soulping ([personal profile] soulping) wrote2014-10-14 03:34 pm

SEPSIS: COWS

[ It's time to explore a 2spooky place. Someone better have put the goggles on. ]
debate_avenger: (My plans are already in motion)

DISCUSSION

[personal profile] debate_avenger 2014-10-14 11:05 pm (UTC)(link)
Now then... The question is, how do we want to do this? Do we want to try and gather up as many items as possible, or just shoot for the exit?
turnaboutashes: (pic#8397882)

Re: DISCUSSION

[personal profile] turnaboutashes 2014-10-14 11:05 pm (UTC)(link)
[WAVES. . . AWKWARDLY]

Shoot for. . . the exit?
cihuatlatoani: (Brooding)

Re: DISCUSSION

[personal profile] cihuatlatoani 2014-10-14 11:07 pm (UTC)(link)
It seems to me that we have a better chance on the long route.
turnaboutashes: (pic#8397827)

Re: DISCUSSION

[personal profile] turnaboutashes 2014-10-14 11:13 pm (UTC)(link)
I don't know about that. If the benefit of the shorter path is that it moves faster, then one can only conclude that the winning conditions include "those who reach it to the nearest exit the quickest."

Items are supposed to heal any damage we take, but theoretically we wouldn't need any of those if we manage to avoid damage completely.

So if we play it quickly, and safely, then. . . we might win?
cihuatlatoani: (Neutral)

Re: DISCUSSION

[personal profile] cihuatlatoani 2014-10-14 11:16 pm (UTC)(link)
Perhaps. There could be a significant element of randomness, however. It may be difficult to play conservatively.
turnaboutashes: (pic#8397878)

Re: DISCUSSION

[personal profile] turnaboutashes 2014-10-14 11:17 pm (UTC)(link)
It might be, but we won't know until we try it. Maybe we could. . . take the short path this round, and the longer ones next round?
cihuatlatoani: (Neutral2)

Re: DISCUSSION

[personal profile] cihuatlatoani 2014-10-14 11:19 pm (UTC)(link)
Mm, perhaps that may be best. There is also something to say for getting this over with quickly.

Re: DISCUSSION

[personal profile] turnaboutashes - 2014-10-14 23:21 (UTC) - Expand

Re: DISCUSSION

[personal profile] cihuatlatoani - 2014-10-14 23:23 (UTC) - Expand

Re: DISCUSSION

[personal profile] turnaboutashes - 2014-10-14 23:25 (UTC) - Expand

Re: DISCUSSION

[personal profile] cihuatlatoani - 2014-10-14 23:26 (UTC) - Expand

Re: DISCUSSION

[personal profile] turnaboutashes - 2014-10-14 23:27 (UTC) - Expand

Re: DISCUSSION

[personal profile] cihuatlatoani - 2014-10-14 23:29 (UTC) - Expand

Re: DISCUSSION

[personal profile] turnaboutashes - 2014-10-14 23:40 (UTC) - Expand

Re: DISCUSSION

[personal profile] cihuatlatoani - 2014-10-14 23:50 (UTC) - Expand
debate_avenger: (My plans are already in motion)

Re: DISCUSSION

[personal profile] debate_avenger 2014-10-14 11:17 pm (UTC)(link)
Actually, I notice that we don't seem to have a maximum for most of our stats. I wonder if we can actually restore more than we have.
turnaboutashes: (pic#8397812)

Re: DISCUSSION

[personal profile] turnaboutashes 2014-10-14 11:18 pm (UTC)(link)
Oh. . . (Ack! I hadn't thought of that.)

What would the point of that be, though?
debate_avenger: (My plans are already in motion)

Re: DISCUSSION

[personal profile] debate_avenger 2014-10-14 11:20 pm (UTC)(link)
At least part of the score is based on our stat totals, so I wouldn't be surprised if we could boost it through careful play.

