GULGALLANA
Years ago, you recieved a charter from the United Empire, and were officially made a member of the newly christened Trade Company! Your goal was to seek fortune wherever it may be found in this strange land...of course, through force of arms, if the natives failed to cooperate.
But now things are different. You no longer work for the Empire, but for your homeland of Teutonia -- and to a lesser extent, the people you've come to associate here in Jambudvipa. With the magitech and bioengeering facilities placed at Landfall, you are prepared to claim this region for the fatherland.
What are you here for? To find a way to harness the power of these spirits for the good of all mankind. The march of progress cannot be stopped, not even by the supernatural.
Take all these lands have to offer, and bring forward the dawn of a new age!
But now things are different. You no longer work for the Empire, but for your homeland of Teutonia -- and to a lesser extent, the people you've come to associate here in Jambudvipa. With the magitech and bioengeering facilities placed at Landfall, you are prepared to claim this region for the fatherland.
What are you here for? To find a way to harness the power of these spirits for the good of all mankind. The march of progress cannot be stopped, not even by the supernatural.
Take all these lands have to offer, and bring forward the dawn of a new age!

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There are cargo ships currently docked at the piers, and the dock workers are busy hauling crates all around. The townspeople pay you no mind, ducking in and out of the shops and guilds and homes.
To the WEST is the QUARRY.
To the EAST is some jungle.
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. . . should we check the quarry first?
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Excuse me, sorry for bothering you like this, but do you know of any native shrines or temples around here? It's part of my research.
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Excuse me, can you think of any place with a clear view of the skies? Somewhere windy should be fine, too.
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QUARRY
...It's pretty deep and even the paths down are incredibly steep. This is probably not a safe place for anyone to work, really. Don't fall in!
To the WEST is a FORGE.
To the SOUTH is a LABORATORY.
To the EAST is Landfall.
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[That being said, looking for a free helmet, just to be safe...]
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LABORATORY
There are several magitek and bioform scientists milling about, making notes on their experiments and...some of them are arguing about which field is superior. They all have very valid points, really!
To the NORTH is the QUARRY.
To the SOUTH is ????????????????
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[Well then, let's find someone that looks important but doesn't actually look busy.]
Could you give an overview of the research we're doing here? It's important for us to make sure our paperwork's in order, and to see if we can find new avenues of research.
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JUNGLE
You should probably get out as soon as possible.
To the EAST is more jungle.
To the NORTH is the NAGA VILLAGE.
To the WEST is LANDFALL.
To the NORTHEAST is MEERUT.
To the SOUTH is the Feywood.
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MEERUT
Things have advanced quite a bit in the years since landfall -- the people of Meerut even now have electricity thanks to a group of heroes, symbolized by a statue of a garishly bright green boar in the village's plaza.
To the NORTH is the SHRINE OF THE EARTH.
To the SOUTHEAST is some jungle.
In the EAST of Meerut, there is a hut of a HEALER that you are acquainted with.
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Well, that's for later. For now, straight to the Shrine of the Earth.]
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SHRINE OF THE EARTH
The reconstruction and restoration of the network and shrines, as well as the patronage of POUSAN is symbolized by a statue of a blue horse trampling a leopard on a raised platform in the shrine's center.
Attendants to the shrine hurry about, going about their various rituals.
To the SOUTH is the village of MEERUT.
To the EAST is the SHRINE OF THE SEA.
To the WEST is the SHRINE OF FIRE.
To the NORTH is the SHRINE OF THE SKY.
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SHRINE OF FIRE
Magma seems to be bubbling up from beneath the anvil.
To the NORTH is the SHRINE OF LIGHT.
To the WEST is the SHRINE OF THE EARTH.
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SHRINE OF LIGHT
It'd probably look beautiful if light were shining through the sphere, but the canopy is pretty thick here.
To the SOUTH is the SHRINE OF FIRE.
To the EAST is the SHRINE OF THE SKY.
To the NORTH are the CITY GATES.
To the EAST is...a LEOPARD COLONY? You think you heard that wrong. Maybe it's LEPER COLONY? Who can even really tell. You can probably try to go to either and it won't even matter, at all. They're basically the same thing.
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SHRINE OF THE SKY
To the SOUTH is the SHRINE OF THE EARTH.
To the NORTHEAST are the CITY GATES.
To the EAST is the SHRINE OF LIGHT.
To the WEST is the SHRINE OF DARKNESS.
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SHRINE OF DARKNESS
Appropriately, the shrine consists only of a raised stone platform.
You feel a bit uncomfortable being here. There doesn't appear to be anyone else.
To the SOUTH is the SHRINE OF THE SEAS.
To the WEST is a cave.
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...Well, let's check the stone platform for more Ancient Jambud.]
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SHRINE OF THE SEA
To the NORTH is the SHRINE OF DARKNESS.
To the EAST is the SHRINE OF THE EARTH.
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[Still, let's examine the pond as safely as we can.]
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BEAST TRIBE VILLAGES
Even now, they struggle for their lives against Imperial forces, which seek to wipe them out entirely.
To the NORTH are the BEAST TRIBE PLAINS.
To the EAST are the BEAST TRIBE VILLAGES EAST.
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Well, either way, heading to the plains.]
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BEAST TRIBE PLAINS
To the SOUTH are the BEAST TRIBE VILLAGES.
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...I am not sure how I'll know if I find a Vaiyu attendant, but. We shall see, I suppose.
The first step is finding anyone, really.]
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CITY GATES
Guards stand watch at the towers, and on either side of the gates' ground level. Caravans are checked as they pass in and out.
Atop the gates is a gigantic sculpture depicting a vile green monkey, skewered on the tusks of a garish yellow-green boar. It is evidently supposed to symbolize the defeat of the rebellion three years ago, which definitely happened. The rebel scum is no longer a threat, at all.
There is no war in Jambudvipa.
To the WEST is WEST CITY.
To the NORTH is MARKET STREET.
To the SOUTH is the SHRINE OF LIGHT.
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MARKET STREET
To the WEST is the OLD CITY.
To the EAST is the NOBLE QUARTER.
To the NORTHEAST is the PORT QUARTER.
To the NORTH is the PALACE.
To the SOUTHEAST is the EMBASSY.
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FORGE
It is incredibly loud, though.
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...I can get all those here, right?]
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LEPER COLONY
To the WEST is the SHRINE OF LIGHT.
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Excuse me, I'm here for two main reasons: First, I'm part of a team that's trying to cure leprosy. To do that, I'm going to need your help. I need saliva and mucous samples from someone willing to help create a permanent solution for your disease. For that purpose...
[She pulls the cut up cloths out of the bag.]
I'm going to need someone to cough on one cloth, and blow their nose in the other.
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FEYWOOD
Listen to all that maddening giggling. You could go north, south, east, or west, but which is the right way?
You could also GO BACK THE WAY YOU CAME.
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>South, East, North, North, South]
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FEY HIVE
You reach a clearing in the magical woods, and -- well, you still don't see anything, but you hear so much giggling, and the beating of hundreds of wings. Also, there's just so much glitter, everywhere.
You actually feel kind of relaxed and content being here.
You can RETURN THE WAY YOU CAME.
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[Then, time to take a deep breath, and...]
Would all of you mind playing around the sky shrine? I hear it's a great place for anything that flies.
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