[Kaito's Heart]
[A gust of wind rushes past you, so strong that you nearly stumble backwards from the force. You hear whispers in your ear, an unfamiliar voice saying, no, not here, not now, go back, before your senses shut off entirely]
[You wake up again to find yourself in a room]
((#dragonheart on IRC for this heart party aw yeah))
[You wake up again to find yourself in a room]
((#dragonheart on IRC for this heart party aw yeah))

PLAYER ACTION
Re: PLAYER ACTION
Now then, let's see your next move, shall we?
Re: PLAYER ACTION
[instead of light, there is now a ball of darkness around the raven's head- not completely black, but it's much dimmer and harder to see]
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Okay, you have to leave. NOW. [The orange condenses, turns red, and there's a stream of raw destructive energy being fired at the Raven.]
Re: PLAYER ACTION
ENEMY REACTION
[Aoko's cards strike the creature's talons, cracking its mirrored body even further. And after that. . . Ivy and Ed's attacks strike the cracked areas of the bird's feet, shattering its legs entirely. Any attack that does not hit a cracked area merely bounces off, reflected back at the caster]
ENEMY ACTION
[Its attack is blind, however, thanks to Diamond's magic]
PLAYER REACTION
Re: PLAYER REACTION
Careful, guys!
Re: PLAYER REACTION
Re: PLAYER REACTION
[AND IT IS DIVE BOMBING US.]
[I THINK I CAN WHIP IT AT THE ENEMY'S FACE AND DIVE OUT OF THE WAY OF THE DIVEBOMB. YES THAT SOUNDS LIKE A GOOD IDEA. THE ENEMY WILL NEVER SEE THIS COMING.]
Re: PLAYER REACTION
[And Diz jumps up into the air...
Re: PLAYER REACTION
Hey, Lucky, if you're not going to die, can I borrow that glass?
Re: PLAYER REACTION
Er, yeah, but just because I'm not dying doesn't mean I can't feel pain.
[never the less, he. is tugging at the mirror shard javelin in his stomach. and trying to pull it out]
Re: PLAYER REACTION
Re: PLAYER REACTION
Re: PLAYER REACTION
Re: PLAYER REACTION
Re: PLAYER REACTION
Re: PLAYER REACTION
Re: PLAYER REACTION
Re: PLAYER REACTION
Re: PLAYER REACTION
Re: PLAYER REACTION
Re: PLAYER REACTION
Re: PLAYER REACTION
Re: PLAYER REACTION
Re: PLAYER REACTION
Re: PLAYER REACTION
Re: PLAYER REACTION
Re: PLAYER REACTION
Re: PLAYER REACTION
Re: PLAYER REACTION
Re: PLAYER REACTION
Re: PLAYER REACTION
[I also see a huge monster raven divebombing us]
[Aoko's shaky, and she's no fighter. The wing does clip her before she manages to jump clear, leaving a long gash along her arm. She stumbles, crashing to her knees with a hiss of pain—]
PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Is this a terrible idea? Probably, but it's a tactic that makes sense to her.]
Re: PLAYER ACTION
E-Everybody, after me! Aim for its throat when I crack it!
[And she fires, hoping, hoping it hits]
Re: PLAYER ACTION
RIGHT!
[From the ground, going from Ice Rock to Water to Ice Lance to Upwards Strike At Where Aoko Frees Up... if he's able to react fast enough, anyways.]
Re: PLAYER ACTION
She's using the glass as a giant lens to focus the light into a tight beam attack, aiming it after Aoko's card.]
Re: PLAYER ACTION
Re: PLAYER ACTION
also trying to aim for the throat]
Re: PLAYER ACTION
ENEMY REACTION
ENEMY ACTION
PLAYER REACTION
Re: PLAYER REACTION
Re: PLAYER REACTION
Re: PLAYER REACTION
Re: PLAYER REACTION
Re: PLAYER REACTION
Re: PLAYER REACTION
Re: PLAYER REACTION
Re: PLAYER REACTION
Re: PLAYER REACTION
Re: PLAYER REACTION
Re: PLAYER REACTION
Re: PLAYER REACTION
Re: PLAYER REACTION
Re: PLAYER REACTION
Re: PLAYER REACTION
Re: PLAYER REACTION
Re: PLAYER REACTION
PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
ENEMY DEFEATED
Re: ENEMY DEFEATED
Re: ENEMY DEFEATED
Re: ENEMY DEFEATED
Re: ENEMY DEFEATED
Re: ENEMY DEFEATED
Re: ENEMY DEFEATED
Re: ENEMY DEFEATED
Re: ENEMY DEFEATED
Re: ENEMY DEFEATED
Re: ENEMY DEFEATED
Re: ENEMY DEFEATED
Re: ENEMY DEFEATED
Re: ENEMY DEFEATED
Re: ENEMY DEFEATED
Re: ENEMY DEFEATED
Re: ENEMY DEFEATED
Re: ENEMY DEFEATED
Re: ENEMY DEFEATED
Re: ENEMY DEFEATED
Re: ENEMY DEFEATED
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION
Re: PLAYER ACTION