Re: DISCUSSION

[personal profile] turnaboutashes - 2014-10-14 23:24 (UTC) - Expand

Re: DISCUSSION

[personal profile] debate_avenger - 2014-10-14 23:26 (UTC) - Expand

Re: DISCUSSION

[personal profile] turnaboutashes - 2014-10-14 23:27 (UTC) - Expand

Re: DISCUSSION

[personal profile] debate_avenger - 2014-10-14 23:29 (UTC) - Expand

Re: DISCUSSION

[personal profile] turnaboutashes - 2014-10-14 23:32 (UTC) - Expand

Re: DISCUSSION

[personal profile] debate_avenger - 2014-10-14 23:35 (UTC) - Expand

Re: DISCUSSION

[personal profile] turnaboutashes - 2014-10-14 23:38 (UTC) - Expand
hardertheyfall: (How do i get senpai to notice me?)

Re: DISCUSSION

[personal profile] hardertheyfall 2014-10-14 11:17 pm (UTC)(link)
[ He's going to wear the goggles. ]

I don't know what kind of strategy to go for, here. I'll leave that up to you.
debate_avenger: (I can't explain.)

Re: DISCUSSION

[personal profile] debate_avenger 2014-10-14 11:33 pm (UTC)(link)
...Well, we rolled a six. Should we just head straight for the exit, or do a little detour? We could leave now, but even with the detour, we'll only be adding one more turn. Going on the detour would have us go to 6, and then head back to 4...
cihuatlatoani: (Smile2)

Re: DISCUSSION

[personal profile] cihuatlatoani 2014-10-14 11:36 pm (UTC)(link)
I believe it would be worth taking that risk.
turnaboutashes: (pic#8397830)

Re: DISCUSSION

[personal profile] turnaboutashes 2014-10-14 11:38 pm (UTC)(link)
Ah-- what would the point of adding an extra turn be, if we're trying to get this done quickly?
debate_avenger: (I can't explain.)

Re: DISCUSSION

[personal profile] debate_avenger 2014-10-14 11:40 pm (UTC)(link)
Mostly to give us a chance to do something if the last step is trapped, to be honest.
turnaboutashes: (pic#8397892)

Re: DISCUSSION

[personal profile] turnaboutashes 2014-10-14 11:41 pm (UTC)(link)
"Do something?" But we don't even know what there is to do, other than collect items and possibly run into monsters. . .

If we're on the short path, the more dangerous path, I guess I feel. . . like we should go straight for the exit.
Edited 2014-10-14 23:43 (UTC)
debate_avenger: (I can't explain.)

Re: DISCUSSION

[personal profile] debate_avenger 2014-10-14 11:52 pm (UTC)(link)
Well, we'll see how it turns out, at least. You can say "I told you so" when I manage to get us all wiped out.
Edited 2014-10-14 23:52 (UTC)
turnaboutashes: (pic#8397805)

Re: DISCUSSION

[personal profile] turnaboutashes 2014-10-14 11:52 pm (UTC)(link)
[AND THEN DIZ DOES THINGS]

(A-am I just a spectator here?)

Um, Diz? Why are you only tagging space four?

