back soon, okay?
Re: ROOM 3
[Angel follows insistently, trying to grab Sparrow by the scruff of her neck! It's super clumsy though, she's pretty much just bumping sadly at the back of your head.
Swan could easily get past if he doesn't move too suddenly, since that would grab the cat's attention.]
Re: ROOM 3
Please don't get eaten, Sparrow.
[then he starts cautiously, not moving too fast, into the kitchen, leaving Sparrow to distract the cat]
Re: ROOM 3
You wanna play more, Angel?
[ turns around to give her more noserubs ]
Re: ROOM 3
Angel, happy to have a playmate, completely ignores Swan in favor of pushing at Sparrow again and then rolling over cutely. The whole thing is super adorable.
MEANWHILE. Swan heads into the kitchen. There's counters with cupboards underneath to the right, and a refrigerator to the left.]
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3
Re: ROOM 3