Re: DISCUSSION

[personal profile] debate_avenger - 2014-10-14 23:54 (UTC) - Expand

Re: DISCUSSION

[personal profile] turnaboutashes - 2014-10-14 23:55 (UTC) - Expand

Re: DISCUSSION

[personal profile] debate_avenger - 2014-10-14 23:56 (UTC) - Expand

Re: DISCUSSION

[personal profile] turnaboutashes - 2014-10-15 00:00 (UTC) - Expand

Re: DISCUSSION

[personal profile] debate_avenger - 2014-10-15 00:01 (UTC) - Expand

Re: DISCUSSION

[personal profile] hardertheyfall - 2014-10-15 00:03 (UTC) - Expand

Re: DISCUSSION

[personal profile] turnaboutashes - 2014-10-15 00:05 (UTC) - Expand

Re: DISCUSSION

[personal profile] debate_avenger - 2014-10-15 00:11 (UTC) - Expand

Re: DISCUSSION

[personal profile] turnaboutashes - 2014-10-15 00:12 (UTC) - Expand

Re: DISCUSSION

[personal profile] debate_avenger - 2014-10-15 00:14 (UTC) - Expand

Re: DISCUSSION

[personal profile] turnaboutashes - 2014-10-15 00:16 (UTC) - Expand

Re: DISCUSSION

[personal profile] debate_avenger - 2014-10-15 00:18 (UTC) - Expand

Re: DISCUSSION

[personal profile] debate_avenger - 2014-10-15 00:05 (UTC) - Expand

Re: DISCUSSION

[personal profile] hardertheyfall - 2014-10-15 00:31 (UTC) - Expand

Re: DISCUSSION

[personal profile] hardertheyfall - 2014-10-14 23:55 (UTC) - Expand

Re: DISCUSSION

[personal profile] turnaboutashes - 2014-10-14 23:57 (UTC) - Expand

Re: DISCUSSION

[personal profile] hardertheyfall - 2014-10-15 00:01 (UTC) - Expand

Re: DISCUSSION

[personal profile] turnaboutashes - 2014-10-15 00:03 (UTC) - Expand

Re: DISCUSSION

[personal profile] hardertheyfall - 2014-10-15 00:05 (UTC) - Expand

Re: DISCUSSION

[personal profile] turnaboutashes - 2014-10-15 00:09 (UTC) - Expand

Re: DISCUSSION

[personal profile] hardertheyfall - 2014-10-15 01:16 (UTC) - Expand

SHORT PATH.

[personal profile] leadstodeath 2014-10-14 11:26 pm (UTC)(link)
The short path involves the group veering off away from the larger central lobby, into the back areas that the cleaning staff would use; everything is cramped and dark, making it harder to move around and see. However, the exit is easy to find. The room smells like mildew and the dust is thick.

ROLL FOR THE SPACES YOU CAN MOVE. PICK WHICH SPACE #S TO WALK ON FROM THE GIVEN MAP.
debate_avenger: (I can't explain.)

Re: SHORT PATH.

[personal profile] debate_avenger 2014-10-14 11:37 pm (UTC)(link)
...Rolled a six. Let's see...

Start-2-4-5-6-5-4

[personal profile] leadstodeath 2014-10-14 11:41 pm (UTC)(link)
THE HORROR MONITOR GIVES THE FOLLOWING WARNINGS:

Space 6 pings for SMELL and SIXTH SENSE.
Space 2 pings for SMELL.
Space 3 pings for SMELL and VISUAL.
Space 4 pings for SMELL and VISUAL.

DO YOU MARK ANY SPACES? Adrenaline cost per mark: 20.
debate_avenger: (I can't explain.)

[personal profile] debate_avenger 2014-10-14 11:45 pm (UTC)(link)
Mark 4, Smell.
Edited 2014-10-14 23:47 (UTC)

[personal profile] leadstodeath 2014-10-14 11:58 pm (UTC)(link)
20 Adrenaline is consumed to mark the smell on space 4.

20 Adrenaline is returned, due to marking a trap!

The Sixth Sense is an ITEM! You picked up a BANDAGE (Cures Bleeding).

Spaces 6, 2, 3, contained TRAPS that were not marked.

As the group walks back out of the cramped janitor's side closet with their loot, they notice an odd smell, and something clinging to their legs. A sludge blob is there, spraying toxic gas. The team is covered in a terrible STENCH and FEELS ITCHY ALL OVER. You are SURPRISED.

As they continue backtracking, they notice some of the old buckets begin to overflow with a FOUL-SMELLING OOZE. You are SURPRISED.


-50 HP, +100 Pulse.

Team stats thus far: 100 HP, 190 ADRENALINE, 150 PULSE, NO BLEEDING Items: BANDAGE. Standing on space 4.

Edited (oh my god) 2014-10-15 00:15 (UTC)

(no subject)

[personal profile] debate_avenger - 2014-10-15 00:18 (UTC) - Expand

(no subject)

[personal profile] leadstodeath - 2014-10-15 00:24 (UTC) - Expand